Player Matchup

Neith
Neith
 
Neith
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BAPO25
Merlin
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
52W - 46L
1,694 Elo+
Party 1
Ishtar
Ishtar
CHROMENOISE
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Kali
Kali
JBtheGREEN14
Kali
Level 69
God Stats
1W - 0L
1,871 SR
Queue Stats
53W - 41L
1,612 Elo+
Solo
Maui
Maui
badbih556
Maui
Level 146
God Stats
14W - 9L
1,264 SR
Queue Stats
111W - 77L
1,694 Elo+
Party 1
Team Averages
Level 107
1,527 SR
1,552 Elo+

VS

Team Averages
Level 138
1,528 SR
1,486 Elo+
Thanatos
Thanatos
 
Thanatos
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AngelLaron
Anhur
Level 143
God Stats
4W - 7L
1,484 SR
Queue Stats
112W - 119L
1,463 Elo+
Solo
Vulcan
Vulcan
ElectroScorpion
Vulcan
Level 127
God Stats
1W - 4L
1,465 SR
Queue Stats
104W - 108L
1,451 Elo+
Solo
Nu Wa
Nu Wa
SimbaEnergy
Nu Wa
Level 155
God Stats
47W - 37L
1,690 SR
Queue Stats
510W - 526L
1,513 Elo+
Solo
Hou Yi
Hou Yi
xS0ULxA55A551Nx
Hou Yi
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 1 / 6
8,737
874
10,109
8,671
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
BAPO25
Merlin
15
3 / 0 / 4
7,898
790
10,570
5,854
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
14
1 / 1 / 5
7,418
742
2,995
8,246
2,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 7
8,240
824
6,666
15,701
7,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
14
3 / 2 / 6
8,258
826
4,090
13,794
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 3 / 5
7,982
798
10,611
7,892
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
14
1 / 2 / 5
7,752
775
4,670
11,511
4,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 1
8,370
837
9,066
9,760
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 2
8,258
826
9,197
6,833
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 1
6,508
651
882
3,929
1,451

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
14
Kills
9
9
Deaths
14
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
6
9
L
Thanatos
 
Thanatos
3
3
5
1.83
L
Anhur
1
2
5
1.75
W
Merlin
BAPO25
Merlin
3
0
4
5
W
Ishtar
1
1
5
3.5
L
4
5
1
0.9
W
1
5
7
0.9
L
1
2
2
1
W
Maui
3
2
6
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
34,426
52,266
Taken
39,925
29,770
Mitigated
15,416
11,815
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,109
3,299
302
2,836
8,671
3,289
1,338
1,595
7,076
0
33,128
L
Thanatos
 
Thanatos
10,611
452
0
4,216
7,892
3,251
0
2,267
5,625
0
21,593
L
Anhur
4,670
2,427
0
1,870
11,511
4,513
0
2,825
8,686
0
23,155
W
Merlin
BAPO25
Merlin
10,570
792
0
0
5,854
2,101
711
2,971
2,883
34,917
0
W
Ishtar
2,995
1,755
0
251
8,246
2,435
515
4,705
3,541
0
12,604
L
9,066
5,799
0
320
9,760
3,796
0
6,185
3,575
25,851
0
W
6,666
2,364
0
4,639
15,701
7,929
0
4,267
11,423
0
44,038
L
9,197
3,700
0
500
6,833
2,405
1,598
2,838
3,995
36,278
0
W
Maui
4,090
465
0
3,787
13,794
14,016
15
4,698
9,080
13,734
0
L
882
315
0
0
3,929
1,451
0
545
3,384
0
3,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
38,870
250
Minions Killed
189
0
Camps Cleared
0
1,067,782
Distance Traveled
905,099
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,737
874
61
6
0
174,922
0
L
Thanatos
7,982
798
18
2
0
237,364
0
L
Anhur
7,752
775
51
5
0
195,388
0
W
Merlin
7,898
790
60
6
0
226,887
0
W
Ishtar
7,418
742
22
2
0
218,076
0
L
Vulcan
8,370
837
43
4
0
185,208
0
W
Kali
8,240
824
82
8
0
235,219
0
L
Nu Wa
8,258
826
67
7
0
193,780
4
W
Maui
8,258
826
25
3
0
212,678
0
L
Hou Yi
6,508
651
10
1
0
93,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role