Player Matchup

Hun Batz
Hun Batz
Duesdawg
Hun Batz
Level 128
God Stats
5W - 9L
1,393 SR
Queue Stats
901W - 930L
1,384 Elo+
Solo
Athena
Athena
Hypnetic
Athena
Level 158
God Stats
5W - 3L
1,566 SR
Queue Stats
74W - 133L
1,283 Elo+
Party 2
Nu Wa
Nu Wa
LadieSeppuku
Nu Wa
Level 101
God Stats
3W - 1L
1,688 SR
Queue Stats
20W - 52L
1,245 Elo+
Party 2
Hachiman
Hachiman
mrknotz
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,444 Elo+
Solo
Olorun
Olorun
theOnlyLaLa
Olorun
Level 129
God Stats
3W - 2L
1,622 SR
Queue Stats
162W - 208L
1,410 Elo+
Party 2
Team Averages
Level 115
1,554 SR
1,353 Elo+

VS

Team Averages
Level 122
1,560 SR
1,468 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BadgerStampede
Hercules
Level 84
God Stats
2W - 3L
1,702 SR
Queue Stats
55W - 37L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
CPTxCOLORADO
Kuzenbo
Level 148
God Stats
39W - 27L
1,599 SR
Queue Stats
1,402W - 1,448L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
DromaSagara59
Ao Kuang
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
361W - 338L
1,433 Elo+
Solo
Maui
Maui
HomelessSock
Maui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Duesdawg
Hun Batz
11
0 / 0 / 3
6,439
585
252
1,777
779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Hypnetic
Athena
12
1 / 3 / 3
7,587
690
3,574
11,074
10,135
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 6
6,945
631
9,784
6,447
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
mrknotz
Hachiman
15
3 / 3 / 3
7,723
702
12,852
6,702
3,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
16
3 / 2 / 3
8,624
784
9,477
10,332
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 3
6,840
622
6,784
8,369
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
2 / 1 / 8
8,023
729
6,116
10,966
8,889
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
CPTxCOLORADO
Kuzenbo
15
1 / 2 / 9
8,229
748
8,146
11,886
16,809
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
DromaSagara59
Ao Kuang
16
8 / 0 / 1
8,982
817
6,232
6,358
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 8
7,754
705
3,696
7,840
6,786
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
7
Kills
11
11
Deaths
7
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
3
0.5
W
Hercules
2
1
8
6
W
Kuzenbo
CPTxCOLORADO
Kuzenbo
1
2
9
2.75
W
Ao Kuang
DromaSagara59
Ao Kuang
8
0
1
8.5
L
Hun Batz
Duesdawg
Hun Batz
0
0
3
1.5
W
0
1
8
4
L
Athena
Hypnetic
Athena
1
3
3
0.83
L
0
3
6
1
L
Hachiman
mrknotz
Hachiman
3
3
3
1.5
L
Olorun
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
30,974
36,332
Taken
45,419
22,997
Mitigated
42,560
11,646
Healing
23,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,784
402
3,302
2,942
8,369
4,263
80
5,012
3,357
18,080
0
W
Hercules
6,116
616
1,583
4,947
10,966
8,889
0
6,041
4,925
5,129
13,136
W
Kuzenbo
CPTxCOLORADO
Kuzenbo
8,146
1,565
2,286
3,553
11,886
16,809
195
5,114
6,772
22,264
0
W
Ao Kuang
DromaSagara59
Ao Kuang
6,232
1,242
743
2,499
6,358
5,813
0
2,955
3,403
14,935
0
L
Hun Batz
Duesdawg
Hun Batz
252
0
293
445
1,777
779
0
1,100
552
0
2,624
W
3,696
305
973
711
7,840
6,786
0
3,713
4,127
12,440
0
L
Athena
Hypnetic
Athena
3,574
841
1,983
1,540
11,074
10,135
0
6,955
3,770
7,694
0
L
9,784
2,972
362
281
6,447
2,951
0
5,242
1,161
18,441
0
L
Hachiman
mrknotz
Hachiman
12,852
7,299
0
0
6,702
3,270
0
4,595
1,957
0
25,919
L
Olorun
9,477
4,634
2,142
4,600
10,332
5,862
0
7,323
2,883
30,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,318
Gold Earned
39,828
114
Minions Killed
115
0
Camps Cleared
0
808,965
Distance Traveled
1,081,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,840
622
11
1
0
166,461
0
W
Hercules
8,023
729
31
3
0
232,700
0
W
Kuzenbo
8,229
748
28
3
0
222,681
0
W
Ao Kuang
8,982
817
22
2
0
240,599
0
L
Hun Batz
6,439
585
10
1
0
113,362
0
W
Maui
7,754
705
23
2
0
219,098
0
L
Athena
7,587
690
5
0
0
139,044
0
L
Nu Wa
6,945
631
22
2
0
178,487
0
L
Hachiman
7,723
702
29
3
0
197,674
0
L
Olorun
8,624
784
48
4
0
180,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role