Player Matchup

Kuzenbo
Kuzenbo
Diamond V
bohorquez24
Kuzenbo
Diamond V
Level 142
God Stats
107W - 85L
1,619 SR
Queue Stats
120W - 103L
2,043 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,619 SR
2,043 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,476 SR
1,433 MMR
Chaac
Chaac
Silver II
DON_VERMA_
Chaac
Silver II
Level 88
God Stats
3W - 5L
1,476 SR
Queue Stats
4W - 6L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
bohorquez24
Kuzenbo
19
5 / 0 / 0
13,454
1,035
12,835
16,156
24,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AnhurKaliChronosAtlasHades

VS

Bans
AnubisUllrVulcanNemesisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 5 / 0
10,680
822
9,911
17,013
19,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
0
0
W
Kuzenbo
bohorquez24
Kuzenbo
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
9,911
16,156
Taken
17,013
24,300
Mitigated
19,919
6,359
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,911
2,096
0
3,298
17,013
19,919
0
13,077
3,936
0
59,471
W
Kuzenbo
bohorquez24
Kuzenbo
12,835
4,710
0
6,359
16,156
24,300
527
471
15,685
77,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,454
Gold Earned
10,680
137
Minions Killed
118
7
Camps Cleared
3
286,877
Distance Traveled
250,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,680
822
118
9
3
250,163
0
W
Kuzenbo
13,454
1,035
137
11
7
286,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role