Player Matchup

Kali
Kali
 
Kali
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Jaccobbo
Charybdis
Level 86
God Stats
2W - 3L
1,454 SR
Queue Stats
54W - 60L
1,408 Elo+
Party 3
Baba Yaga
Baba Yaga
Shaman45
Baba Yaga
Level 159
God Stats
6W - 6L
1,444 SR
Queue Stats
370W - 361L
1,501 Elo+
Solo
King Arthur
King Arthur
Tucien
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,359 Elo+
Party 3
Bakasura
Bakasura
Wazertee_
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,490 Elo+
Party 2
Team Averages
Level 80
1,480 SR
1,451 Elo+

VS

Team Averages
Level 137
1,431 SR
1,429 Elo+
Sol
Sol
ArsAres
Sol
Level 166
God Stats
4W - 3L
1,349 SR
Queue Stats
128W - 152L
1,407 Elo+
Solo
Charon
Charon
Fluffy0770wolf
Charon
Level 67
God Stats
1W - 0L
1,185 SR
Queue Stats
9W - 14L
1,397 Elo+
Party 1
Sobek
Sobek
aprenti-jedi
Sobek
Level 159
God Stats
3W - 1L
1,601 SR
Queue Stats
135W - 137L
1,424 Elo+
Solo
Chiron
Chiron
deankain
Chiron
Level 159
God Stats
5W - 4L
1,304 SR
Queue Stats
537W - 545L
1,434 Elo+
Solo
Shiva
Shiva
mm10001
Shiva
Level 136
God Stats
2W - 1L
1,715 SR
Queue Stats
61W - 68L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 7 / 1
9,318
777
9,739
14,921
7,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Jaccobbo
Charybdis
14
1 / 6 / 4
8,024
669
13,730
12,294
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Shaman45
Baba Yaga
15
0 / 3 / 3
7,813
651
18,921
10,593
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Tucien
King Arthur
12
0 / 5 / 4
7,020
585
2,586
14,072
14,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
Wazertee_
Bakasura
15
1 / 6 / 4
8,083
674
5,547
15,023
10,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
5 / 2 / 17
10,149
846
15,922
13,189
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 20
10,824
902
9,090
13,025
14,984
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 16
10,121
843
4,735
14,928
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
deankain
Chiron
17
7 / 1 / 10
10,469
872
13,356
12,611
7,799
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shiva
mm10001
Shiva
18
9 / 1 / 15
11,256
938
17,836
16,925
17,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
7
Kills
27
27
Deaths
7
16
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
7
1
0.79
W
Sol
5
2
17
6.75
W
4
1
20
14
L
Charybdis
Jaccobbo
Charybdis
1
6
4
0.5
L
Baba Yaga
Shaman45
Baba Yaga
0
3
3
0.5
L
King Arthur
Tucien
King Arthur
0
5
4
0.4
L
Bakasura
Wazertee_
Bakasura
1
6
4
0.5
W
2
2
16
5
W
Chiron
deankain
Chiron
7
1
10
12
W
Shiva
mm10001
Shiva
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,523
Damage
60,939
66,903
Taken
70,678
43,859
Mitigated
66,168
16,451
Healing
31,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,739
3,176
142
2,270
14,921
7,709
0
5,860
9,061
0
15,002
W
Sol
15,922
1,862
2,087
5,396
13,189
6,580
4,284
4,034
8,891
43,876
0
W
9,090
1,269
236
2,857
13,025
14,984
532
4,426
8,324
22,020
0
L
Charybdis
Jaccobbo
Charybdis
13,730
5,895
1,030
1,572
12,294
5,866
43
5,131
7,163
0
24,886
L
Baba Yaga
Shaman45
Baba Yaga
18,921
457
1,350
3,797
10,593
5,806
0
5,183
5,410
38,602
0
L
King Arthur
Tucien
King Arthur
2,586
507
537
532
14,072
14,336
0
6,985
7,087
1,337
4,762
L
Bakasura
Wazertee_
Bakasura
5,547
3,261
1,392
3,829
15,023
10,142
0
6,588
8,435
0
6,625
W
4,735
186
1,498
5,146
14,928
19,186
412
4,426
10,142
10,076
0
W
Chiron
deankain
Chiron
13,356
2,909
2,109
5,685
12,611
7,799
1,479
3,674
8,937
0
29,920
W
Shiva
mm10001
Shiva
17,836
969
3,015
3,637
16,925
17,619
933
2,924
13,736
0
28,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
52,819
102
Minions Killed
144
0
Camps Cleared
0
1,047,055
Distance Traveled
1,129,691
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,318
777
13
1
0
212,166
0
W
Sol
10,149
846
53
4
0
232,682
7
W
Charon
10,824
902
22
2
0
255,017
0
L
Charybdis
8,024
669
24
2
0
169,191
0
L
Baba Yaga
7,813
651
33
3
0
196,931
0
L
King Arthur
7,020
585
11
1
0
228,300
0
L
Bakasura
8,083
674
21
2
0
240,467
0
W
Sobek
10,121
843
8
1
0
199,932
0
W
Chiron
10,469
872
45
4
0
157,359
0
W
Shiva
11,256
938
16
1
0
284,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role