Player Matchup

Fenrir
Fenrir
Byrddsss
Fenrir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
C0VID
Mercury
Level 45
God Stats
5W - 0L
1,742 SR
Queue Stats
70W - 55L
1,593 Elo+
Party 3
Zeus
Zeus
HunBun030
Zeus
Level 123
God Stats
2W - 0L
1,726 SR
Queue Stats
74W - 72L
1,482 Elo+
Party 1
Charon
Charon
NikTakinYoCookie
Charon
Level 157
God Stats
7W - 7L
1,536 SR
Queue Stats
415W - 396L
1,545 Elo+
Party 3
Ra
Ra
bubas1208
Ra
Level 150
God Stats
7W - 1L
1,906 SR
Queue Stats
208W - 189L
1,517 Elo+
Solo
Team Averages
Level 123
1,682 SR
1,527 Elo+

VS

Team Averages
Level 130
1,563 SR
1,544 Elo+
Vulcan
Vulcan
Jorey32
Vulcan
Level 129
God Stats
5W - 8L
1,322 SR
Queue Stats
343W - 320L
1,523 Elo+
Solo
Chaac
Chaac
Paleoexplorer20
Chaac
Level 129
God Stats
10W - 2L
1,835 SR
Queue Stats
446W - 409L
1,546 Elo+
Solo
Poseidon
Poseidon
Pebble2426
Poseidon
Level 109
God Stats
32W - 31L
1,554 SR
Queue Stats
357W - 339L
1,523 Elo+
Party 2
Charon
Charon
cscarborough
Charon
Level 128
God Stats
13W - 6L
1,513 SR
Queue Stats
272W - 230L
1,578 Elo+
Solo
Thanatos
Thanatos
iAmHungies
Thanatos
Level 157
God Stats
15W - 19L
1,591 SR
Queue Stats
455W - 401L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Byrddsss
Fenrir
10
0 / 3 / 4
6,598
471
2,520
9,022
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
C0VID
Mercury
16
11 / 0 / 2
10,167
726
15,807
11,744
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
2 / 4 / 1
6,895
493
5,696
7,928
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 3
7,853
561
6,839
10,513
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 2
9,391
671
6,736
9,143
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jorey32
Vulcan
14
1 / 6 / 1
8,047
575
2,798
7,286
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 2
8,180
584
7,665
15,026
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Pebble2426
Poseidon
12
2 / 3 / 5
7,565
540
6,327
6,920
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
11
1 / 2 / 4
7,135
510
3,979
9,743
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
iAmHungies
Thanatos
14
8 / 4 / 2
8,923
637
11,602
14,686
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
18
Kills
13
13
Deaths
18
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Byrddsss
Fenrir
0
3
4
0.67
W
Mercury
C0VID
Mercury
11
0
2
12
W
Zeus
2
4
1
0.63
L
Vulcan
Jorey32
Vulcan
1
6
1
0.25
W
0
3
3
0.5
L
1
3
2
0.67
L
Poseidon
Pebble2426
Poseidon
2
3
5
1.5
W
5
3
2
2
L
Charon
1
2
4
1.5
L
Thanatos
iAmHungies
Thanatos
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,598
Damage
32,371
48,350
Taken
53,661
22,197
Mitigated
32,020
8,711
Healing
21,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Byrddsss
Fenrir
2,520
488
0
1,609
9,022
5,101
0
4,736
4,102
0
14,057
W
Mercury
C0VID
Mercury
15,807
13,471
0
1,667
11,744
4,438
59
1,835
9,724
0
88,958
W
Zeus
5,696
1,177
0
0
7,928
2,007
0
2,827
4,945
40,524
0
L
Vulcan
Jorey32
Vulcan
2,798
1,008
0
265
7,286
3,010
640
3,971
3,287
65,001
0
W
6,839
1,156
0
2,583
10,513
6,961
0
0
9,780
54,464
88
L
7,665
896
0
6,642
15,026
12,097
213
6,537
8,275
0
59,271
L
Poseidon
Pebble2426
Poseidon
6,327
546
0
981
6,920
2,677
0
2,924
3,996
53,716
0
W
6,736
930
256
2,596
9,143
3,690
188
3,224
5,873
91,964
0
L
Charon
3,979
757
0
1,892
9,743
7,781
200
2,290
7,439
21,954
0
L
Thanatos
iAmHungies
Thanatos
11,602
3,593
0
11,418
14,686
6,455
1,153
3,157
11,481
0
60,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
39,850
473
Minions Killed
436
0
Camps Cleared
0
1,519,353
Distance Traveled
1,412,052
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,598
471
29
2
0
289,619
7
W
Mercury
10,167
726
130
9
0
425,023
2
W
Zeus
6,895
493
61
4
0
270,227
1
L
Vulcan
8,047
575
120
9
0
275,318
0
W
Charon
7,853
561
97
7
0
250,235
0
L
Chaac
8,180
584
99
7
0
282,815
4
L
Poseidon
7,565
540
99
7
0
278,440
0
W
Ra
9,391
671
156
11
0
284,249
3
L
Charon
7,135
510
27
2
0
259,531
5
L
Thanatos
8,923
637
91
7
0
315,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role