Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CrypticC5
Cupid
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Party 1
Mulan
Mulan
DeadlyCHILIRing
Mulan
Level 129
God Stats
0W - 4L
1,421 SR
Queue Stats
2W - 5L
1,816 Elo+
Party 1
Charon
Charon
HardlyDavisson
Charon
Level 170
God Stats
2W - 6L
1,190 SR
Queue Stats
24W - 50L
1,386 Elo+
Party 1
Thanatos
Thanatos
SilentSoap209
Thanatos
Level 113
God Stats
2W - 3L
1,416 SR
Queue Stats
17W - 27L
1,300 Elo+
Party 1
Team Averages
Level 139
1,406 SR
1,533 Elo+

VS

Team Averages
Level 105
1,518 SR
1,518 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CommanderCummer
Chaac
Level 101
God Stats
15W - 14L
1,528 SR
Queue Stats
176W - 170L
1,510 Elo+
Solo
Arachne
Arachne
Lycus94
Arachne
Level 83
God Stats
45W - 32L
1,605 SR
Queue Stats
153W - 139L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
VladTapir
Danzaburou
Level 86
God Stats
8W - 10L
1,438 SR
Queue Stats
240W - 231L
1,502 Elo+
Party 2
Bacchus
Bacchus
annoyedenough
Bacchus
Level 128
God Stats
53W - 51L
1,519 SR
Queue Stats
479W - 437L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 5 / 1
6,630
474
6,324
9,879
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
CrypticC5
Cupid
12
1 / 2 / 0
6,666
476
4,090
9,096
3,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 1 / 0
7,974
570
7,856
13,863
13,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
6,232
445
4,690
13,033
8,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
SilentSoap209
Thanatos
11
2 / 5 / 1
6,761
483
8,620
11,556
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
10 / 1 / 3
9,068
648
12,221
9,703
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 1 / 1
8,548
611
8,003
11,479
12,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Lycus94
Arachne
13
6 / 1 / 3
8,081
577
9,990
16,023
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
VladTapir
Danzaburou
12
0 / 2 / 3
7,389
528
5,113
7,845
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
11
1 / 0 / 8
6,714
480
5,589
9,022
9,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
17
17
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
W
Eset
 
Eset
10
1
3
11.5
W
0
1
1
0.5
L
Cupid
CrypticC5
Cupid
1
2
0
0.5
L
2
1
0
2
L
0
4
0
0
W
Arachne
Lycus94
Arachne
6
1
3
7.5
L
Thanatos
SilentSoap209
Thanatos
2
5
1
0.5
W
Danzaburou
VladTapir
Danzaburou
0
2
3
0.75
W
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,580
Damage
40,916
57,427
Taken
54,072
36,882
Mitigated
34,591
18,597
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,324
429
0
1,018
9,879
6,472
0
5,681
4,194
48,009
0
W
Eset
 
Eset
12,221
1,924
381
2,207
9,703
3,727
19
4,441
4,794
61,679
0
W
8,003
1,219
0
3,103
11,479
12,935
0
0
11,479
0
71,152
L
Cupid
CrypticC5
Cupid
4,090
2,313
208
3,611
9,096
3,600
0
1,815
7,155
0
44,089
L
7,856
1,243
0
5,044
13,863
13,416
0
310
13,553
0
62,975
L
4,690
950
1,622
1,316
13,033
8,607
0
5,738
7,295
17,358
0
W
Arachne
Lycus94
Arachne
9,990
6,305
0
6,228
16,023
5,895
0
2,727
13,209
0
56,578
L
Thanatos
SilentSoap209
Thanatos
8,620
3,291
0
5,778
11,556
4,787
0
4,136
7,420
0
48,045
W
Danzaburou
VladTapir
Danzaburou
5,113
1,950
0
2,847
7,845
2,736
865
916
6,781
0
50,401
W
Bacchus
5,589
911
0
2,161
9,022
9,298
0
2,085
6,795
22,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
39,800
381
Minions Killed
425
0
Camps Cleared
0
1,369,046
Distance Traveled
1,404,310
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,630
474
97
7
0
275,928
5
W
Eset
9,068
648
113
8
0
290,350
3
W
Chaac
8,548
611
137
10
0
258,898
0
L
Cupid
6,666
476
93
7
0
239,673
0
L
Mulan
7,974
570
95
7
0
261,031
0
L
Charon
6,232
445
20
1
0
272,899
9
W
Arachne
8,081
577
64
5
0
302,655
0
L
Thanatos
6,761
483
76
5
0
319,515
2
W
Danzaburou
7,389
528
87
6
0
248,216
3
W
Bacchus
6,714
480
24
2
0
304,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role