Player Matchup

Medusa
Medusa
BlueKnight129
Medusa
Level 194
God Stats
35W - 25L
1,608 SR
Queue Stats
1,144W - 1,143L
1,482 Elo+
Solo
Discordia
Discordia
Mochachoyas
Discordia
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 58L
1,393 Elo+
Party 2
Artio
Artio
Tails_Zephix
Artio
Level 190
God Stats
4W - 4L
1,741 SR
Queue Stats
62W - 91L
1,470 Elo+
Solo
Anubis
Anubis
eR Monkyz
Anubis
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 25L
1,239 Elo+
Party 2
Thor
Thor
lKranKo
Thor
Level 102
God Stats
7W - 5L
1,712 SR
Queue Stats
83W - 79L
1,376 Elo+
Party 2
Team Averages
Level 123
1,612 SR
1,392 Elo+

VS

Team Averages
Level 128
1,540 SR
1,443 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MANDO THE GOAT
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 317L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Richardsonson
Morgan Le Fay
Level 129
God Stats
40W - 37L
1,559 SR
Queue Stats
334W - 327L
1,433 Elo+
Solo
Janus
Janus
Rocky Racoon 7
Janus
Level 89
God Stats
12W - 22L
1,351 SR
Queue Stats
402W - 531L
1,433 Elo+
Party 1
Mulan
Mulan
yuujyu
Mulan
Level 124
God Stats
5W - 0L
1,792 SR
Queue Stats
711W - 647L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,471
498
2,171
12,733
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Mochachoyas
Discordia
10
1 / 5 / 1
6,438
429
4,720
7,476
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
5,509
367
3,053
8,297
3,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
eR Monkyz
Anubis
10
1 / 3 / 0
6,277
418
4,328
6,809
2,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
lKranKo
Thor
14
0 / 1 / 0
8,273
552
5,683
9,544
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 0 / 0
9,830
655
9,222
9,772
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 3
7,602
507
4,728
13,355
13,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Richardsonson
Morgan Le Fay
15
0 / 0 / 1
7,775
518
5,270
9,148
5,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 4
7,846
523
6,178
6,666
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
yuujyu
Mulan
14
5 / 0 / 0
8,450
563
5,705
12,713
7,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
0
4
L
0
4
0
0
W
1
1
3
2.5
L
Discordia
Mochachoyas
Discordia
1
5
1
0.3
W
Morgan Le Fay
Richardsonson
Morgan Le Fay
0
0
1
0.5
W
3
1
4
5
L
0
0
0
0
L
Anubis
eR Monkyz
Anubis
1
3
0
0.33
L
Thor
lKranKo
Thor
0
1
0
0
W
Mulan
yuujyu
Mulan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,955
Damage
31,103
44,859
Taken
51,654
20,152
Mitigated
33,846
10,782
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,222
4,867
0
6,802
9,772
4,775
2,278
522
9,250
0
89,001
L
2,171
908
0
3,622
12,733
5,405
579
1,556
11,155
0
61,444
W
4,728
666
0
5,412
13,355
13,977
327
5,313
8,042
19,556
104
L
Discordia
Mochachoyas
Discordia
4,720
202
0
40
7,476
2,295
0
2,985
4,223
41,494
0
W
Morgan Le Fay
Richardsonson
Morgan Le Fay
5,270
1,037
0
3,288
9,148
5,420
944
139
9,009
64,714
0
W
6,178
292
0
750
6,666
2,233
684
3,444
3,222
57,615
0
L
3,053
737
1,382
3,916
8,297
3,276
0
2,880
5,333
9,459
0
L
Anubis
eR Monkyz
Anubis
4,328
236
0
872
6,809
2,910
69
2,188
4,505
39,980
0
L
Thor
lKranKo
Thor
5,683
276
0
950
9,544
6,266
0
5,973
3,571
0
74,604
W
Mulan
yuujyu
Mulan
5,705
1,334
0
4,936
12,713
7,441
0
2,779
9,934
0
68,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
41,503
379
Minions Killed
455
0
Camps Cleared
0
1,229,622
Distance Traveled
1,436,936
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,830
655
149
10
0
266,492
3
L
Medusa
7,471
498
119
8
0
233,728
1
W
Bacchus
7,602
507
25
2
0
294,470
0
L
Discordia
6,438
429
53
4
0
292,718
0
W
Morgan Le Fay
7,775
518
93
6
0
265,513
4
W
Janus
7,846
523
93
6
0
310,358
0
L
Artio
5,509
367
14
1
0
140,945
2
L
Anubis
6,277
418
61
4
0
267,788
0
L
Thor
8,273
552
132
9
0
294,443
0
W
Mulan
8,450
563
95
6
0
300,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role