Player Matchup

Hercules
Hercules
Gold IV
Borkezz
Hercules
Gold IV
Level 102
God Stats
29W - 17L
1,666 SR
Queue Stats
54W - 50L
1,389 MMR
Party 3
Sol
Sol
Gold II
ElReverendo623
Sol
Gold II
Level 51
God Stats
10W - 4L
1,594 SR
Queue Stats
22W - 15L
1,634 MMR
Party 3
Ullr
Ullr
Gold III
SoH2F
Ullr
Gold III
Level 155
God Stats
88W - 84L
1,570 SR
Queue Stats
259W - 266L
1,525 MMR
Solo
Bakasura
Bakasura
Gold II
breyner2126
Bakasura
Gold II
Level 102
God Stats
1W - 0L
1,202 SR
Queue Stats
89W - 85L
1,533 MMR
Solo
Ares
Ares
Gold II
dirobo111
Ares
Gold II
Level 130
God Stats
7W - 6L
1,640 SR
Queue Stats
62W - 59L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,534 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,543 SR
1,539 MMR
Sun Wukong
Sun Wukong
Gold III
EspDom_D4N1
Sun Wukong
Gold III
Level 151
God Stats
7W - 5L
1,742 SR
Queue Stats
250W - 246L
1,595 MMR
Party 1
He Bo
He Bo
Gold II
EspDom_Tony
He Bo
Gold II
Level 127
God Stats
1W - 2L
1,701 SR
Queue Stats
219W - 210L
1,609 MMR
Party 1
Medusa
Medusa
Bronze III
Fee16
Medusa
Bronze III
Level 136
God Stats
0W - 1L
984 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
SpaceRobot__
Danzaburou
Gold IV
Level 121
God Stats
6W - 4L
1,886 SR
Queue Stats
82W - 89L
1,491 MMR
Solo
Khepri
Khepri
Bronze III
Supra Kynoz9572
Khepri
Bronze III
Level 142
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Borkezz
Hercules
7
1 / 1 / 0
4,220
844
2,773
4,233
3,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 0 / 1
4,565
913
3,829
3,565
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
SoH2F
Ullr
7
0 / 0 / 0
3,902
780
110
2,350
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
breyner2126
Bakasura
7
0 / 0 / 2
4,076
815
771
3,856
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
6
1 / 0 / 0
3,955
791
725
2,426
1,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Chang'eKaliThothSusano

VS

Bans
ThanatosKuzenboSkadiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EspDom_D4N1
Sun Wukong
7
1 / 1 / 0
3,944
789
2,355
5,622
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 3 / 1
3,452
690
2,384
5,307
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Fee16
Medusa
1
0 / 0 / 0
1,015
203
0
0
0
Danzaburou
SpaceRobot__
Danzaburou
5
0 / 1 / 0
2,974
595
1,361
2,019
629
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,496
499
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Borkezz
Hercules
1
1
0
1
W
3
0
1
3.5
L
Sun Wukong
EspDom_D4N1
Sun Wukong
1
1
0
1
L
0
3
1
0.17
L
Medusa
Fee16
Medusa
0
0
0
0
W
Ullr
SoH2F
Ullr
0
0
0
0
L
Danzaburou
SpaceRobot__
Danzaburou
0
1
0
0
L
0
0
0
0
W
Bakasura
breyner2126
Bakasura
0
0
2
1
W
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,208
Damage
6,100
16,430
Taken
12,948
7,789
Mitigated
4,893
7,272
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Borkezz
Hercules
2,773
1,192
0
2,356
4,233
3,349
0
202
4,031
0
24,906
W
3,829
2,738
0
2,152
3,565
1,022
1,080
1,649
1,916
24,390
0
L
Sun Wukong
EspDom_D4N1
Sun Wukong
2,355
1,086
0
1,712
5,622
2,592
0
238
5,088
0
22,465
L
2,384
395
0
1,423
5,307
1,672
0
3,257
2,010
18,568
0
L
Medusa
Fee16
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
SoH2F
Ullr
110
0
0
542
2,350
694
252
0
2,350
0
21,222
L
Danzaburou
SpaceRobot__
Danzaburou
1,361
588
54
662
2,019
629
0
1,059
960
0
9,223
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
breyner2126
Bakasura
771
731
0
1,470
3,856
1,218
0
387
3,469
0
15,161
W
Ares
725
58
0
752
2,426
1,506
0
146
2,280
10,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,718
Gold Earned
13,881
189
Minions Killed
100
0
Camps Cleared
0
529,620
Distance Traveled
317,707
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,220
844
44
9
0
110,161
1
W
Sol
4,565
913
39
8
0
96,687
2
L
Sun Wukong
3,944
789
49
10
0
110,966
0
L
He Bo
3,452
690
37
7
0
111,060
0
L
Medusa
1,015
203
0
0
0
0
0
W
Ullr
3,902
780
52
10
0
89,325
0
L
Danzaburou
2,974
595
14
3
0
95,681
0
L
Khepri
2,496
499
0
0
0
0
0
W
Bakasura
4,076
815
37
7
0
124,636
0
W
Ares
3,955
791
17
3
0
108,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role