Player Matchup

Achilles
Achilles
JasTheGood
Achilles
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,374 Elo+
Party 2
Da Ji
Da Ji
KAY-AWE-HEE
Da Ji
Level 145
God Stats
4W - 8L
1,601 SR
Queue Stats
164W - 192L
1,416 Elo+
Solo
Cupid
Cupid
Karzhen
Cupid
Level 102
God Stats
2W - 5L
1,359 SR
Queue Stats
192W - 194L
1,433 Elo+
Solo
Scylla
Scylla
SavageMass
Scylla
Level 115
God Stats
1W - 2L
1,537 SR
Queue Stats
77W - 108L
1,372 Elo+
Party 2
Medusa
Medusa
eXaltedGekko
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,429 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,405 Elo+

VS

Team Averages
Level 126
1,453 SR
1,473 Elo+
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TringanBob
Nu Wa
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 31L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
mcghee82
Amaterasu
Level 157
God Stats
3W - 3L
1,265 SR
Queue Stats
618W - 628L
1,443 Elo+
Solo
Raijin
Raijin
officerthicc
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JasTheGood
Achilles
14
2 / 4 / 3
7,915
660
8,732
15,936
18,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 5 / 0
8,058
672
9,084
12,438
6,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Karzhen
Cupid
16
0 / 3 / 4
8,764
730
6,989
9,715
5,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SavageMass
Scylla
12
0 / 4 / 2
7,404
617
3,171
6,946
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
2 / 4 / 4
8,601
717
12,535
12,202
6,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 2 / 7
9,301
775
11,474
7,855
3,196
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cupid
 
Cupid
15
3 / 2 / 13
8,747
729
7,869
9,080
3,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
4 / 0 / 13
9,110
759
12,553
6,759
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
mcghee82
Amaterasu
16
2 / 2 / 11
8,626
719
7,906
15,595
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
17
9 / 3 / 8
9,732
811
14,367
9,460
4,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
20
20
Deaths
9
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
7
2.75
W
Cupid
 
Cupid
3
2
13
4.75
L
Achilles
JasTheGood
Achilles
2
4
3
0.88
L
4
5
0
0.8
L
Cupid
Karzhen
Cupid
0
3
4
0.67
L
Scylla
SavageMass
Scylla
0
4
2
0.25
W
Nu Wa
4
0
13
10.5
L
Medusa
2
4
4
1
W
Amaterasu
mcghee82
Amaterasu
2
2
11
3.75
W
Raijin
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
54,169
57,237
Taken
48,749
40,145
Mitigated
27,438
16,953
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,474
5,076
776
497
7,855
3,196
698
530
7,280
0
29,447
W
Cupid
 
Cupid
7,869
3,314
5,278
2,193
9,080
3,757
991
519
8,293
0
23,947
L
Achilles
JasTheGood
Achilles
8,732
1,150
101
1,566
15,936
18,944
0
7,316
8,202
0
12,242
L
9,084
1,858
741
1,448
12,438
6,965
0
5,914
6,293
0
11,869
L
Cupid
Karzhen
Cupid
6,989
1,980
7,547
3,534
9,715
5,176
0
4,586
4,861
0
34,135
L
Scylla
SavageMass
Scylla
3,171
50
71
854
6,946
2,730
0
3,257
3,550
13,797
0
W
Nu Wa
12,553
4,123
1,482
1,886
6,759
2,828
419
839
5,830
19,240
0
L
Medusa
12,535
4,150
80
1,011
12,202
6,330
0
5,847
6,212
0
28,347
W
Amaterasu
mcghee82
Amaterasu
7,906
1,531
1,341
6,082
15,595
13,595
183
906
14,267
0
10,856
W
Raijin
14,367
1,051
3,351
1,843
9,460
4,062
277
377
9,036
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
45,516
131
Minions Killed
120
0
Camps Cleared
0
1,066,664
Distance Traveled
1,164,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,301
775
47
4
0
215,153
0
W
Cupid
8,747
729
32
3
0
234,387
0
L
Achilles
7,915
660
10
1
0
244,689
0
L
Da Ji
8,058
672
5
0
0
204,716
0
L
Cupid
8,764
730
58
5
0
203,557
0
L
Scylla
7,404
617
23
2
0
180,714
0
W
Nu Wa
9,110
759
11
1
0
230,905
0
L
Medusa
8,601
717
35
3
0
232,988
0
W
Amaterasu
8,626
719
10
1
0
269,606
0
W
Raijin
9,732
811
20
2
0
214,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role