Player Matchup

Sobek
Sobek
Litlbate
Sobek
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 196L
1,410 Elo+
Solo
He Bo
He Bo
Revived_Harambe
He Bo
Level 60
God Stats
4W - 3L
1,662 SR
Queue Stats
28W - 45L
1,184 Elo+
Party 1
Artemis
Artemis
TehFluffzeh
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 53
1,554 SR
1,365 Elo+

VS

Team Averages
Level 40
1,364 SR
1,302 Elo+
Poseidon
Poseidon
Isaac0521
Poseidon
Level 28
God Stats
42W - 47L
1,324 SR
Queue Stats
101W - 128L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
JAMES-_-CR
Gilgamesh
Level 46
God Stats
21W - 32L
1,269 SR
Queue Stats
101W - 143L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
LL RubberDucky
Danzaburou
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 33L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Litlbate
Sobek
16
0 / 2 / 4
11,759
653
10,270
23,422
28,161
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 8 / 1
12,705
706
15,093
17,423
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TehFluffzeh
Artemis
14
1 / 6 / 2
11,960
664
10,095
11,052
6,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Isaac0521
Poseidon
17
8 / 2 / 6
14,083
782
13,319
14,161
5,658
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
JAMES-_-CR
Gilgamesh
15
4 / 0 / 10
13,422
746
12,911
20,317
17,976
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
LL RubberDucky
Danzaburou
17
4 / 2 / 11
14,487
805
16,306
13,251
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
16
16
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Isaac0521
Poseidon
8
2
6
5.5
W
Gilgamesh
JAMES-_-CR
Gilgamesh
4
0
10
9
W
Danzaburou
LL RubberDucky
Danzaburou
4
2
11
4.75
L
Sobek
Litlbate
Sobek
0
2
4
1
L
3
8
1
0.44
L
Artemis
TehFluffzeh
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
42,536
51,897
Taken
47,729
41,023
Mitigated
29,276
8,930
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Isaac0521
Poseidon
13,319
694
0
4,486
14,161
5,658
485
7,247
6,914
74,879
0
W
Gilgamesh
JAMES-_-CR
Gilgamesh
12,911
2,619
0
5,681
20,317
17,976
68
9,116
11,201
0
42,718
W
Danzaburou
LL RubberDucky
Danzaburou
16,306
7,676
0
3,980
13,251
5,642
2,294
8,018
5,233
0
63,085
L
Sobek
Litlbate
Sobek
10,270
327
0
5,434
23,422
28,161
26
5,491
17,931
39,048
1,402
L
15,093
847
367
2,029
17,423
6,278
196
3,945
13,478
52,925
0
L
Artemis
TehFluffzeh
Artemis
10,095
3,436
50
1,050
11,052
6,584
0
4,393
6,659
23
42,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
41,992
173
Minions Killed
211
0
Camps Cleared
0
927,330
Distance Traveled
1,006,593
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,083
782
97
5
0
336,712
0
W
Gilgamesh
13,422
746
42
2
0
359,158
3
W
Danzaburou
14,487
805
72
4
0
310,723
3
L
Sobek
11,759
653
47
3
0
386,336
2
L
He Bo
12,705
706
71
4
0
301,469
0
L
Artemis
11,960
664
55
3
0
239,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role