Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Drew4044
Horus
Level 57
God Stats
1W - 1L
1,538 SR
Queue Stats
35W - 49L
1,279 Elo+
Party 1
Camazotz
Camazotz
IssaB0T
Camazotz
Level 45
God Stats
7W - 6L
1,526 SR
Queue Stats
95W - 100L
1,380 Elo+
Solo
Janus
Janus
staceys_dad1
Janus
Level 52
God Stats
8W - 10L
1,548 SR
Queue Stats
72W - 70L
1,387 Elo+
Solo
Sobek
Sobek
toast-that-is
Sobek
Level 61
God Stats
0W - 1L
1,611 SR
Queue Stats
45W - 64L
1,277 Elo+
Party 1
Team Averages
Level 57
1,545 SR
1,365 Elo+

VS

Team Averages
Level 82
1,403 SR
1,329 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Only_Jorge
Kuzenbo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,356 Elo+
Solo
Loki
Loki
alex143250
Loki
Level 97
God Stats
20W - 32L
1,389 SR
Queue Stats
616W - 615L
1,407 Elo+
Solo
Kukulkan
Kukulkan
juniorjuice
Kukulkan
Level 60
God Stats
1W - 5L
1,281 SR
Queue Stats
34W - 57L
1,159 Elo+
Party 2
Danzaburou
Danzaburou
xFour_Twenty420x
Danzaburou
Level 68
God Stats
15W - 13L
1,345 SR
Queue Stats
85W - 98L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
3 / 5 / 0
6,622
509
7,442
9,531
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Drew4044
Horus
10
0 / 3 / 2
6,210
478
4,641
8,646
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
IssaB0T
Camazotz
12
4 / 3 / 3
7,357
566
7,308
14,377
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 1
7,806
600
7,819
7,334
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 3
5,939
457
3,253
8,876
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
5 / 2 / 3
7,660
589
8,466
10,358
3,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Only_Jorge
Kuzenbo
9
1 / 3 / 5
5,905
454
4,561
12,939
7,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
6 / 0 / 1
7,844
603
4,054
6,799
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
juniorjuice
Kukulkan
11
0 / 5 / 0
6,302
485
3,505
9,014
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
xFour_Twenty420x
Danzaburou
10
3 / 1 / 2
6,868
528
7,581
7,354
2,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
15
15
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
3
5
0
0.6
W
Xbalanque
 
Xbalanque
5
2
3
3.25
L
Horus
Drew4044
Horus
0
3
2
0.33
L
Camazotz
IssaB0T
Camazotz
4
3
3
1.83
W
Kuzenbo
Only_Jorge
Kuzenbo
1
3
5
1.17
W
6
0
1
6.5
W
Kukulkan
juniorjuice
Kukulkan
0
5
0
0
L
4
1
1
4.5
L
0
3
3
0.5
W
Danzaburou
xFour_Twenty420x
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,463
Damage
28,167
48,764
Taken
46,464
26,871
Mitigated
19,259
11,500
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
7,442
2,356
0
2,135
9,531
4,121
240
1,758
7,503
0
45,103
W
Xbalanque
 
Xbalanque
8,466
3,835
0
2,925
10,358
3,339
949
1,354
8,569
0
44,426
L
Horus
Drew4044
Horus
4,641
2,398
430
2,095
8,646
5,794
385
1,157
7,365
0
35,171
L
Camazotz
IssaB0T
Camazotz
7,308
2,284
0
5,589
14,377
5,187
0
353
13,984
0
54,414
W
Kuzenbo
Only_Jorge
Kuzenbo
4,561
1,448
58
4,465
12,939
7,596
140
2,489
10,340
14,374
0
W
4,054
721
0
250
6,799
2,416
567
766
5,880
0
56,327
W
Kukulkan
juniorjuice
Kukulkan
3,505
65
0
215
9,014
3,027
1,267
4,874
3,676
37,773
0
L
7,819
443
0
0
7,334
2,186
712
2,783
4,551
54,170
0
L
3,253
489
0
1,251
8,876
9,583
234
1,358
7,295
11,529
0
W
Danzaburou
xFour_Twenty420x
Danzaburou
7,581
3,824
140
2,842
7,354
2,881
477
994
6,319
0
41,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
34,579
287
Minions Killed
296
0
Camps Cleared
0
1,255,285
Distance Traveled
1,256,866
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,622
509
66
5
0
224,069
0
W
Xbalanque
7,660
589
67
5
0
233,071
0
L
Horus
6,210
478
52
4
0
249,824
0
L
Camazotz
7,357
566
71
5
0
301,744
0
W
Kuzenbo
5,905
454
15
1
0
260,201
1
W
Loki
7,844
603
90
7
0
289,963
1
W
Kukulkan
6,302
485
61
5
0
209,161
0
L
Janus
7,806
600
85
7
0
234,032
0
L
Sobek
5,939
457
13
1
0
245,616
0
W
Danzaburou
6,868
528
63
5
0
264,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role