Player Matchup

Artio
Artio
DrBOOMER98
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 3
Charybdis
Charybdis
ForcefulRain492
Charybdis
Level 26
God Stats
0W - 1L
1,301 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Scylla
Scylla
H0TSlice
Scylla
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 91L
1,588 Elo+
Party 1
Thanatos
Thanatos
OhanaSmite
Thanatos
Level 49
God Stats
9W - 9L
1,579 SR
Queue Stats
68W - 47L
1,573 Elo+
Party 1
Bellona
Bellona
Pred Phenom
Bellona
Level 44
God Stats
18W - 10L
1,500 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 3
Team Averages
Level 32
1,476 SR
1,532 Elo+

VS

Team Averages
Level 57
1,381 SR
1,386 Elo+
Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DustyMean04644
Lancelot
Level 49
God Stats
5W - 9L
1,273 SR
Queue Stats
36W - 51L
1,334 Elo+
Solo
Anhur
Anhur
FadeyCouric
Anhur
Level 40
God Stats
7W - 6L
1,472 SR
Queue Stats
55W - 71L
1,366 Elo+
Solo
Merlin
Merlin
NukedNukem
Merlin
Level 29
God Stats
4W - 5L
1,368 SR
Queue Stats
12W - 15L
1,370 Elo+
Party 2
Erlang Shen
Erlang Shen
dxshwn_
Erlang Shen
Level 84
God Stats
2W - 2L
1,291 SR
Queue Stats
10W - 11L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 4 / 2
6,745
397
705
8,727
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
ForcefulRain492
Charybdis
10
0 / 6 / 5
6,691
394
3,457
11,857
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
H0TSlice
Scylla
14
4 / 7 / 4
8,598
506
4,739
11,752
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OhanaSmite
Thanatos
16
8 / 4 / 4
9,662
568
16,800
18,896
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Pred Phenom
Bellona
13
2 / 2 / 0
7,908
465
9,126
18,754
21,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 3 / 0
8,803
518
10,609
18,986
20,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
13
1 / 5 / 7
8,214
483
7,494
14,190
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 4
9,230
543
10,924
9,526
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
NukedNukem
Merlin
16
11 / 2 / 2
10,077
593
13,251
9,938
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
dxshwn_
Erlang Shen
15
5 / 1 / 6
8,996
529
4,959
11,551
12,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
14
Kills
23
23
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
0
0.67
L
Artio
0
4
2
0.25
W
Lancelot
1
5
7
0.9
W
4
3
4
2
L
Charybdis
ForcefulRain492
Charybdis
0
6
5
0.42
L
Scylla
H0TSlice
Scylla
4
7
4
0.86
W
Merlin
NukedNukem
Merlin
11
2
2
6
L
Thanatos
OhanaSmite
Thanatos
8
4
4
2.5
L
Bellona
Pred Phenom
Bellona
2
2
0
1
W
Erlang Shen
dxshwn_
Erlang Shen
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,827
Damage
47,237
69,986
Taken
64,191
43,165
Mitigated
44,471
24,624
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,609
6,859
0
5,669
18,986
20,472
260
0
18,986
0
67,901
L
Artio
705
252
40
855
8,727
6,096
0
1,677
7,050
6,424
0
W
Lancelot
7,494
1,702
0
1,626
14,190
5,168
1,432
1,290
12,800
0
45,534
W
10,924
4,444
0
2,679
9,526
3,039
3,357
1,875
7,609
0
70,905
L
Charybdis
ForcefulRain492
Charybdis
3,457
1,970
0
3,559
11,857
2,973
0
1,148
10,709
0
35,516
L
Scylla
H0TSlice
Scylla
4,739
159
0
750
11,752
4,468
0
6,269
5,483
37,852
0
W
Merlin
NukedNukem
Merlin
13,251
890
0
900
9,938
3,225
718
943
8,887
56,307
0
L
Thanatos
OhanaSmite
Thanatos
16,800
5,140
0
13,947
18,896
8,091
0
4,157
14,739
0
91,437
L
Bellona
Pred Phenom
Bellona
9,126
5,363
0
5,473
18,754
21,537
0
0
18,754
0
51,832
W
Erlang Shen
dxshwn_
Erlang Shen
4,959
3,036
0
1,674
11,551
12,567
949
1,059
10,465
0
41,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
45,320
341
Minions Killed
387
0
Camps Cleared
0
1,499,211
Distance Traveled
1,574,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,803
518
90
5
0
311,034
0
L
Artio
6,745
397
12
1
0
280,343
0
W
Lancelot
8,214
483
67
4
0
362,938
0
W
Anhur
9,230
543
104
6
0
274,004
0
L
Charybdis
6,691
394
59
3
0
280,965
0
L
Scylla
8,598
506
70
4
0
295,165
0
W
Merlin
10,077
593
78
5
0
331,194
0
L
Thanatos
9,662
568
133
8
0
333,121
0
L
Bellona
7,908
465
67
4
0
309,617
0
W
Erlang Shen
8,996
529
48
3
0
295,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role