Player Matchup

Vulcan
Vulcan
KartiiKashh
Vulcan
Level 102
God Stats
4W - 8L
1,394 SR
Queue Stats
300W - 299L
1,591 Elo+
Solo
Khepri
Khepri
SkilledSeal
Khepri
Level 85
God Stats
4W - 3L
1,783 SR
Queue Stats
50W - 51L
1,459 Elo+
Party 1
Chiron
Chiron
SparkGlade
Chiron
Level 107
God Stats
3W - 4L
1,532 SR
Queue Stats
66W - 68L
1,472 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,507 Elo+

VS

Team Averages
Level 88
1,530 SR
1,457 Elo+
King Arthur
King Arthur
DeadlySinWrathh
King Arthur
Level 67
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Yungdomiinican
Skadi
Level 43
God Stats
18W - 15L
1,473 SR
Queue Stats
336W - 345L
1,371 Elo+
Solo
Discordia
Discordia
jdude_1117
Discordia
Level 155
God Stats
31W - 16L
1,610 SR
Queue Stats
346W - 346L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
5 / 2 / 3
9,854
758
15,182
6,827
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
11
1 / 2 / 5
8,533
656
2,807
9,220
9,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
SparkGlade
Chiron
10
2 / 8 / 4
8,771
675
7,699
15,720
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadlySinWrathh
King Arthur
13
6 / 1 / 6
10,679
821
10,669
14,653
12,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 4 / 6
9,176
706
6,065
10,328
2,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
jdude_1117
Discordia
13
5 / 3 / 5
9,931
764
11,893
9,021
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
12
12
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeadlySinWrathh
King Arthur
6
1
6
9
L
Vulcan
5
2
3
3.25
L
Khepri
1
2
5
1.75
L
Chiron
SparkGlade
Chiron
2
8
4
0.5
W
1
4
6
1
W
Discordia
jdude_1117
Discordia
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
28,627
31,767
Taken
34,002
17,837
Mitigated
18,086
2,990
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeadlySinWrathh
King Arthur
10,669
1,336
0
500
14,653
12,870
133
7,064
7,589
0
39,024
L
Vulcan
15,182
6,932
0
500
6,827
2,781
172
3,691
2,741
46,626
0
L
Khepri
2,807
407
0
500
9,220
9,039
0
2,132
6,877
14,011
0
L
Chiron
SparkGlade
Chiron
7,699
3,485
357
1,633
15,720
6,017
0
5,158
10,137
0
23,993
W
6,065
3,282
323
473
10,328
2,597
52
6,663
3,665
0
30,768
W
Discordia
jdude_1117
Discordia
11,893
511
0
970
9,021
2,619
986
5,092
3,929
39,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
29,786
112
Minions Killed
154
0
Camps Cleared
0
677,383
Distance Traveled
683,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,679
821
45
3
0
262,897
0
L
Vulcan
9,854
758
61
5
0
240,591
0
L
Khepri
8,533
656
17
1
0
233,047
0
L
Chiron
8,771
675
34
3
0
203,745
0
W
Skadi
9,176
706
47
4
0
203,964
0
W
Discordia
9,931
764
62
5
0
216,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role