Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BoogieDied
Ravana
Level 24
God Stats
0W - 2L
1,264 SR
Queue Stats
15W - 18L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
Cosmos43
Sylvanus
Level 105
God Stats
5W - 2L
1,581 SR
Queue Stats
159W - 125L
1,622 Elo+
Solo
Izanami
Izanami
NinjaSpartan19
Izanami
Level 81
God Stats
12W - 10L
1,610 SR
Queue Stats
196W - 181L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
iswolo
Ao Kuang
Level 44
God Stats
0W - 2L
1,270 SR
Queue Stats
29W - 41L
1,449 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,508 Elo+

VS

Team Averages
Level 112
1,530 SR
1,522 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
NobodyUseful
Pele
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,574 Elo+
Party 2
Izanami
Izanami
T-Runks2000
Izanami
Level 148
God Stats
101W - 62L
1,605 SR
Queue Stats
636W - 626L
1,492 Elo+
Solo
Hercules
Hercules
TheWumpus1
Hercules
Level 140
God Stats
9W - 6L
1,521 SR
Queue Stats
31W - 32L
1,522 Elo+
Solo
Poseidon
Poseidon
thesarkone22
Poseidon
Level 99
God Stats
17W - 13L
1,521 SR
Queue Stats
223W - 195L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 0 / 2
8,430
562
12,207
7,160
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
BoogieDied
Ravana
8
0 / 5 / 0
5,903
394
7,606
11,456
7,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Cosmos43
Sylvanus
12
0 / 1 / 4
7,403
494
5,290
10,808
9,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 2
7,816
521
6,890
12,523
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
iswolo
Ao Kuang
9
2 / 3 / 2
6,328
422
3,914
11,176
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 1 / 3
9,516
634
11,396
13,613
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
8,065
538
6,598
13,638
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
T-Runks2000
Izanami
16
1 / 1 / 0
9,863
658
7,155
9,550
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
TheWumpus1
Hercules
10
3 / 2 / 2
7,557
504
6,297
15,808
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
thesarkone22
Poseidon
15
1 / 2 / 2
8,936
596
4,492
8,002
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
11
11
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
0
2
5
W
Horus
 
Horus
4
1
3
5.5
L
Ravana
BoogieDied
Ravana
0
5
0
0
L
Sylvanus
Cosmos43
Sylvanus
0
1
4
2
L
2
2
2
1.5
W
2
2
1
1.25
W
Izanami
T-Runks2000
Izanami
1
1
0
1
W
Hercules
TheWumpus1
Hercules
3
2
2
2
L
Ao Kuang
iswolo
Ao Kuang
2
3
2
1
W
Poseidon
thesarkone22
Poseidon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
35,938
53,123
Taken
60,611
28,624
Mitigated
32,617
17,555
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,207
1,625
0
903
7,160
3,277
0
1,811
5,300
77,246
0
W
Horus
 
Horus
11,396
5,533
312
6,948
13,613
9,771
0
2,516
11,090
0
70,284
L
Ravana
BoogieDied
Ravana
7,606
1,818
0
2,277
11,456
7,886
0
0
10,806
0
31,334
L
Sylvanus
Cosmos43
Sylvanus
5,290
1,634
1,107
5,328
10,808
9,014
0
666
9,951
25,481
0
L
6,890
5,284
0
3,411
12,523
4,535
0
632
11,891
0
63,896
W
6,598
1,490
0
3,517
13,638
5,061
0
5,815
7,823
0
70,214
W
Izanami
T-Runks2000
Izanami
7,155
4,770
0
5,663
9,550
3,439
3,188
1,937
7,613
0
96,564
W
Hercules
TheWumpus1
Hercules
6,297
2,095
134
6,056
15,808
11,515
0
6,412
9,368
0
16,971
L
Ao Kuang
iswolo
Ao Kuang
3,914
549
0
4,529
11,176
3,912
0
1,383
9,744
24,281
0
W
Poseidon
thesarkone22
Poseidon
4,492
124
0
2,214
8,002
2,831
913
4,660
3,306
76,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
43,937
359
Minions Killed
546
0
Camps Cleared
0
1,344,880
Distance Traveled
1,618,918
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,430
562
125
8
0
306,332
1
W
Horus
9,516
634
118
8
0
317,744
0
L
Ravana
5,903
394
33
2
0
188,335
0
L
Sylvanus
7,403
494
47
3
0
309,419
2
L
Izanami
7,816
521
115
8
0
295,709
3
W
Pele
8,065
538
82
5
0
369,949
3
W
Izanami
9,863
658
171
11
0
294,430
3
W
Hercules
7,557
504
20
1
0
317,054
4
L
Ao Kuang
6,328
422
39
3
0
245,085
0
W
Poseidon
8,936
596
155
10
0
319,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role