Player Matchup

King Arthur
King Arthur
BennyBlueBalls
King Arthur
Level 45
God Stats
16W - 27L
1,311 SR
Queue Stats
175W - 271L
1,356 Elo+
Party 1
Ymir
Ymir
Navin321
Ymir
Level 121
God Stats
8W - 6L
1,325 SR
Queue Stats
198W - 351L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
Rjaffer512
Kukulkan
Level 129
God Stats
22W - 31L
1,538 SR
Queue Stats
424W - 684L
1,409 Elo+
Party 1
Neith
Neith
munaf727
Neith
Level 16
God Stats
7W - 17L
1,218 SR
Queue Stats
102W - 230L
1,109 Elo+
Party 1
Thor
Thor
raahin16
Thor
Level 127
God Stats
5W - 11L
1,402 SR
Queue Stats
408W - 619L
1,373 Elo+
Party 1
Team Averages
Level 88
1,359 SR
1,324 Elo+

VS

Team Averages
Level 87
1,520 SR
1,440 Elo+
Charon
Charon
CrankeyDuck
Charon
Level 152
God Stats
12W - 12L
1,299 SR
Queue Stats
227W - 212L
1,519 Elo+
Party 2
Medusa
Medusa
N8teHiggers
Medusa
Level 18
God Stats
4W - 3L
1,513 SR
Queue Stats
14W - 9L
1,439 Elo+
Party 2
Chaac
Chaac
TML Green
Chaac
Level 123
God Stats
12W - 5L
1,675 SR
Queue Stats
77W - 69L
1,452 Elo+
Party 3
Kali
Kali
iAmDrogg3
Kali
Level 114
God Stats
16W - 8L
1,614 SR
Queue Stats
263W - 248L
1,483 Elo+
Solo
Anubis
Anubis
katherineminmin
Anubis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 38L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BennyBlueBalls
King Arthur
14
0 / 2 / 1
7,280
455
3,912
13,455
7,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
1 / 4 / 1
6,926
433
3,299
14,354
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Rjaffer512
Kukulkan
14
0 / 1 / 1
7,996
500
7,836
8,759
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
munaf727
Neith
12
1 / 4 / 1
7,231
452
3,389
8,364
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
1 / 3 / 1
6,629
414
3,610
14,814
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
5 / 0 / 5
9,417
589
9,053
9,433
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
7 / 1 / 1
10,426
652
11,264
9,784
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TML Green
Chaac
17
1 / 1 / 0
10,299
644
8,396
9,699
9,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
14
0 / 0 / 5
8,375
523
4,354
15,491
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 3
8,501
531
5,173
7,771
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
13
14
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BennyBlueBalls
King Arthur
0
2
1
0.25
W
Charon
5
0
5
7.5
W
Medusa
7
1
1
7.5
L
Ymir
1
4
1
0.38
L
Kukulkan
Rjaffer512
Kukulkan
0
1
1
0.5
W
Chaac
TML Green
Chaac
1
1
0
1
W
Kali
0
0
5
2.5
W
0
1
3
1.5
L
Neith
munaf727
Neith
1
4
1
0.38
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
38,240
59,746
Taken
52,178
31,195
Mitigated
33,034
7,226
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BennyBlueBalls
King Arthur
3,912
820
0
3,877
13,455
7,587
0
0
13,455
0
53,895
W
Charon
9,053
1,469
0
2,676
9,433
7,813
114
2,890
6,444
37,495
0
W
Medusa
11,264
5,867
0
4,160
9,784
4,305
2,871
2,237
7,518
0
91,582
L
Ymir
3,299
810
0
1,081
14,354
10,920
0
6,912
7,442
25,214
0
L
Kukulkan
Rjaffer512
Kukulkan
7,836
692
0
1,250
8,759
4,012
0
2,752
6,007
81,449
0
W
Chaac
TML Green
Chaac
8,396
1,141
0
2,807
9,699
9,976
0
0
9,699
0
86,739
W
Kali
4,354
1,497
274
4,952
15,491
6,750
703
3,536
11,901
0
72,220
W
5,173
202
80
4,012
7,771
4,190
906
4,114
3,594
62,627
0
L
Neith
munaf727
Neith
3,389
1,462
0
518
8,364
3,142
0
1,377
6,987
0
40,853
L
Thor
3,610
1,283
0
500
14,814
5,534
0
3,185
11,629
0
49,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
47,018
420
Minions Killed
525
0
Camps Cleared
0
1,527,915
Distance Traveled
1,577,798
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,280
455
99
6
0
321,508
5
W
Charon
9,417
589
43
3
0
319,842
5
W
Medusa
10,426
652
132
8
0
307,961
3
L
Ymir
6,926
433
31
2
0
300,285
4
L
Kukulkan
7,996
500
148
9
0
316,486
2
W
Chaac
10,299
644
138
9
0
307,212
3
W
Kali
8,375
523
98
6
0
345,532
1
W
Anubis
8,501
531
114
7
0
297,251
0
L
Neith
7,231
452
78
5
0
278,156
0
L
Thor
6,629
414
64
4
0
311,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role