Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lovẻ
Tsukuyomi
Level 165
God Stats
3W - 1L
1,868 SR
Queue Stats
204W - 192L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
TheW0rld123
Nu Wa
Level 155
God Stats
1W - 2L
1,304 SR
Queue Stats
793W - 694L
1,590 Elo+
Party 1
Kuzenbo
Kuzenbo
Vxynq
Kuzenbo
Level 41
God Stats
4W - 4L
1,478 SR
Queue Stats
45W - 67L
1,303 Elo+
Party 2
Anhur
Anhur
whackyT
Anhur
Level 127
God Stats
3W - 5L
1,348 SR
Queue Stats
187W - 165L
1,557 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,496 Elo+

VS

Team Averages
Level 80
1,541 SR
1,560 Elo+
Izanami
Izanami
Lee1996
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
Mikasa Ark9541
Thanatos
Level 85
God Stats
17W - 9L
1,722 SR
Queue Stats
318W - 323L
1,471 Elo+
Solo
Janus
Janus
TankyTilter
Janus
Level 67
God Stats
16W - 21L
1,559 SR
Queue Stats
247W - 188L
1,623 Elo+
Solo
Ares
Ares
TiddyMcGee
Ares
Level 124
God Stats
4W - 8L
1,541 SR
Queue Stats
303W - 266L
1,606 Elo+
Party 3
Surtr
Surtr
meyerwertsky
Surtr
Level 117
God Stats
3W - 4L
1,384 SR
Queue Stats
308W - 270L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
6 / 0 / 1
8,499
607
6,698
9,056
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Lovẻ
Tsukuyomi
15
3 / 4 / 1
9,349
668
9,945
12,204
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 5
8,465
605
9,257
6,335
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Vxynq
Kuzenbo
10
1 / 0 / 4
6,767
483
4,057
9,666
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
whackyT
Anhur
14
8 / 2 / 3
9,052
647
9,331
10,833
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lee1996
Izanami
9
1 / 6 / 0
6,214
444
3,230
11,866
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
0 / 5 / 1
6,589
471
3,789
15,294
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 0
8,576
613
11,453
11,388
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,999
429
3,566
7,704
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 0
8,050
575
6,316
14,779
14,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
6
6
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
1
6.5
L
Izanami
Lee1996
Izanami
1
6
0
0.17
W
Tsukuyomi
Lovẻ
Tsukuyomi
3
4
1
0.88
L
Thanatos
0
5
1
0.1
L
3
1
0
3
W
0
0
5
2.5
L
0
2
1
0.25
W
Kuzenbo
Vxynq
Kuzenbo
1
0
4
3
L
2
4
0
0.5
W
Anhur
whackyT
Anhur
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
28,354
48,094
Taken
61,031
24,677
Mitigated
31,941
9,768
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,698
2,083
0
2,106
9,056
3,447
0
2,174
6,734
0
51,734
L
Izanami
Lee1996
Izanami
3,230
2,514
0
2,121
11,866
3,181
0
2,504
9,222
0
34,940
W
Tsukuyomi
Lovẻ
Tsukuyomi
9,945
2,012
0
1,541
12,204
5,563
0
1,243
10,921
0
95,306
L
Thanatos
3,789
1,185
0
7,055
15,294
5,051
0
2,953
12,197
0
48,168
L
11,453
1,295
0
2,392
11,388
4,300
0
5,144
5,986
93,598
0
W
9,257
1,895
0
500
6,335
2,374
0
4,173
2,010
75,406
0
L
3,566
450
0
1,769
7,704
4,586
0
2,079
5,625
17,226
0
W
Kuzenbo
Vxynq
Kuzenbo
4,057
1,588
0
1,625
9,666
9,064
10
3,558
5,996
20,268
0
L
6,316
1,919
0
4,384
14,779
14,823
0
819
13,960
2,337
54,553
W
Anhur
whackyT
Anhur
9,331
5,479
0
3,996
10,833
4,229
726
3,668
7,101
0
63,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,132
Gold Earned
35,428
525
Minions Killed
434
0
Camps Cleared
0
1,581,455
Distance Traveled
1,263,270
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,499
607
73
5
0
365,235
0
L
Izanami
6,214
444
61
4
0
223,722
0
W
Tsukuyomi
9,349
668
186
13
0
308,151
0
L
Thanatos
6,589
471
76
5
0
291,922
2
L
Janus
8,576
613
181
13
0
316,273
1
W
Nu Wa
8,465
605
137
10
0
298,715
1
L
Ares
5,999
429
24
2
0
200,075
0
W
Kuzenbo
6,767
483
21
2
0
344,355
1
L
Surtr
8,050
575
92
7
0
231,278
0
W
Anhur
9,052
647
108
8
0
264,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role