Player Matchup

Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Caligoldenboi
Chaac
Bronze III
Level 148
God Stats
3W - 2L
1,730 SR
Queue Stats
122W - 144L
1,453 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
HackedGamma
Kuzenbo
Silver I
Level 119
God Stats
13W - 11L
1,535 SR
Queue Stats
42W - 42L
1,439 MMR
Party 1
Ravana
Ravana
Gold V
STQPS
Ravana
Gold V
Level 113
God Stats
14W - 15L
1,667 SR
Queue Stats
54W - 51L
1,466 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
xHelmetHead
Danzaburou
Gold IV
Level 122
God Stats
3W - 1L
1,572 SR
Queue Stats
279W - 289L
1,450 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,601 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,708 SR
1,474 MMR
Atlas
Atlas
Bronze III
CanISayThe-Word
Atlas
Bronze III
Level 105
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 8L
1,400 MMR
Solo
Odin
Odin
Gold IV
DeathFrmAslugz
Odin
Gold IV
Level 143
God Stats
12W - 6L
1,669 SR
Queue Stats
133W - 140L
1,412 MMR
Solo
Medusa
Medusa
Gold I
MikE izZ FtW
Medusa
Gold I
Level 157
God Stats
3W - 4L
1,930 SR
Queue Stats
494W - 492L
1,735 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Street_Lightz_
Baba Yaga
Gold IV
Level 127
God Stats
11W - 8L
1,755 SR
Queue Stats
159W - 158L
1,373 MMR
Solo
Arachne
Arachne
Gold IV
oPsychology
Arachne
Gold IV
Level 114
God Stats
2W - 3L
1,493 SR
Queue Stats
162W - 162L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 2 / 6
10,742
597
18,478
17,599
7,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 3
10,188
566
9,210
17,544
19,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
HackedGamma
Kuzenbo
14
3 / 1 / 7
9,165
509
6,007
12,714
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
STQPS
Ravana
18
7 / 0 / 6
10,916
606
11,075
7,444
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
xHelmetHead
Danzaburou
15
3 / 3 / 5
10,008
556
14,746
14,936
6,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KaliMartichorasSurtrPersephone

VS

Bans
BakasuraThanatosHeraSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
8,648
480
7,573
14,056
11,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 4 / 3
8,371
465
7,894
19,384
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
2 / 5 / 1
8,823
490
12,458
15,885
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Street_Lightz_
Baba Yaga
14
0 / 2 / 2
8,560
476
9,797
11,556
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
oPsychology
Arachne
14
4 / 6 / 0
8,404
467
7,450
17,449
8,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
6
6
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
6
3.5
W
2
0
3
3.5
L
0
2
0
0
L
0
4
3
0.38
W
Kuzenbo
HackedGamma
Kuzenbo
3
1
7
6.5
L
Medusa
2
5
1
0.5
W
Ravana
STQPS
Ravana
7
0
6
10
L
Baba Yaga
Street_Lightz_
Baba Yaga
0
2
2
0.5
L
Arachne
oPsychology
Arachne
4
6
0
0.67
W
Danzaburou
xHelmetHead
Danzaburou
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,516
Damage
45,172
70,237
Taken
78,330
53,607
Mitigated
54,555
31,213
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
18,478
2,938
0
8,904
17,599
7,678
1,046
5,662
11,884
115,792
0
W
9,210
1,001
0
11,288
17,544
19,050
0
4,401
12,498
0
70,812
L
7,573
2,093
0
1,646
14,056
11,360
0
2,734
10,115
56,539
373
L
7,894
816
0
2,358
19,384
18,948
0
9,505
9,571
0
32,146
W
Kuzenbo
HackedGamma
Kuzenbo
6,007
2,169
0
3,073
12,714
15,636
28
2,781
9,794
22,384
0
L
Medusa
12,458
3,592
0
2,544
15,885
7,082
1,143
2,095
13,690
0
77,373
W
Ravana
STQPS
Ravana
11,075
3,304
0
2,120
7,444
4,701
0
2,580
4,852
0
94,924
L
Baba Yaga
Street_Lightz_
Baba Yaga
9,797
352
0
4,179
11,556
8,754
50
5,288
5,859
75,487
0
L
Arachne
oPsychology
Arachne
7,450
4,232
0
3,280
17,449
8,411
0
3,932
13,140
0
59,111
W
Danzaburou
xHelmetHead
Danzaburou
14,746
6,909
0
5,828
14,936
6,542
1,550
1,029
13,857
0
82,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,019
Gold Earned
42,806
574
Minions Killed
500
0
Camps Cleared
0
1,947,385
Distance Traveled
1,840,992
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,742
597
189
11
0
368,674
2
W
Chaac
10,188
566
114
6
0
379,798
6
L
Atlas
8,648
480
110
6
0
341,990
1
L
Odin
8,371
465
52
3
0
372,315
3
W
Kuzenbo
9,165
509
24
1
0
404,327
11
L
Medusa
8,823
490
115
6
0
328,789
2
W
Ravana
10,916
606
130
7
0
445,573
1
L
Baba Yaga
8,560
476
138
8
0
363,095
0
L
Arachne
8,404
467
85
5
0
434,803
0
W
Danzaburou
10,008
556
117
7
0
349,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role