Player Matchup

Sol
Sol
Da_BongLord_420
Sol
Level 169
God Stats
5W - 4L
1,481 SR
Queue Stats
121W - 123L
1,464 Elo+
Party 2
Vamana
Vamana
MUNCHER2345
Vamana
Level 50
God Stats
22W - 21L
1,502 SR
Queue Stats
268W - 283L
1,377 Elo+
Solo
Sylvanus
Sylvanus
SOUL_ADRIFT
Sylvanus
Level 165
God Stats
30W - 33L
1,555 SR
Queue Stats
428W - 398L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
XxOG_Elite_420xX
Jing Wei
Level 171
God Stats
2W - 3L
1,254 SR
Queue Stats
343W - 330L
1,487 Elo+
Party 2
Mercury
Mercury
YEEEEEEEEEET
Mercury
Level 108
God Stats
6W - 3L
1,566 SR
Queue Stats
49W - 40L
1,518 Elo+
Solo
Team Averages
Level 133
1,472 SR
1,469 Elo+

VS

Team Averages
Level 112
1,534 SR
1,487 Elo+
Athena
Athena
Incazz_Nero
Athena
Level 88
God Stats
44W - 34L
1,582 SR
Queue Stats
220W - 230L
1,487 Elo+
Party 3
Skadi
Skadi
Keizumai
Skadi
Level 87
God Stats
2W - 2L
1,508 SR
Queue Stats
29W - 33L
1,558 Elo+
Party 1
Artio
Artio
Lore78L
Artio
Level 63
God Stats
5W - 4L
1,615 SR
Queue Stats
153W - 159L
1,443 Elo+
Party 3
Mercury
Mercury
ManOfTheYearr
Mercury
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 229L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zlNF4M0US_B
Morgan Le Fay
Level 122
God Stats
30W - 38L
1,467 SR
Queue Stats
528W - 526L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,075
552
5,273
6,439
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
10
1 / 1 / 0
5,777
525
3,758
8,760
3,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SOUL_ADRIFT
Sylvanus
10
3 / 1 / 3
5,852
532
7,174
9,488
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 2 / 4
6,449
586
5,994
7,876
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
YEEEEEEEEEET
Mercury
11
3 / 1 / 2
6,663
606
4,283
8,002
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 1 / 1
5,234
476
3,795
8,047
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Keizumai
Skadi
8
0 / 4 / 2
4,863
442
4,682
8,173
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Lore78L
Artio
11
2 / 1 / 0
6,196
563
6,038
8,586
6,011
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
10
1 / 2 / 1
5,536
503
4,303
10,349
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
zlNF4M0US_B
Morgan Le Fay
10
3 / 1 / 0
5,304
482
5,251
7,015
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
6
6
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Athena
0
1
1
0.5
L
Skadi
Keizumai
Skadi
0
4
2
0.25
L
Artio
Lore78L
Artio
2
1
0
2
W
Vamana
1
1
0
1
L
Mercury
1
2
1
0.75
W
Sylvanus
SOUL_ADRIFT
Sylvanus
3
1
3
4.5
W
2
2
4
2
W
Mercury
YEEEEEEEEEET
Mercury
3
1
2
4
L
Morgan Le Fay
zlNF4M0US_B
Morgan Le Fay
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
24,069
40,565
Taken
42,170
16,480
Mitigated
19,727
12,185
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,273
738
0
3,759
6,439
2,120
826
3,340
2,755
44,201
0
L
Athena
3,795
938
0
3,028
8,047
5,496
0
2,788
5,259
25,428
0
L
Skadi
Keizumai
Skadi
4,682
2,210
0
1,000
8,173
2,305
0
1,864
6,309
0
31,736
L
Artio
Lore78L
Artio
6,038
986
0
4,056
8,586
6,011
0
0
8,586
39,449
0
W
Vamana
3,758
2,194
0
2,088
8,760
3,443
0
4,963
3,797
0
32,873
L
Mercury
4,303
1,890
0
2,579
10,349
3,251
0
3,012
7,337
0
33,704
W
Sylvanus
SOUL_ADRIFT
Sylvanus
7,174
2,273
1,047
2,187
9,488
4,967
0
3,042
6,366
28,172
7,894
W
5,994
4,912
0
2,162
7,876
3,216
0
1,547
6,283
0
47,162
W
Mercury
YEEEEEEEEEET
Mercury
4,283
3,066
0
942
8,002
2,734
0
1,692
6,280
0
46,023
L
Morgan Le Fay
zlNF4M0US_B
Morgan Le Fay
5,251
263
0
1,241
7,015
2,664
0
4,251
2,764
26,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
27,133
307
Minions Killed
250
0
Camps Cleared
0
1,126,131
Distance Traveled
1,059,223
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,075
552
80
7
0
211,655
0
L
Athena
5,234
476
39
4
0
217,694
0
L
Skadi
4,863
442
47
4
0
187,074
1
L
Artio
6,196
563
55
5
0
204,635
0
W
Vamana
5,777
525
56
5
0
252,061
5
L
Mercury
5,536
503
58
5
0
240,822
1
W
Sylvanus
5,852
532
42
4
0
196,887
0
W
Jing Wei
6,449
586
64
6
0
187,496
0
W
Mercury
6,663
606
65
6
0
278,032
0
L
Morgan Le Fay
5,304
482
51
5
0
208,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role