Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
Ax RoDmEn
Cu Chulainn
Silver II
Level 128
God Stats
2W - 0L
1,735 SR
Queue Stats
6W - 10L
1,524 MMR
Solo
Scylla
Scylla
Gold II
BaronHooks
Scylla
Gold II
Level 157
God Stats
13W - 5L
1,588 SR
Queue Stats
157W - 150L
1,542 MMR
Solo
Ares
Ares
Silver II
FatherDezmin
Ares
Silver II
Level 95
God Stats
10W - 10L
1,612 SR
Queue Stats
85W - 77L
1,537 MMR
Solo
Danzaburou
Danzaburou
Gold IV
MАSТЕR
Danzaburou
Gold IV
Level 68
God Stats
94W - 86L
1,573 SR
Queue Stats
158W - 153L
1,507 MMR
Solo
Janus
Janus
Gold I
TаyTаy
Janus
Gold I
Level 64
God Stats
3W - 0L
1,812 SR
Queue Stats
79W - 87L
1,541 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,664 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,636 SR
1,532 MMR
Charybdis
Charybdis
Gold II
FearTiga
Charybdis
Gold II
Level 142
God Stats
9W - 13L
1,593 SR
Queue Stats
263W - 261L
1,459 MMR
Solo
Tyr
Tyr
Gold IV
Kchiporra4050
Tyr
Gold IV
Level 149
God Stats
14W - 15L
1,635 SR
Queue Stats
486W - 529L
1,506 MMR
Solo
Sobek
Sobek
Gold IV
Wh15k3yM3rcy
Sobek
Gold IV
Level 116
God Stats
5W - 6L
1,603 SR
Queue Stats
162W - 173L
1,520 MMR
Party 1
Thanatos
Thanatos
Gold III
ZZistoxic
Thanatos
Gold III
Level 125
God Stats
11W - 9L
1,532 SR
Queue Stats
334W - 330L
1,604 MMR
Party 1
Persephone
Persephone
Gold IV
blaw_plop
Persephone
Gold IV
Level 129
God Stats
9W - 4L
1,815 SR
Queue Stats
24W - 23L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ax RoDmEn
Cu Chulainn
16
2 / 3 / 3
9,689
606
11,145
16,493
15,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Scylla
BaronHooks
Scylla
16
5 / 0 / 2
9,146
572
12,410
6,572
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 6
8,592
537
6,958
14,225
14,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MАSТЕR
Danzaburou
14
2 / 3 / 2
8,645
540
12,095
12,456
6,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
TаyTаy
Janus
15
2 / 1 / 3
8,681
543
6,325
8,290
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
GaneshaShivaBastetMartichoras

VS

Bans
KaliHelBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FearTiga
Charybdis
16
3 / 1 / 2
9,207
575
12,523
13,991
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 3 / 3
9,277
580
11,234
19,241
19,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 2
6,731
421
3,325
18,177
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ZZistoxic
Thanatos
14
3 / 2 / 1
8,275
517
3,894
14,591
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
blaw_plop
Persephone
10
0 / 2 / 1
7,209
451
2,309
7,331
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
9
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ax RoDmEn
Cu Chulainn
2
3
3
1.17
W
Scylla
BaronHooks
Scylla
5
0
2
6
W
2
2
6
2.5
L
Charybdis
FearTiga
Charybdis
3
1
2
4
L
3
3
3
1.5
W
Danzaburou
MАSТЕR
Danzaburou
2
3
2
1
W
Janus
TаyTаy
Janus
2
1
3
3.5
L
0
5
2
0.2
L
Thanatos
ZZistoxic
Thanatos
3
2
1
1.75
L
Persephone
blaw_plop
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,933
Damage
33,285
58,036
Taken
73,331
42,465
Mitigated
49,972
16,015
Healing
33,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ax RoDmEn
Cu Chulainn
11,145
2,330
0
2,398
16,493
15,945
364
347
16,146
3,627
76,965
W
Scylla
BaronHooks
Scylla
12,410
699
0
893
6,572
2,578
1,620
1,587
4,985
77,353
0
W
6,958
754
0
3,846
14,225
14,138
563
2,303
11,922
34,109
0
L
Charybdis
FearTiga
Charybdis
12,523
7,534
0
7,341
13,991
6,052
171
2,341
11,650
35
81,984
L
11,234
1,300
0
3,629
19,241
19,971
0
4,604
14,637
278
72,016
W
Danzaburou
MАSТЕR
Danzaburou
12,095
6,671
0
5,020
12,456
6,045
1,963
399
12,057
0
64,065
W
Janus
TаyTаy
Janus
6,325
619
0
3,858
8,290
3,759
1,120
1,311
6,979
77,574
0
L
3,325
100
326
5,028
18,177
15,028
0
9,534
8,643
23,238
0
L
Thanatos
ZZistoxic
Thanatos
3,894
795
0
14,999
14,591
6,127
0
4,878
9,713
0
63,593
L
Persephone
blaw_plop
Persephone
2,309
236
0
1,732
7,331
2,794
0
4,777
2,550
46,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,753
Gold Earned
40,699
504
Minions Killed
456
0
Camps Cleared
0
1,599,421
Distance Traveled
1,584,510
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,689
606
119
7
0
284,272
4
W
Scylla
9,146
572
124
8
0
322,240
4
W
Ares
8,592
537
41
3
0
340,019
0
L
Charybdis
9,207
575
130
8
0
287,700
4
L
Tyr
9,277
580
116
7
0
330,473
0
W
Danzaburou
8,645
540
106
7
0
299,315
0
W
Janus
8,681
543
114
7
0
353,575
0
L
Sobek
6,731
421
23
1
0
325,319
0
L
Thanatos
8,275
517
105
7
0
403,740
1
L
Persephone
7,209
451
82
5
0
237,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role