Player Matchup

Ao Kuang
Ao Kuang
ElHerrero5273
Ao Kuang
Level 41
God Stats
26W - 25L
1,418 SR
Queue Stats
32W - 30L
1,362 Elo+
Party 2
Chaac
Chaac
SwastyMcNasty
Chaac
Level 69
God Stats
22W - 23L
1,464 SR
Queue Stats
73W - 72L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
xXCall Me MJXx
Sun Wukong
Level 62
God Stats
5W - 4L
1,699 SR
Queue Stats
84W - 78L
1,429 Elo+
Party 2
Team Averages
Level 57
1,527 SR
1,405 Elo+

VS

Team Averages
Level 90
1,370 SR
1,355 Elo+
Danzaburou
Danzaburou
ScaryyIV
Danzaburou
Level 79
God Stats
1W - 3L
1,113 SR
Queue Stats
142W - 136L
1,390 Elo+
Party 1
Merlin
Merlin
SilencedKara
Merlin
Level 88
God Stats
1W - 2L
1,497 SR
Queue Stats
4W - 7L
1,277 Elo+
Solo
Nike
Nike
Vitnium
Nike
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 146L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElHerrero5273
Ao Kuang
12
4 / 6 / 1
11,226
702
6,694
18,452
8,844
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 3
11,239
702
13,687
22,608
22,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
xXCall Me MJXx
Sun Wukong
14
1 / 3 / 2
10,703
669
9,359
20,799
19,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ScaryyIV
Danzaburou
16
8 / 1 / 4
13,653
853
20,493
10,818
4,836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
3 / 1 / 6
12,297
769
12,058
8,626
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
Vitnium
Nike
15
1 / 5 / 9
11,826
739
18,519
20,806
20,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
12
12
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ElHerrero5273
Ao Kuang
4
6
1
0.75
W
Danzaburou
ScaryyIV
Danzaburou
8
1
4
10
W
Merlin
3
1
6
6
L
1
3
3
0.83
W
Nike
Vitnium
Nike
1
5
9
1.1
L
Sun Wukong
xXCall Me MJXx
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,740
Damage
51,070
61,859
Taken
40,250
50,171
Mitigated
28,475
12,278
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ElHerrero5273
Ao Kuang
6,694
2,121
0
2,576
18,452
8,844
0
3,142
14,907
20,198
0
W
Danzaburou
ScaryyIV
Danzaburou
20,493
12,930
0
1,658
10,818
4,836
1,263
2,204
8,614
0
64,888
W
Merlin
12,058
647
0
0
8,626
3,460
1,352
1,210
7,416
47,326
0
L
13,687
3,339
0
4,018
22,608
22,116
0
4,406
17,324
0
48,345
W
Nike
Vitnium
Nike
18,519
3,169
0
4,028
20,806
20,179
241
4,021
16,785
254
56,055
L
Sun Wukong
xXCall Me MJXx
Sun Wukong
9,359
571
0
5,684
20,799
19,211
0
5,745
14,491
0
46,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
37,776
135
Minions Killed
189
0
Camps Cleared
0
900,944
Distance Traveled
870,991
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,226
702
17
1
0
289,084
0
W
Danzaburou
13,653
853
66
4
0
287,908
0
W
Merlin
12,297
769
65
4
0
280,218
4
L
Chaac
11,239
702
55
3
0
323,202
0
W
Nike
11,826
739
58
4
0
302,865
0
L
Sun Wukong
10,703
669
63
4
0
288,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role