Player Matchup

Yu Huang
Yu Huang
CatNamedFrostyy
Yu Huang
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 11L
1,417 Elo+
Party 2
Rama
Rama
CptBonesaw
Rama
Level 49
God Stats
0W - 1L
1,315 SR
Queue Stats
43W - 60L
1,448 Elo+
Solo
Bastet
Bastet
Sabota16591505
Bastet
Level 124
God Stats
8W - 9L
1,680 SR
Queue Stats
640W - 551L
1,500 Elo+
Solo
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 69
God Stats
6W - 11L
1,450 SR
Queue Stats
6W - 11L
1,417 Elo+
Party 2
King Arthur
King Arthur
selorad
King Arthur
Level 91
God Stats
2W - 6L
1,238 SR
Queue Stats
285W - 230L
1,541 Elo+
Solo
Team Averages
Level 70
1,436 SR
1,465 Elo+

VS

Team Averages
Level 112
1,495 SR
1,495 Elo+
Ganesha
Ganesha
GlassedOut
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 103L
1,560 Elo+
Solo
Cupid
Cupid
SlimeSays
Cupid
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 158L
1,548 Elo+
Solo
Bellona
Bellona
SoUr-_-StArBuRsT
Bellona
Level 79
God Stats
5W - 7L
1,448 SR
Queue Stats
158W - 161L
1,420 Elo+
Party 1
Mercury
Mercury
SpiritPlaysYT
Mercury
Level 128
God Stats
7W - 6L
1,526 SR
Queue Stats
100W - 89L
1,490 Elo+
Solo
Hel
Hel
VloneKeyzz
Hel
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 157L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
8
2 / 2 / 1
5,492
549
3,563
4,506
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 5 / 1
4,547
455
4,732
8,593
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
5,817
582
4,307
7,896
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 1
4,435
444
3,441
5,688
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
selorad
King Arthur
11
2 / 0 / 0
5,994
599
7,720
9,006
7,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GlassedOut
Ganesha
8
0 / 1 / 3
5,678
568
3,293
9,105
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
SlimeSays
Cupid
11
7 / 0 / 0
6,828
683
7,888
5,066
1,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
5,182
518
3,641
10,405
10,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
11
2 / 1 / 2
5,810
581
5,376
9,417
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 0
5,296
530
2,875
6,410
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
10
10
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
2
1
1.25
L
0
5
1
0.1
W
Ganesha
GlassedOut
Ganesha
0
1
3
1.5
L
2
1
2
3
W
Cupid
SlimeSays
Cupid
7
0
0
7
W
0
2
0
0
W
Mercury
2
1
2
3
W
1
2
0
0.5
L
0
2
1
0.25
L
King Arthur
selorad
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,763
Damage
23,073
35,689
Taken
40,403
14,888
Mitigated
23,900
7,643
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
3,563
447
0
575
4,506
1,521
588
1,646
2,860
26,131
0
L
4,732
3,964
0
973
8,593
2,320
0
476
8,117
0
21,758
W
Ganesha
GlassedOut
Ganesha
3,293
179
0
2,670
9,105
6,272
0
1,771
7,306
19,694
0
L
4,307
954
0
1,924
7,896
2,660
0
1,684
6,136
0
35,972
W
Cupid
SlimeSays
Cupid
7,888
5,501
850
2,254
5,066
1,936
477
1,246
3,820
0
47,256
W
3,641
1,663
0
3,938
10,405
10,228
0
231
10,174
0
28,761
W
Mercury
5,376
3,687
0
625
9,417
3,421
0
2,389
6,860
0
41,424
W
2,875
184
1,354
2,852
6,410
2,043
0
1,553
4,681
35,399
0
L
3,441
662
496
2,175
5,688
1,375
0
878
4,767
20,964
0
L
King Arthur
selorad
King Arthur
7,720
725
0
1,500
9,006
7,012
0
1,277
7,641
1,178
43,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
28,794
260
Minions Killed
285
0
Camps Cleared
0
954,383
Distance Traveled
1,003,009
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,492
549
66
7
0
131,198
0
L
Rama
4,547
455
35
4
0
173,234
0
W
Ganesha
5,678
568
3
0
0
184,185
2
L
Bastet
5,817
582
59
6
0
231,879
0
W
Cupid
6,828
683
87
9
0
184,086
0
W
Bellona
5,182
518
45
5
0
192,115
0
W
Mercury
5,810
581
70
7
0
231,936
0
W
Hel
5,296
530
80
8
0
210,687
0
L
Chang'e
4,435
444
34
3
0
197,981
3
L
King Arthur
5,994
599
66
7
0
220,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role