Player Matchup

Cthulhu
Cthulhu
Aname531
Cthulhu
Level 111
God Stats
10W - 6L
1,459 SR
Queue Stats
153W - 159L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
DeezusChrist
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,373 Elo+
Party 2
Poseidon
Poseidon
MangledChaos
Poseidon
Level 63
God Stats
7W - 6L
1,399 SR
Queue Stats
52W - 51L
1,335 Elo+
Party 2
Jormungandr
Jormungandr
VVardin
Jormungandr
Level 48
God Stats
7W - 3L
1,550 SR
Queue Stats
20W - 24L
1,437 Elo+
Solo
Martichoras
Martichoras
snipetwinegetvag
Martichoras
Level 44
God Stats
13W - 21L
1,407 SR
Queue Stats
648W - 628L
1,336 Elo+
Solo
Team Averages
Level 58
1,463 SR
1,380 Elo+

VS

Team Averages
Level 87
1,451 SR
1,401 Elo+
Artemis
Artemis
Blu3_Dr3am-_-1
Artemis
Level 64
God Stats
1W - 9L
1,275 SR
Queue Stats
210W - 234L
1,356 Elo+
Solo
Surtr
Surtr
HBKImmortal9386
Surtr
Level 51
God Stats
0W - 2L
1,435 SR
Queue Stats
42W - 46L
1,325 Elo+
Solo
Olorun
Olorun
Jose212 FG
Olorun
Level 84
God Stats
3W - 9L
1,500 SR
Queue Stats
128W - 145L
1,426 Elo+
Party 1
Bastet
Bastet
Psycho12596
Bastet
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 54L
1,460 Elo+
Solo
Cthulhu
Cthulhu
VikBozZ FG
Cthulhu
Level 126
God Stats
37W - 30L
1,547 SR
Queue Stats
184W - 185L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aname531
Cthulhu
14
2 / 0 / 0
7,881
606
7,484
9,461
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
DeezusChrist
Ao Kuang
13
6 / 3 / 1
8,148
627
10,985
14,397
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
MangledChaos
Poseidon
11
0 / 3 / 0
6,784
522
4,632
6,456
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
VVardin
Jormungandr
10
1 / 1 / 2
6,529
502
5,418
8,863
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
snipetwinegetvag
Martichoras
13
1 / 3 / 2
7,537
580
6,734
9,560
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,151
396
4,248
7,033
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 0
7,159
551
5,334
12,718
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Jose212 FG
Olorun
12
2 / 0 / 3
7,173
552
5,642
7,526
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
13
5 / 1 / 2
7,694
592
6,450
11,377
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
VikBozZ FG
Cthulhu
11
2 / 2 / 2
7,033
541
5,609
12,371
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
9
10
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aname531
Cthulhu
2
0
0
2
L
0
4
2
0.25
W
Ao Kuang
DeezusChrist
Ao Kuang
6
3
1
2.17
L
0
3
0
0
L
Olorun
Jose212 FG
Olorun
2
0
3
3.5
W
Poseidon
MangledChaos
Poseidon
0
3
0
0
L
Bastet
5
1
2
6
W
Jormungandr
VVardin
Jormungandr
1
1
2
2
L
Cthulhu
VikBozZ FG
Cthulhu
2
2
2
1.5
W
Martichoras
snipetwinegetvag
Martichoras
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
27,283
48,737
Taken
51,025
24,810
Mitigated
24,521
17,698
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aname531
Cthulhu
7,484
693
0
3,573
9,461
5,895
156
63
9,398
57,968
0
L
4,248
1,486
111
722
7,033
2,281
0
2,576
4,457
0
21,929
W
Ao Kuang
DeezusChrist
Ao Kuang
10,985
3,818
0
7,350
14,397
6,847
0
2,525
11,872
55,848
14,782
L
5,334
2,117
0
3,034
12,718
6,144
0
8,562
3,197
303
48,683
L
Olorun
Jose212 FG
Olorun
5,642
2,320
75
2,492
7,526
2,923
0
5,545
1,761
42,516
0
W
Poseidon
MangledChaos
Poseidon
4,632
729
0
1,428
6,456
2,038
464
3,285
3,171
42,811
0
L
Bastet
6,450
1,966
0
2,791
11,377
4,340
0
4,339
6,974
0
50,565
W
Jormungandr
VVardin
Jormungandr
5,418
1,890
0
2,677
8,863
5,788
0
3,446
5,417
22,393
0
L
Cthulhu
VikBozZ FG
Cthulhu
5,609
851
98
2,303
12,371
8,833
0
5,644
6,727
40,634
0
W
Martichoras
snipetwinegetvag
Martichoras
6,734
2,573
0
2,670
9,560
4,242
667
1,995
7,565
0
67,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
34,210
403
Minions Killed
334
0
Camps Cleared
0
1,252,732
Distance Traveled
1,257,404
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,881
606
114
9
0
255,235
2
L
Artemis
5,151
396
31
2
0
176,224
4
W
Ao Kuang
8,148
627
82
6
0
279,012
0
L
Surtr
7,159
551
85
7
0
249,809
0
L
Olorun
7,173
552
75
6
0
228,274
0
W
Poseidon
6,784
522
70
5
0
241,591
0
L
Bastet
7,694
592
75
6
0
302,613
0
W
Jormungandr
6,529
502
31
2
0
246,075
0
L
Cthulhu
7,033
541
68
5
0
300,484
0
W
Martichoras
7,537
580
106
8
0
230,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role