Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
Creamiies
Anubis
Silver V
Level 69
God Stats
9W - 16L
1,378 SR
Queue Stats
15W - 32L
966 MMR
Solo
Odin
Odin
Bronze II
niklasbear
Odin
Bronze II
Level 64
God Stats
2W - 7L
1,232 SR
Queue Stats
40W - 58L
886 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,370 SR
1,117 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,446 SR
1,153 MMR
Bastet
Bastet
Gold III
ShadowE102yr
Bastet
Gold III
Level 178
God Stats
21W - 19L
1,552 SR
Queue Stats
237W - 265L
1,449 MMR
Party 1
Sol
Sol
Gold IV
guicharisma
Sol
Gold IV
Level 158
God Stats
21W - 24L
1,547 SR
Queue Stats
295W - 322L
1,336 MMR
Party 1
Bacchus
Bacchus
Silver V
флёр
Bacchus
Silver V
Level 69
God Stats
32W - 41L
1,238 SR
Queue Stats
185W - 306L
675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 1
6,968
697
4,201
9,653
3,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Creamiies
Anubis
10
1 / 6 / 0
7,412
741
4,937
8,807
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 1
6,775
678
2,559
7,508
5,274
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HerculesMartichorasThothDiscordiaSobek

VS

Bans
CharonMulanAthenaAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 0 / 5
8,383
838
8,786
7,237
2,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 4
9,209
921
10,539
3,350
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
флёр
Bacchus
10
1 / 1 / 7
7,864
786
4,564
10,581
11,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
1
0.25
L
Anubis
Creamiies
Anubis
1
6
0
0.17
W
Bastet
3
0
5
5.5
W
4
0
4
6
L
0
0
1
0.5
W
Bacchus
флёр
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,697
Damage
23,889
25,968
Taken
21,168
12,583
Mitigated
15,542
2,241
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,201
2,289
0
503
9,653
3,075
0
4,143
5,510
0
26,238
L
Anubis
Creamiies
Anubis
4,937
546
0
1,698
8,807
4,234
0
5,304
3,503
38,190
0
W
Bastet
8,786
1,295
0
1,397
7,237
2,425
136
1,589
5,648
0
28,317
W
10,539
1,524
0
1,897
3,350
1,160
1,484
446
2,904
53,335
0
L
2,559
731
0
40
7,508
5,274
0
6,045
1,463
0
6,738
W
Bacchus
флёр
Bacchus
4,564
431
0
1,431
10,581
11,957
73
3,148
7,433
13,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
25,456
110
Minions Killed
122
0
Camps Cleared
0
543,492
Distance Traveled
639,352
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,968
697
36
4
0
193,743
0
L
Anubis
7,412
741
60
6
0
160,552
0
W
Bastet
8,383
838
36
4
0
240,404
0
W
Sol
9,209
921
74
7
0
191,261
0
L
Odin
6,775
678
14
1
0
189,197
2
W
Bacchus
7,864
786
12
1
0
207,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role