Player Matchup

Hachiman
Hachiman
Platinum V
A1Legged
Hachiman
Platinum V
Level 158
God Stats
23W - 14L
1,634 SR
Queue Stats
193W - 177L
1,692 MMR
Party 2
Pele
Pele
Gold IV
Blxssxm_5k
Pele
Gold IV
Level 117
God Stats
1W - 5L
1,490 SR
Queue Stats
104W - 114L
1,554 MMR
Solo
Chaac
Chaac
Bronze III
Keanu-_V2
Chaac
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Cerberus
Cerberus
Bronze III
ZeDeckeur-
Cerberus
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Charon
Charon
Gold V
xWisniax
Charon
Gold V
Level 125
God Stats
12W - 3L
1,832 SR
Queue Stats
21W - 10L
1,653 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,591 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,464 SR
1,563 MMR
Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Silver I
BaldNSmurf
Freya
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,594 MMR
Solo
Shiva
Shiva
Platinum V
Creatureslayer6
Shiva
Platinum V
Level 138
God Stats
11W - 14L
1,485 SR
Queue Stats
90W - 81L
1,773 MMR
Party 1
Ratatoskr
Ratatoskr
Gold II
FrankieArtiller
Ratatoskr
Gold II
Level 153
God Stats
34W - 35L
1,464 SR
Queue Stats
202W - 210L
1,465 MMR
Solo
Fenrir
Fenrir
Gold II
暴菊专业户
Fenrir
Gold II
Level 73
God Stats
5W - 3L
1,369 SR
Queue Stats
322W - 319L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A1Legged
Hachiman
10
1 / 6 / 1
6,078
434
7,222
12,664
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 6 / 2
7,063
505
7,839
16,173
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Keanu-_V2
Chaac
11
0 / 2 / 0
5,962
426
2,343
9,131
7,583
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ZeDeckeur-
Cerberus
10
0 / 2 / 1
6,380
456
4,946
12,517
7,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
xWisniax
Charon
12
2 / 4 / 1
7,071
505
8,668
11,408
4,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorMartichorasAphroditeKhepri

VS

Bans
LokiCthulhuSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 1 / 7
8,042
574
8,278
7,436
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
15
4 / 0 / 1
8,608
615
9,736
10,033
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 0 / 1
9,356
668
9,306
10,436
9,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
FrankieArtiller
Ratatoskr
12
4 / 1 / 6
7,548
539
9,286
14,447
7,942
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 5
8,052
575
7,433
12,705
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
20
20
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
7
3.5
L
Hachiman
A1Legged
Hachiman
1
6
1
0.25
W
Freya
4
0
1
4.5
L
1
6
2
0.33
W
9
0
1
9.5
W
Ratatoskr
FrankieArtiller
Ratatoskr
4
1
6
7
L
Chaac
Keanu-_V2
Chaac
0
2
0
0
L
Cerberus
ZeDeckeur-
Cerberus
0
2
1
0.25
L
Charon
xWisniax
Charon
2
4
1
0.63
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,018
Damage
44,039
61,893
Taken
55,057
29,967
Mitigated
30,403
13,969
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,278
2,431
0
1,320
7,436
2,837
729
4,235
3,201
66,387
0
L
Hachiman
A1Legged
Hachiman
7,222
4,602
0
2,093
12,664
4,420
0
5,395
7,269
0
41,451
W
Freya
9,736
3,691
0
6,170
10,033
4,846
504
1,921
8,112
72,587
0
L
7,839
1,617
0
2,684
16,173
6,241
0
3,030
13,143
0
59,764
W
9,306
1,451
302
1,506
10,436
9,334
0
1,226
9,210
304
67,690
W
Ratatoskr
FrankieArtiller
Ratatoskr
9,286
1,538
253
5,619
14,447
7,942
0
3,913
10,534
36
31,633
L
Chaac
Keanu-_V2
Chaac
2,343
187
81
2,036
9,131
7,583
0
923
8,208
0
30,327
L
Cerberus
ZeDeckeur-
Cerberus
4,946
419
1,350
4,975
12,517
7,692
0
5,615
6,902
27,212
0
L
Charon
xWisniax
Charon
8,668
1,690
0
750
11,408
4,031
0
3,391
8,017
47,210
0
W
7,433
1,229
0
2,567
12,705
5,444
0
2,319
10,386
0
54,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
41,606
341
Minions Killed
471
0
Camps Cleared
0
1,339,745
Distance Traveled
1,488,061
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,042
574
127
9
0
284,802
2
L
Hachiman
6,078
434
70
5
0
250,877
0
W
Freya
8,608
615
130
9
0
268,174
3
L
Pele
7,063
505
94
7
0
293,048
2
W
Shiva
9,356
668
102
7
0
297,817
4
W
Ratatoskr
7,548
539
32
2
0
322,148
6
L
Chaac
5,962
426
48
3
0
246,598
0
L
Cerberus
6,380
456
48
3
0
254,891
4
L
Charon
7,071
505
81
6
0
294,331
0
W
Fenrir
8,052
575
80
6
0
315,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role