Player Matchup

Atlas
Atlas
KillerPenguin21
Atlas
Level 62
God Stats
2W - 0L
1,711 SR
Queue Stats
56W - 53L
1,464 Elo+
Party 1
Awilix
Awilix
MC NASTY68
Awilix
Level 114
God Stats
9W - 4L
1,636 SR
Queue Stats
290W - 292L
1,457 Elo+
Party 1
Raijin
Raijin
XingGalaxy
Raijin
Level 84
God Stats
5W - 4L
1,778 SR
Queue Stats
225W - 214L
1,458 Elo+
Party 1
Team Averages
Level 87
1,708 SR
1,460 Elo+

VS

Team Averages
Level 90
1,572 SR
1,461 Elo+
Aphrodite
Aphrodite
AILYNACV
Aphrodite
Level 26
God Stats
10W - 8L
1,579 SR
Queue Stats
214W - 202L
1,435 Elo+
Party 2
Bacchus
Bacchus
Rareflyer
Bacchus
Level 128
God Stats
4W - 7L
1,513 SR
Queue Stats
337W - 314L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
combatwombat_cw
Ah Muzen Cab
Level 115
God Stats
60W - 41L
1,623 SR
Queue Stats
259W - 251L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
7,968
724
7,122
10,208
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
MC NASTY68
Awilix
12
6 / 2 / 6
9,382
853
8,016
8,150
3,096
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
XingGalaxy
Raijin
13
7 / 1 / 4
9,698
882
9,050
7,002
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AILYNACV
Aphrodite
10
0 / 3 / 3
7,448
677
3,723
6,781
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Rareflyer
Bacchus
11
3 / 4 / 2
8,565
779
10,005
10,138
8,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
combatwombat_cw
Ah Muzen Cab
10
2 / 6 / 3
8,231
748
5,847
10,399
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AILYNACV
Aphrodite
0
3
3
0.5
W
0
2
10
2.5
W
Awilix
MC NASTY68
Awilix
6
2
6
4.5
L
Bacchus
Rareflyer
Bacchus
3
4
2
1
W
Raijin
XingGalaxy
Raijin
7
1
4
9
L
Ah Muzen Cab
combatwombat_cw
Ah Muzen Cab
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,188
Damage
19,575
25,360
Taken
27,318
12,673
Mitigated
15,578
1,433
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AILYNACV
Aphrodite
3,723
402
602
1,603
6,781
2,875
0
4,637
2,144
19,342
0
W
7,122
2,996
0
449
10,208
6,815
80
4,341
5,531
19,405
376
W
Awilix
MC NASTY68
Awilix
8,016
4,196
0
770
8,150
3,096
197
4,199
3,662
0
19,104
L
Bacchus
Rareflyer
Bacchus
10,005
1,875
0
756
10,138
8,767
0
5,117
5,021
18,964
278
W
Raijin
XingGalaxy
Raijin
9,050
982
0
214
7,002
2,762
0
4,556
2,092
49,603
0
L
Ah Muzen Cab
combatwombat_cw
Ah Muzen Cab
5,847
3,245
0
1,074
10,399
3,936
0
6,210
4,189
0
36,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
24,244
129
Minions Killed
108
0
Camps Cleared
0
589,437
Distance Traveled
562,253
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,448
677
29
3
0
162,890
0
W
Atlas
7,968
724
22
2
0
193,673
2
W
Awilix
9,382
853
36
3
0
206,908
0
L
Bacchus
8,565
779
21
2
0
222,160
2
W
Raijin
9,698
882
71
6
0
188,856
0
L
Ah Muzen Cab
8,231
748
58
5
0
177,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role