Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Hydrozity
Ullr
Level 157
God Stats
3W - 7L
1,349 SR
Queue Stats
497W - 549L
1,503 Elo+
Party 3
Thanatos
Thanatos
Vigilant con
Thanatos
Level 109
God Stats
0W - 2L
1,130 SR
Queue Stats
123W - 146L
1,517 Elo+
Party 3
Arachne
Arachne
hinomaru
Arachne
Level 170
God Stats
7W - 5L
1,407 SR
Queue Stats
354W - 331L
1,595 Elo+
Party 1
Poseidon
Poseidon
minelord01
Poseidon
Level 83
God Stats
7W - 12L
1,468 SR
Queue Stats
353W - 318L
1,578 Elo+
Party 1
Team Averages
Level 135
1,371 SR
1,539 Elo+

VS

Team Averages
Level 105
1,500 SR
1,548 Elo+
Mulan
Mulan
Bandit52811
Mulan
Level 69
God Stats
35W - 12L
1,720 SR
Queue Stats
82W - 57L
1,599 Elo+
Solo
Charon
Charon
Pobshi
Charon
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
808W - 753L
1,547 Elo+
Solo
Tiamat
Tiamat
StrudinTrelos
Tiamat
Level 119
God Stats
4W - 4L
1,440 SR
Queue Stats
161W - 155L
1,533 Elo+
Party 2
Hachiman
Hachiman
vKingCrimson
Hachiman
Level 112
God Stats
5W - 11L
1,389 SR
Queue Stats
195W - 191L
1,528 Elo+
Party 2
Thor
Thor
xEnmanuel
Thor
Level 123
God Stats
11W - 5L
1,449 SR
Queue Stats
223W - 224L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 5 / 3
6,279
483
3,940
13,852
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
12
1 / 2 / 2
6,960
535
5,905
10,449
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
Vigilant con
Thanatos
12
3 / 5 / 2
7,289
561
2,973
14,946
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
hinomaru
Arachne
11
2 / 7 / 1
7,130
548
8,631
14,382
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
minelord01
Poseidon
11
3 / 6 / 1
7,141
549
10,103
11,594
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 2
8,848
681
11,070
15,083
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
Pobshi
Charon
11
4 / 0 / 9
7,797
600
7,891
9,752
9,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 4
7,224
556
6,607
4,650
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
vKingCrimson
Hachiman
13
5 / 3 / 7
8,007
616
11,818
11,523
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
7 / 2 / 4
8,023
617
7,051
10,056
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
24
25
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
3
0.3
W
7
3
2
2.67
L
Ullr
1
2
2
1
W
Charon
Pobshi
Charon
4
0
9
8.5
W
1
1
4
3
L
Thanatos
Vigilant con
Thanatos
3
5
2
0.8
L
Arachne
hinomaru
Arachne
2
7
1
0.36
L
Poseidon
minelord01
Poseidon
3
6
1
0.58
W
Hachiman
vKingCrimson
Hachiman
5
3
7
2.83
W
Thor
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,552
Damage
44,437
65,223
Taken
51,064
28,998
Mitigated
31,524
18,215
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,940
801
0
1,607
13,852
10,562
0
6,591
7,175
20,140
0
W
11,070
2,232
0
8,566
15,083
10,484
234
7,826
6,851
0
58,258
L
Ullr
5,905
1,998
0
1,624
10,449
4,286
0
5,251
5,198
0
58,874
W
Charon
Pobshi
Charon
7,891
1,999
0
1,967
9,752
9,906
0
2,082
7,606
21,715
0
W
6,607
653
0
1,163
4,650
3,068
0
952
3,672
54,843
0
L
Thanatos
Vigilant con
Thanatos
2,973
1,345
0
10,191
14,946
5,695
0
846
13,977
0
47,578
L
Arachne
hinomaru
Arachne
8,631
6,011
0
2,913
14,382
5,156
0
1,583
12,799
0
41,206
L
Poseidon
minelord01
Poseidon
10,103
1,556
0
1,880
11,594
3,299
0
227
10,848
44,230
0
W
Hachiman
vKingCrimson
Hachiman
11,818
7,958
0
4,914
11,523
4,256
803
752
10,771
0
54,601
W
Thor
7,051
1,393
0
1,053
10,056
3,810
0
1,859
8,121
0
52,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,799
Gold Earned
39,899
373
Minions Killed
384
0
Camps Cleared
0
1,293,647
Distance Traveled
1,376,470
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,279
483
27
2
0
255,414
2
W
Mulan
8,848
681
83
6
0
256,212
6
L
Ullr
6,960
535
125
10
0
254,410
0
W
Charon
7,797
600
21
2
0
282,631
3
W
Tiamat
7,224
556
106
8
0
283,371
1
L
Thanatos
7,289
561
72
6
0
261,032
2
L
Arachne
7,130
548
72
6
0
299,418
3
L
Poseidon
7,141
549
77
6
0
223,373
1
W
Hachiman
8,007
616
96
7
0
243,130
0
W
Thor
8,023
617
78
6
0
311,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role