Player Matchup

Danzaburou
Danzaburou
LTLlCKME9728
Danzaburou
Level 46
God Stats
22W - 14L
1,583 SR
Queue Stats
70W - 96L
1,305 Elo+
Party 2
Thoth
Thoth
Phoenix 6976
Thoth
Level 47
God Stats
21W - 20L
1,491 SR
Queue Stats
511W - 525L
1,417 Elo+
Solo
Cthulhu
Cthulhu
S0lNKY
Cthulhu
Level 29
God Stats
1W - 3L
1,186 SR
Queue Stats
118W - 153L
1,265 Elo+
Party 2
Team Averages
Level 41
1,420 SR
1,329 Elo+

VS

Team Averages
Level 62
1,392 SR
1,423 Elo+
Zhong Kui
Zhong Kui
CNN N Chill
Zhong Kui
Level 49
God Stats
17W - 12L
1,446 SR
Queue Stats
169W - 177L
1,358 Elo+
Party 1
Atlas
Atlas
NEXT GEN ROFL
Atlas
Level 62
God Stats
12W - 10L
1,282 SR
Queue Stats
52W - 53L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iii_TooHigh
Cu Chulainn
Level 75
God Stats
2W - 1L
1,447 SR
Queue Stats
28W - 23L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LTLlCKME9728
Danzaburou
12
4 / 2 / 2
9,369
721
6,519
9,915
4,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 4
9,186
707
12,273
8,334
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
S0lNKY
Cthulhu
14
2 / 2 / 6
10,117
778
10,159
12,478
12,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CNN N Chill
Zhong Kui
11
2 / 4 / 2
9,516
732
7,819
12,789
8,665
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 3
9,907
762
8,016
9,916
8,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
iii_TooHigh
Cu Chulainn
14
2 / 3 / 2
10,372
798
8,587
13,234
11,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
7
7
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CNN N Chill
Zhong Kui
2
4
2
0.75
L
Danzaburou
LTLlCKME9728
Danzaburou
4
2
2
2.5
W
3
1
3
4.5
L
2
3
4
1.33
L
Cthulhu
S0lNKY
Cthulhu
2
2
6
2.5
W
Cu Chulainn
iii_TooHigh
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
24,422
30,727
Taken
35,939
20,777
Mitigated
28,601
3,069
Healing
2,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CNN N Chill
Zhong Kui
7,819
997
0
2,455
12,789
8,665
111
8,969
3,312
23,959
0
L
Danzaburou
LTLlCKME9728
Danzaburou
6,519
3,160
335
1,225
9,915
4,848
195
5,489
4,426
0
20,857
W
8,016
2,977
0
0
9,916
8,433
0
5,262
4,377
24,305
0
L
12,273
636
0
396
8,334
3,321
0
4,746
3,588
31,925
0
L
Cthulhu
S0lNKY
Cthulhu
10,159
202
728
385
12,478
12,608
0
6,500
5,978
37,684
0
W
Cu Chulainn
iii_TooHigh
Cu Chulainn
8,587
564
48
273
13,234
11,503
0
7,758
5,075
533
55,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
29,795
114
Minions Killed
146
0
Camps Cleared
0
761,458
Distance Traveled
732,777
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,516
732
34
3
0
216,903
0
L
Danzaburou
9,369
721
26
2
0
251,899
0
W
Atlas
9,907
762
21
2
0
265,541
0
L
Thoth
9,186
707
29
2
0
233,365
2
L
Cthulhu
10,117
778
59
5
0
276,194
0
W
Cu Chulainn
10,372
798
91
7
0
250,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role