Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Acareless
Loki
Level 128
God Stats
31W - 1L
1,804 SR
Queue Stats
935W - 186L
1,738 Elo+
Party 2
Bacchus
Bacchus
UnhookedAnt7446
Bacchus
Level 129
God Stats
14W - 9L
1,631 SR
Queue Stats
592W - 593L
1,464 Elo+
Solo
Ullr
Ullr
不求人丶
Ullr
Level 157
God Stats
2W - 2L
1,622 SR
Queue Stats
303W - 52L
1,875 Elo+
Party 2
Discordia
Discordia
人间大炮逍遥
Discordia
Level 157
God Stats
13W - 1L
1,886 SR
Queue Stats
573W - 131L
1,853 Elo+
Party 2
Team Averages
Level 145
1,689 SR
1,686 Elo+

VS

Team Averages
Level 129
1,410 SR
1,523 Elo+
Set
Set
CWxRedneck
Set
Level 146
God Stats
0W - 2L
1,240 SR
Queue Stats
77W - 77L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DaOrangePicker
Kumbhakarna
Level 125
God Stats
5W - 9L
1,452 SR
Queue Stats
370W - 345L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Escobars Yao
Nu Wa
Level 126
God Stats
0W - 2L
1,280 SR
Queue Stats
21W - 27L
1,461 Elo+
Party 1
Freya
Freya
kattehgreat618
Freya
Level 137
God Stats
0W - 8L
1,500 SR
Queue Stats
164W - 164L
1,623 Elo+
Solo
Neith
Neith
wildwest11
Neith
Level 110
God Stats
11W - 8L
1,579 SR
Queue Stats
474W - 460L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 2 / 11
8,930
893
5,497
10,372
6,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
14
8 / 2 / 9
8,950
895
9,688
7,157
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 9
8,245
825
5,797
7,963
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 12
8,331
833
9,225
7,827
3,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 0 / 9
8,230
823
11,229
3,574
1,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
7,792
779
4,388
7,210
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
DaOrangePicker
Kumbhakarna
13
1 / 4 / 3
7,349
735
2,506
11,536
9,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 6 / 3
6,558
656
5,021
9,407
2,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 3 / 3
6,781
678
3,839
8,776
3,693
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
13
2 / 4 / 0
7,699
770
8,694
9,316
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
19
Kills
5
6
Deaths
19
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
11
4.25
W
Loki
8
2
9
6.25
L
2
2
1
1.25
L
Kumbhakarna
DaOrangePicker
Kumbhakarna
1
4
3
0.63
L
0
6
3
0.25
W
3
1
9
7.5
L
0
3
3
0.5
L
Neith
2
4
0
0.5
W
3
1
12
9
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,436
Damage
24,448
36,893
Taken
46,245
26,543
Mitigated
24,790
16,538
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,497
1,569
397
4,391
10,372
6,416
378
4,668
5,704
0
15,619
W
Loki
9,688
1,583
0
1,473
7,157
4,557
423
1,599
5,558
0
17,184
L
4,388
517
214
362
7,210
4,942
0
2,183
4,605
0
18,070
L
Kumbhakarna
DaOrangePicker
Kumbhakarna
2,506
186
873
729
11,536
9,992
0
3,674
7,349
7,206
0
L
5,021
1,392
354
778
9,407
2,655
0
2,392
6,638
9,178
0
W
5,797
94
1,275
1,558
7,963
10,333
366
2,096
5,867
11,062
0
L
3,839
978
0
2,172
8,776
3,693
86
4,291
4,260
9,934
0
L
Neith
8,694
1,886
532
1,352
9,316
3,508
93
3,685
5,000
0
18,754
W
9,225
3,068
2,480
4,099
7,827
3,413
1,660
2,031
5,796
0
21,019
W
11,229
322
348
517
3,574
1,824
802
972
2,602
25,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
36,179
119
Minions Killed
91
0
Camps Cleared
0
1,075,567
Distance Traveled
885,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,930
893
20
2
0
195,011
0
W
Loki
8,950
895
13
1
0
209,489
0
L
Set
7,792
779
21
2
0
187,906
0
L
Kumbhakarna
7,349
735
4
0
0
167,357
0
L
Nu Wa
6,558
656
12
1
0
170,993
0
W
Bacchus
8,245
825
14
1
0
210,380
0
L
Freya
6,781
678
21
2
0
183,386
0
L
Neith
7,699
770
33
3
0
175,443
0
W
Ullr
8,331
833
41
4
0
215,895
0
W
Discordia
8,230
823
31
3
0
244,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role