Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Drag0nKingMark
Cthulhu
Level 86
God Stats
11W - 15L
1,481 SR
Queue Stats
182W - 183L
1,440 Elo+
Solo
Izanami
Izanami
TOS x Luchi
Izanami
Level 87
God Stats
5W - 4L
1,873 SR
Queue Stats
36W - 33L
1,502 Elo+
Solo
Anubis
Anubis
terlepanis7
Anubis
Level 37
God Stats
24W - 40L
1,418 SR
Queue Stats
24W - 42L
1,360 Elo+
Solo
Team Averages
Level 99
1,554 SR
1,460 Elo+

VS

Team Averages
Level 64
1,579 SR
1,472 Elo+
Charybdis
Charybdis
Bossnacei132
Charybdis
Level 49
God Stats
54W - 39L
1,619 SR
Queue Stats
74W - 66L
1,529 Elo+
Solo
Geb
Geb
Endslay
Geb
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 58L
1,532 Elo+
Solo
Thanatos
Thanatos
JohnnyPEXE
Thanatos
Level 96
God Stats
35W - 19L
1,876 SR
Queue Stats
101W - 72L
1,531 Elo+
Solo
Chaac
Chaac
Noahloveless
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 123L
1,402 Elo+
Solo
Anubis
Anubis
gloryboycalvin
Anubis
Level 48
God Stats
20W - 22L
1,402 SR
Queue Stats
218W - 259L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 3 / 0
9,862
986
10,177
7,600
1,880
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
 
Merlin
16
0 / 4 / 5
9,828
983
13,783
11,500
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 3 / 2
10,902
1,090
17,406
20,565
26,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TOS x Luchi
Izanami
15
0 / 1 / 5
9,868
987
9,004
6,288
2,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
1 / 6 / 4
9,509
951
10,228
9,538
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

196

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bossnacei132
Charybdis
17
1 / 1 / 11
10,780
1,078
10,700
14,232
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
16
0 / 1 / 8
10,943
1,094
8,299
16,499
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
JohnnyPEXE
Thanatos
17
11 / 0 / 0
12,696
1,270
14,271
10,294
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 6
10,601
1,060
7,207
15,400
17,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 3 / 9
10,628
1,063
10,407
10,090
5,686
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
17
17
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
0
1
L
Merlin
 
Merlin
0
4
5
0.63
W
Charybdis
Bossnacei132
Charybdis
1
1
11
6.5
L
5
3
2
2
W
Geb
0
1
8
4
W
Thanatos
JohnnyPEXE
Thanatos
11
0
0
11
W
3
4
6
1.5
L
Izanami
TOS x Luchi
Izanami
0
1
5
2.5
W
2
3
9
2.17
L
Anubis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,598
Damage
50,884
55,491
Taken
66,515
37,652
Mitigated
52,846
4,529
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,177
5,016
633
951
7,600
1,880
0
2,570
4,844
0
21,509
L
Merlin
 
Merlin
13,783
412
0
0
11,500
3,941
0
4,851
6,217
35,723
0
W
Charybdis
Bossnacei132
Charybdis
10,700
6,213
0
4,570
14,232
7,152
0
9,236
4,587
0
41,684
L
17,406
1,357
384
744
20,565
26,027
0
7,636
11,614
28,913
2,257
W
Geb
8,299
402
0
2,061
16,499
17,669
0
9,009
7,011
16,843
0
W
Thanatos
JohnnyPEXE
Thanatos
14,271
3,971
0
6,704
10,294
4,942
0
4,800
5,257
0
27,190
W
7,207
1,093
0
2,218
15,400
17,397
0
10,691
4,344
0
12,355
L
Izanami
TOS x Luchi
Izanami
9,004
6,012
0
857
6,288
2,019
0
906
5,142
0
31,834
W
10,407
185
0
3,017
10,090
5,686
0
5,761
3,880
31,704
0
L
Anubis
10,228
56
0
960
9,538
3,785
0
3,489
5,946
20,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,969
Gold Earned
55,648
203
Minions Killed
236
5
Camps Cleared
12
888,970
Distance Traveled
998,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,862
986
34
3
2
183,772
0
L
Merlin
9,828
983
44
4
1
183,552
0
W
Charybdis
10,780
1,078
61
6
5
171,868
0
L
Cthulhu
10,902
1,090
38
4
1
217,651
0
W
Geb
10,943
1,094
35
4
1
232,833
0
W
Thanatos
12,696
1,270
33
3
6
225,627
0
W
Chaac
10,601
1,060
25
3
0
181,262
0
L
Izanami
9,868
987
64
6
1
183,682
0
W
Anubis
10,628
1,063
82
8
0
187,249
0
L
Anubis
9,509
951
23
2
0
120,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role