Player Matchup

Athena
Athena
Falcon_aniki
Athena
Level 149
God Stats
36W - 18L
1,505 SR
Queue Stats
449W - 486L
1,486 Elo+
Party 2
King Arthur
King Arthur
Kensan1201
King Arthur
Level 132
God Stats
27W - 16L
1,727 SR
Queue Stats
359W - 386L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
LUCKY-395963
Baron Samedi
Level 129
God Stats
14W - 19L
1,688 SR
Queue Stats
422W - 468L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
okki_jp-og
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 232L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
yaguelillopro
Hou Yi
Level 56
God Stats
5W - 4L
1,721 SR
Queue Stats
26W - 36L
1,546 Elo+
Solo
Team Averages
Level 117
1,628 SR
1,482 Elo+

VS

Team Averages
Level 162
1,653 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CivetCoffee
Maui
Level 46
God Stats
3W - 0L
1,828 SR
Queue Stats
51W - 41L
1,540 Elo+
Party 1
Janus
Janus
TurugaRen
Janus
Level 280
God Stats
50W - 39L
1,797 SR
Queue Stats
689W - 582L
1,595 Elo+
Party 1
Arachne
Arachne
captnsavemallday
Arachne
Level 189
God Stats
11W - 11L
1,388 SR
Queue Stats
295W - 283L
1,422 Elo+
Solo
Achilles
Achilles
warotas
Achilles
Level 166
God Stats
32W - 25L
1,749 SR
Queue Stats
297W - 199L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 1 / 0
5,562
464
2,994
7,300
4,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Kensan1201
King Arthur
10
0 / 3 / 0
5,617
468
4,942
11,228
7,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LUCKY-395963
Baron Samedi
11
0 / 0 / 0
5,680
473
1,955
4,931
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
okki_jp-og
Ao Kuang
8
0 / 3 / 0
5,006
417
3,266
11,204
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 0
5,374
448
2,750
8,393
2,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 1
7,080
590
7,062
5,387
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 3
5,965
497
3,277
6,151
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
TurugaRen
Janus
15
2 / 0 / 0
8,208
684
5,073
4,434
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 2
5,664
472
2,014
7,555
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
warotas
Achilles
12
3 / 0 / 1
7,328
611
7,314
9,889
8,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
1
0
3
2.5
L
Athena
0
1
0
0
L
King Arthur
Kensan1201
King Arthur
0
3
0
0
L
Baron Samedi
LUCKY-395963
Baron Samedi
0
0
0
0
W
Janus
TurugaRen
Janus
2
0
0
2
W
0
0
2
1
L
Ao Kuang
okki_jp-og
Ao Kuang
0
3
0
0
W
Achilles
warotas
Achilles
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
24,740
43,056
Taken
33,416
20,150
Mitigated
18,787
13,371
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,062
5,138
101
3,348
5,387
1,913
2,071
1,782
3,605
0
59,916
W
3,277
1,174
0
2,737
6,151
4,029
0
3,054
3,097
12,429
0
L
Athena
2,994
809
1,519
2,326
7,300
4,133
0
1,704
5,578
18,146
0
L
King Arthur
Kensan1201
King Arthur
4,942
515
0
1,621
11,228
7,703
0
438
10,764
0
43,495
L
Baron Samedi
LUCKY-395963
Baron Samedi
1,955
45
0
3,243
4,931
2,022
0
1,729
3,148
41,248
0
W
Janus
TurugaRen
Janus
5,073
111
0
794
4,434
1,788
0
1,499
2,935
89,985
0
W
2,014
1,132
0
2,594
7,555
2,584
970
1,583
5,972
0
34,801
L
Ao Kuang
okki_jp-og
Ao Kuang
3,266
820
0
3,135
11,204
3,643
0
3,401
7,665
29,256
0
W
Achilles
warotas
Achilles
7,314
1,482
0
3,605
9,889
8,473
128
297
9,592
0
47,857
L
2,750
1,068
0
1,527
8,393
2,649
0
842
7,551
0
38,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
34,245
294
Minions Killed
419
0
Camps Cleared
0
1,206,028
Distance Traveled
1,183,863
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,080
590
107
9
0
183,730
1
W
Maui
5,965
497
17
1
0
245,429
4
L
Athena
5,562
464
32
3
0
263,566
5
L
King Arthur
5,617
468
63
5
0
241,893
1
L
Baron Samedi
5,680
473
86
7
0
218,825
0
W
Janus
8,208
684
168
14
0
260,878
0
W
Arachne
5,664
472
56
5
0
251,058
0
L
Ao Kuang
5,006
417
46
4
0
272,698
0
W
Achilles
7,328
611
71
6
0
242,768
4
L
Hou Yi
5,374
448
67
6
0
209,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role