Player Matchup

Awilix
Awilix
DarkAsylum25
Awilix
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,330 Elo+
Solo
King Arthur
King Arthur
EDUARD7762
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,361 Elo+
Party 4
Zhong Kui
Zhong Kui
Rafhikii
Zhong Kui
Level 38
God Stats
6W - 5L
1,524 SR
Queue Stats
27W - 24L
1,466 Elo+
Party 3
Poseidon
Poseidon
Streccis
Poseidon
Level 5
God Stats
4W - 2L
1,582 SR
Queue Stats
5W - 8L
1,331 Elo+
Party 4
Danzaburou
Danzaburou
acquitedlikeoj
Danzaburou
Level 68
God Stats
9W - 5L
1,645 SR
Queue Stats
27W - 24L
1,466 Elo+
Party 3
Team Averages
Level 55
1,550 SR
1,391 Elo+

VS

Team Averages
Level 51
1,398 SR
1,366 Elo+
Thanatos
Thanatos
IGodSpeedXXIII
Thanatos
Level 148
God Stats
6W - 0L
1,626 SR
Queue Stats
49W - 33L
1,557 Elo+
Party 2
Poseidon
Poseidon
NotTheHobo
Poseidon
Level 6
God Stats
2W - 4L
1,158 SR
Queue Stats
3W - 7L
1,144 Elo+
Party 1
Charon
Charon
SccrGs
Charon
Level 46
God Stats
8W - 12L
1,326 SR
Queue Stats
13W - 17L
1,358 Elo+
Party 1
Discordia
Discordia
Thomasfrost
Discordia
Level 52
God Stats
2W - 2L
1,339 SR
Queue Stats
13W - 17L
1,358 Elo+
Party 1
Apollo
Apollo
basadooo
Apollo
Level 3
God Stats
4W - 4L
1,543 SR
Queue Stats
5W - 8L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
1 / 7 / 1
9,621
962
6,722
16,410
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
EDUARD7762
King Arthur
15
0 / 2 / 4
9,471
947
3,979
16,408
16,154
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Rafhikii
Zhong Kui
16
4 / 6 / 5
11,073
1,107
18,382
19,012
10,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Streccis
Poseidon
16
1 / 3 / 3
9,879
988
4,361
8,120
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
acquitedlikeoj
Danzaburou
16
3 / 3 / 2
10,511
1,051
7,698
14,191
2,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

134

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
15 / 1 / 5
14,223
1,422
34,361
11,469
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
NotTheHobo
Poseidon
17
1 / 3 / 15
10,686
1,069
11,701
8,307
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
SccrGs
Charon
17
0 / 2 / 13
11,523
1,152
5,615
14,407
12,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Thomasfrost
Discordia
17
1 / 2 / 13
10,849
1,085
9,902
5,524
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
basadooo
Apollo
16
4 / 1 / 7
10,870
1,087
7,187
7,821
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
9
Kills
21
21
Deaths
9
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
7
1
0.21
L
King Arthur
EDUARD7762
King Arthur
0
2
4
1
W
Thanatos
15
1
5
17.5
W
Poseidon
NotTheHobo
Poseidon
1
3
15
2.83
L
Zhong Kui
Rafhikii
Zhong Kui
4
6
5
1.08
W
Charon
SccrGs
Charon
0
2
13
3.25
L
Poseidon
Streccis
Poseidon
1
3
3
0.83
W
Discordia
Thomasfrost
Discordia
1
2
13
3.75
L
Danzaburou
acquitedlikeoj
Danzaburou
3
3
2
1.33
W
Apollo
basadooo
Apollo
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,142
Damage
68,766
74,141
Taken
47,528
37,495
Mitigated
27,613
4,096
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,722
1,632
0
756
16,410
3,853
0
4,361
12,049
0
14,047
L
King Arthur
EDUARD7762
King Arthur
3,979
414
0
0
16,408
16,154
0
6,748
9,211
0
16,553
W
Thanatos
34,361
8,985
0
11,607
11,469
5,685
0
5,123
6,046
0
47,128
W
Poseidon
NotTheHobo
Poseidon
11,701
1,807
0
0
8,307
3,310
0
3,356
4,651
32,113
0
L
Zhong Kui
Rafhikii
Zhong Kui
18,382
1,532
0
1,989
19,012
10,939
0
8,146
10,266
31,371
0
W
Charon
SccrGs
Charon
5,615
971
0
4,575
14,407
12,938
0
7,948
5,920
14,477
572
L
Poseidon
Streccis
Poseidon
4,361
645
0
57
8,120
3,651
0
2,638
4,882
20,794
0
W
Discordia
Thomasfrost
Discordia
9,902
1,438
210
391
5,524
2,135
0
3,294
1,930
25,373
0
L
Danzaburou
acquitedlikeoj
Danzaburou
7,698
2,158
0
1,294
14,191
2,898
0
4,763
9,128
0
18,371
W
Apollo
basadooo
Apollo
7,187
3,856
0
744
7,821
3,545
0
4,269
3,402
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,555
Gold Earned
58,151
155
Minions Killed
225
5
Camps Cleared
11
910,408
Distance Traveled
1,018,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,621
962
26
3
0
180,368
0
L
King Arthur
9,471
947
22
2
0
174,527
0
W
Thanatos
14,223
1,422
38
4
8
250,841
0
W
Poseidon
10,686
1,069
66
7
0
187,541
0
L
Zhong Kui
11,073
1,107
43
4
2
188,227
0
W
Charon
11,523
1,152
13
1
1
194,832
0
L
Poseidon
9,879
988
37
4
1
157,172
0
W
Discordia
10,849
1,085
65
7
1
185,473
0
L
Danzaburou
10,511
1,051
27
3
2
210,114
0
W
Apollo
10,870
1,087
43
4
1
200,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role