Player Matchup

Izanami
Izanami
Luoppek
Izanami
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,602 Elo+
Party 1
Aphrodite
Aphrodite
Tayouseii
Aphrodite
Level 34
God Stats
3W - 4L
1,527 SR
Queue Stats
34W - 39L
1,507 Elo+
Solo
Bellona
Bellona
The3eyeraven470
Bellona
Level 136
God Stats
1W - 2L
1,568 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Bacchus
Bacchus
TheT1nyG1ant
Bacchus
Level 109
God Stats
17W - 10L
1,529 SR
Queue Stats
163W - 193L
1,484 Elo+
Solo
Thor
Thor
contreritas102
Thor
Level 106
God Stats
1W - 2L
1,515 SR
Queue Stats
121W - 140L
1,405 Elo+
Solo
Team Averages
Level 103
1,528 SR
1,495 Elo+

VS

Team Averages
Level 135
1,392 SR
1,476 Elo+
Surtr
Surtr
EMCjuice81
Surtr
Level 154
God Stats
43W - 34L
1,599 SR
Queue Stats
98W - 97L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Esw1n2222
Jing Wei
Level 122
God Stats
1W - 3L
1,349 SR
Queue Stats
202W - 202L
1,538 Elo+
Solo
Maui
Maui
MIDNEEDDIE
Maui
Level 105
God Stats
4W - 1L
1,485 SR
Queue Stats
312W - 317L
1,381 Elo+
Solo
Anubis
Anubis
Nightfury tL
Anubis
Level 156
God Stats
7W - 6L
1,126 SR
Queue Stats
65W - 53L
1,502 Elo+
Solo
Hercules
Hercules
TheWumpus1
Hercules
Level 140
God Stats
9W - 6L
1,402 SR
Queue Stats
31W - 32L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luoppek
Izanami
13
2 / 4 / 0
8,307
489
8,249
11,604
4,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Tayouseii
Aphrodite
15
3 / 1 / 1
9,021
531
8,289
16,061
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 0
8,387
493
9,877
14,320
20,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
TheT1nyG1ant
Bacchus
12
0 / 4 / 2
6,607
389
6,120
18,097
10,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 3
7,542
444
2,876
17,114
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
6 / 0 / 2
9,994
588
12,893
12,694
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Esw1n2222
Jing Wei
16
1 / 1 / 6
9,000
529
10,624
11,321
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 4
6,919
407
4,749
13,127
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
15
5 / 3 / 5
9,688
570
14,268
12,555
7,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
TheWumpus1
Hercules
15
1 / 1 / 1
9,113
536
9,529
16,213
15,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
14
14
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
6
0
2
7
W
Jing Wei
Esw1n2222
Jing Wei
1
1
6
4
L
Izanami
Luoppek
Izanami
2
4
0
0.5
W
1
3
4
1
W
Anubis
5
3
5
2.5
L
Aphrodite
Tayouseii
Aphrodite
3
1
1
3.5
L
3
0
0
3
L
Bacchus
TheT1nyG1ant
Bacchus
0
4
2
0.25
W
Hercules
TheWumpus1
Hercules
1
1
1
1.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
52,063
77,196
Taken
65,910
47,960
Mitigated
45,717
25,935
Healing
25,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
12,893
5,964
0
5,476
12,694
6,785
333
2,368
10,240
3,476
91,231
W
Jing Wei
Esw1n2222
Jing Wei
10,624
8,024
0
4,512
11,321
4,290
810
1,362
9,947
0
72,800
L
Izanami
Luoppek
Izanami
8,249
6,342
0
2,552
11,604
4,363
163
1,537
9,806
0
69,804
W
4,749
519
0
1,932
13,127
12,325
29
4,175
8,913
26,695
0
W
Anubis
14,268
587
0
6,070
12,555
7,066
533
4,411
7,894
90,567
0
L
Aphrodite
Tayouseii
Aphrodite
8,289
729
1,574
9,467
16,061
6,195
35
7,933
7,954
73,644
0
L
9,877
4,165
0
2,301
14,320
20,735
0
1,012
13,308
0
61,628
L
Bacchus
TheT1nyG1ant
Bacchus
6,120
622
0
4,556
18,097
10,352
192
4,605
13,277
26,843
0
W
Hercules
TheWumpus1
Hercules
9,529
4,227
0
7,305
16,213
15,251
157
1,702
14,405
0
67,567
L
2,876
451
0
5,485
17,114
6,315
0
4,082
12,988
0
57,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
44,714
495
Minions Killed
519
0
Camps Cleared
0
1,617,438
Distance Traveled
1,658,057
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,994
588
125
7
0
377,762
5
W
Jing Wei
9,000
529
118
7
0
328,886
2
L
Izanami
8,307
489
121
7
0
314,027
0
W
Maui
6,919
407
30
2
0
300,994
0
W
Anubis
9,688
570
133
8
0
316,174
0
L
Aphrodite
9,021
531
147
9
0
301,978
3
L
Bellona
8,387
493
97
6
0
323,353
0
L
Bacchus
6,607
389
41
2
0
327,369
7
W
Hercules
9,113
536
113
7
0
334,241
4
L
Thor
7,542
444
89
5
0
350,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role