Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold III
 
Rama
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze IV
DaddyDonley
Athena
Bronze IV
Level 101
God Stats
3W - 4L
1,214 SR
Queue Stats
11W - 19L
1,269 MMR
Solo
He Bo
He Bo
Gold V
IVFisher
He Bo
Gold V
Level 191
God Stats
5W - 1L
1,554 SR
Queue Stats
175W - 175L
1,204 MMR
Solo
Bakasura
Bakasura
Silver I
Tortugaguerra
Bakasura
Silver I
Level 60
God Stats
9W - 7L
1,682 SR
Queue Stats
35W - 36L
1,310 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,490 SR
1,356 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,533 SR
1,280 MMR
Fenrir
Fenrir
Silver I
Hunted Virus
Fenrir
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 366L
1,237 MMR
Solo
Medusa
Medusa
Gold V
Kittcat Cat
Medusa
Gold V
Level 125
God Stats
7W - 11L
1,377 SR
Queue Stats
130W - 145L
1,173 MMR
Party 2
Ah Puch
Ah Puch
Silver III
RogatienQC
Ah Puch
Silver III
Level 211
God Stats
3W - 3L
1,575 SR
Queue Stats
14W - 22L
1,316 MMR
Solo
Agni
Agni
Gold IV
SYNCH4044
Agni
Gold IV
Level 127
God Stats
3W - 3L
1,600 SR
Queue Stats
177W - 177L
1,537 MMR
Party 2
Mercury
Mercury
Silver I
Shadow_Sheepp
Mercury
Silver I
Level 149
God Stats
3W - 3L
1,611 SR
Queue Stats
84W - 91L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 3 / 0
5,734
717
5,602
6,021
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
9
2 / 0 / 1
5,191
649
3,808
4,296
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
1 / 0 / 2
4,941
618
1,485
5,120
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
IVFisher
He Bo
10
2 / 1 / 1
5,712
714
2,425
3,785
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Tortugaguerra
Bakasura
9
2 / 0 / 2
5,168
646
2,395
6,842
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ChaacCharonFreyaBastetJanus

VS

Bans
KaliShivaUllrNu WaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 2 / 0
4,130
516
780
4,991
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
8
0 / 1 / 0
4,578
572
3,786
4,292
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
RogatienQC
Ah Puch
9
2 / 3 / 0
5,268
659
4,016
7,718
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Agni
9
1 / 1 / 0
4,791
599
4,020
4,250
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
8
1 / 3 / 0
4,820
603
1,698
6,501
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
4
4
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
0
1
W
Rama
 
Rama
2
0
1
2.5
W
Athena
1
0
2
2
L
Fenrir
0
2
0
0
W
He Bo
IVFisher
He Bo
2
1
1
2.5
L
Medusa
0
1
0
0
L
Ah Puch
RogatienQC
Ah Puch
2
3
0
0.67
L
Agni
1
1
0
1
L
Mercury
1
3
0
0.33
W
Bakasura
Tortugaguerra
Bakasura
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
14,300
26,064
Taken
27,752
9,777
Mitigated
10,301
5,730
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,602
1,295
0
500
6,021
1,892
0
3,013
2,451
0
34,192
W
Rama
 
Rama
3,808
3,437
0
1,810
4,296
1,492
0
0
4,296
0
37,777
W
Athena
1,485
441
0
1,625
5,120
2,654
0
233
4,887
9,763
0
L
Fenrir
780
301
0
2,159
4,991
2,769
0
779
4,212
0
8,409
W
He Bo
IVFisher
He Bo
2,425
207
0
785
3,785
1,379
0
2,184
1,563
43,773
0
L
Medusa
3,786
1,269
0
949
4,292
1,383
0
520
3,772
0
32,820
L
Ah Puch
RogatienQC
Ah Puch
4,016
0
0
3,894
7,718
3,030
0
0
7,498
31,233
0
L
Agni
4,020
494
0
1,130
4,250
1,147
0
1,368
2,700
27,725
0
L
Mercury
1,698
901
0
905
6,501
1,972
0
1,079
5,200
0
27,223
W
Bakasura
Tortugaguerra
Bakasura
2,395
1,838
0
1,010
6,842
2,360
0
1,946
4,831
0
27,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
23,587
297
Minions Killed
212
0
Camps Cleared
0
887,002
Distance Traveled
848,345
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,734
717
62
8
0
169,543
0
W
Rama
5,191
649
65
8
0
154,657
2
W
Athena
4,941
618
19
2
0
178,405
3
L
Fenrir
4,130
516
18
2
0
117,921
1
W
He Bo
5,712
714
94
12
0
174,695
0
L
Medusa
4,578
572
47
6
0
155,469
1
L
Ah Puch
5,268
659
41
5
0
163,640
0
L
Agni
4,791
599
51
6
0
191,147
0
L
Mercury
4,820
603
55
7
0
220,168
1
W
Bakasura
5,168
646
57
7
0
209,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role