Player Matchup

Yu Huang
Yu Huang
Platinum I
 
Yu Huang
Platinum I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
SwіtchXD
Fenrir
Platinum V
Level 65
God Stats
0W - 1L
1,735 SR
Queue Stats
14W - 4L
1,926 MMR
Solo
Shiva
Shiva
Platinum IV
Tulsg
Shiva
Platinum IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 104L
1,775 MMR
Solo
Ganesha
Ganesha
Platinum II
Yt Hesi
Ganesha
Platinum II
Level 145
God Stats
0W - 2L
1,550 SR
Queue Stats
304W - 310L
1,794 MMR
Solo
Martichoras
Martichoras
Diamond V
Рulse
Martichoras
Diamond V
Level 156
God Stats
6W - 6L
1,729 SR
Queue Stats
36W - 36L
2,210 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,603 SR
1,841 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,604 SR
1,958 MMR
Sun Wukong
Sun Wukong
Gold V
AresGamerrYT
Sun Wukong
Gold V
Level 141
God Stats
58W - 49L
1,575 SR
Queue Stats
110W - 109L
1,627 MMR
Solo
Sylvanus
Sylvanus
Diamond III
GRÌÌM
Sylvanus
Diamond III
Level 167
God Stats
5W - 2L
1,844 SR
Queue Stats
192W - 168L
2,271 MMR
Party 1
Susano
Susano
Gold III
JeepersReapers
Susano
Gold III
Level 172
God Stats
1W - 4L
1,415 SR
Queue Stats
46W - 43L
1,652 MMR
Solo
Discordia
Discordia
Platinum V
Kevro621
Discordia
Platinum V
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
137W - 125L
1,819 MMR
Solo
Freya
Freya
Diamond I
TmgJg
Freya
Diamond I
Level 122
God Stats
7W - 6L
1,685 SR
Queue Stats
273W - 242L
2,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 3 / 1
7,184
513
3,408
6,585
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SwіtchXD
Fenrir
14
4 / 3 / 0
8,153
582
8,032
14,631
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Tulsg
Shiva
13
0 / 2 / 2
7,341
524
7,502
15,882
11,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Yt Hesi
Ganesha
11
0 / 2 / 1
6,729
481
1,319
9,795
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
Рulse
Martichoras
11
0 / 2 / 0
6,559
469
4,265
6,661
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
KaliThanatosAchilles

VS

Bans
RavanaAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AresGamerrYT
Sun Wukong
13
1 / 2 / 1
8,196
585
8,082
10,901
11,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
GRÌÌM
Sylvanus
12
1 / 0 / 5
7,939
567
4,954
9,658
6,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

14
3 / 0 / 3
8,288
592
7,969
11,477
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Kevro621
Discordia
14
3 / 2 / 1
8,627
616
8,324
7,659
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
TmgJg
Freya
15
4 / 0 / 1
9,273
662
6,678
8,265
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
W
Sun Wukong
AresGamerrYT
Sun Wukong
1
2
1
0.75
W
Sylvanus
GRÌÌM
Sylvanus
1
0
5
3.5
W
3
0
3
4.5
W
Discordia
Kevro621
Discordia
3
2
1
1.75
L
Fenrir
SwіtchXD
Fenrir
4
3
0
1.33
W
Freya
TmgJg
Freya
4
0
1
4.5
L
Shiva
Tulsg
Shiva
0
2
2
0.5
L
Ganesha
Yt Hesi
Ganesha
0
2
1
0.25
L
Martichoras
Рulse
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
36,007
53,554
Taken
47,960
30,635
Mitigated
28,582
16,179
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,408
381
0
600
6,585
2,807
0
4,166
2,419
46,275
0
W
Sun Wukong
AresGamerrYT
Sun Wukong
8,082
1,378
0
2,753
10,901
11,031
277
0
10,901
0
55,160
W
Sylvanus
GRÌÌM
Sylvanus
4,954
2,218
2,099
3,830
9,658
6,826
567
2,091
7,533
22,974
0
W
7,969
2,993
0
3,289
11,477
4,485
1,313
678
10,721
0
69,666
W
Discordia
Kevro621
Discordia
8,324
694
0
736
7,659
2,825
420
2,209
5,282
68,888
0
L
Fenrir
SwіtchXD
Fenrir
8,032
2,745
0
4,003
14,631
6,468
0
5,245
9,386
0
72,616
W
Freya
TmgJg
Freya
6,678
2,613
0
3,852
8,265
3,415
153
186
8,079
83,077
0
L
Shiva
Tulsg
Shiva
7,502
1,534
0
6,524
15,882
11,861
0
0
15,882
0
54,006
L
Ganesha
Yt Hesi
Ganesha
1,319
230
0
3,001
9,795
7,336
0
5,420
4,375
23,266
0
L
Martichoras
Рulse
Martichoras
4,265
1,545
0
2,051
6,661
2,163
607
5,125
1,536
0
51,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
42,323
421
Minions Killed
507
0
Camps Cleared
0
1,413,094
Distance Traveled
1,430,133
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,184
513
113
8
0
275,909
0
W
Sun Wukong
8,196
585
112
8
0
271,139
2
W
Sylvanus
7,939
567
21
2
0
266,783
4
W
Susano
8,288
592
104
7
0
341,226
2
W
Discordia
8,627
616
121
9
0
256,271
3
L
Fenrir
8,153
582
116
8
0
326,881
3
W
Freya
9,273
662
149
11
0
294,714
1
L
Shiva
7,341
524
94
7
0
268,304
0
L
Ganesha
6,729
481
5
0
0
293,010
3
L
Martichoras
6,559
469
93
7
0
248,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role