Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fates__Fury
Janus
Level 128
God Stats
5W - 4L
1,498 SR
Queue Stats
90W - 82L
1,440 Elo+
Party 1
Bellona
Bellona
HUNGRYFATPANDA99
Bellona
Level 63
God Stats
42W - 37L
1,512 SR
Queue Stats
393W - 376L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
PapaSlaus
Sun Wukong
Level 98
God Stats
20W - 15L
1,595 SR
Queue Stats
416W - 390L
1,425 Elo+
Party 1
Ymir
Ymir
kingrican95
Ymir
Level 157
God Stats
34W - 32L
1,520 SR
Queue Stats
34W - 32L
1,469 Elo+
Solo
Team Averages
Level 124
1,525 SR
1,465 Elo+

VS

Team Averages
Level 126
1,588 SR
1,516 Elo+
Chernobog
Chernobog
DamitDragon
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 156L
1,565 Elo+
Party 2
Xing Tian
Xing Tian
IrvinR20
Xing Tian
Level 147
God Stats
2W - 1L
1,803 SR
Queue Stats
323W - 313L
1,524 Elo+
Solo
Mulan
Mulan
Myzery27
Mulan
Level 145
God Stats
3W - 5L
1,370 SR
Queue Stats
292W - 288L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
ShreksualTension
Zhong Kui
Level 124
God Stats
3W - 2L
1,660 SR
Queue Stats
299W - 292L
1,540 Elo+
Party 2
Vulcan
Vulcan
UN MANCO 8v
Vulcan
Level 125
God Stats
7W - 8L
1,607 SR
Queue Stats
786W - 761L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 1 / 1
8,717
623
7,072
10,344
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 2
7,830
559
4,322
7,940
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 1
8,460
604
7,928
16,510
13,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PapaSlaus
Sun Wukong
11
2 / 0 / 5
6,774
484
5,219
9,427
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 6
7,956
568
4,516
10,612
8,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DamitDragon
Chernobog
13
0 / 3 / 0
7,287
521
5,134
8,727
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
IrvinR20
Xing Tian
9
0 / 6 / 0
5,881
420
5,168
13,383
12,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Myzery27
Mulan
11
1 / 3 / 2
7,411
529
4,855
10,086
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
15
4 / 1 / 0
8,238
588
11,505
10,907
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
9
0 / 1 / 0
6,062
433
2,583
5,013
1,683
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
5
5
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
1
3.5
L
Chernobog
DamitDragon
Chernobog
0
3
0
0
W
2
2
2
1.5
W
5
1
1
5.5
L
Xing Tian
IrvinR20
Xing Tian
0
6
0
0
L
Mulan
Myzery27
Mulan
1
3
2
0.67
W
Sun Wukong
PapaSlaus
Sun Wukong
2
0
5
4.5
L
Zhong Kui
4
1
0
4
L
Vulcan
0
1
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,057
Damage
29,245
54,833
Taken
48,116
34,926
Mitigated
33,940
16,974
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,072
3,652
0
4,731
10,344
4,927
0
1,612
8,732
0
68,537
L
Chernobog
DamitDragon
Chernobog
5,134
2,675
0
1,378
8,727
3,419
0
1,109
7,618
0
61,849
W
4,322
556
0
875
7,940
3,141
430
3,047
4,893
79,022
0
W
7,928
3,758
0
7,794
16,510
13,740
0
7,980
7,905
0
56,773
L
Xing Tian
IrvinR20
Xing Tian
5,168
679
0
750
13,383
12,651
0
327
13,056
30,702
0
L
Mulan
Myzery27
Mulan
4,855
357
0
2,014
10,086
7,775
0
2,598
7,470
0
23,122
W
Sun Wukong
PapaSlaus
Sun Wukong
5,219
1,112
0
651
9,427
4,548
181
3,243
6,160
0
37,241
L
Zhong Kui
11,505
2,335
0
8,640
10,907
8,412
0
2,503
8,288
75,264
0
L
Vulcan
2,583
1,247
0
2,453
5,013
1,683
0
2,043
2,846
35,179
0
W
4,516
1,536
479
2,444
10,612
8,570
172
2,725
7,887
29,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
34,879
446
Minions Killed
404
0
Camps Cleared
0
1,361,679
Distance Traveled
1,157,377
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,717
623
131
9
0
263,440
4
L
Chernobog
7,287
521
110
8
0
256,145
0
W
Janus
7,830
559
140
10
0
274,760
1
W
Bellona
8,460
604
94
7
0
234,500
0
L
Xing Tian
5,881
420
58
4
0
184,021
0
L
Mulan
7,411
529
40
3
0
288,629
0
W
Sun Wukong
6,774
484
44
3
0
309,271
0
L
Zhong Kui
8,238
588
130
9
0
294,612
0
L
Vulcan
6,062
433
66
5
0
133,970
0
W
Ymir
7,956
568
37
3
0
279,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role