Player Matchup

Ravana
Ravana
MyGameBrokeMan
Ravana
Level 66
God Stats
3W - 4L
1,569 SR
Queue Stats
79W - 115L
1,434 Elo+
Solo
Ix Chel
Ix Chel
Perjamon
Ix Chel
Level 78
God Stats
7W - 3L
1,730 SR
Queue Stats
60W - 64L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zandroid13
Kumbhakarna
Level 87
God Stats
6W - 3L
1,560 SR
Queue Stats
253W - 239L
1,411 Elo+
Party 2
Ishtar
Ishtar
jrh20
Ishtar
Level 91
God Stats
27W - 12L
1,606 SR
Queue Stats
285W - 281L
1,437 Elo+
Party 2
Nemesis
Nemesis
markstn09
Nemesis
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
181W - 169L
1,479 Elo+
Solo
Team Averages
Level 74
1,593 SR
1,445 Elo+

VS

Team Averages
Level 60
1,501 SR
1,385 Elo+
Fenrir
Fenrir
Caryatid
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,130 Elo+
Solo
Ah Puch
Ah Puch
CycloneJones_ham
Ah Puch
Level 62
God Stats
20W - 22L
1,462 SR
Queue Stats
110W - 101L
1,414 Elo+
Party 1
Arachne
Arachne
EliteSdog
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Increadabaddie
Artemis
Level 65
God Stats
3W - 3L
1,505 SR
Queue Stats
116W - 123L
1,476 Elo+
Solo
Cthulhu
Cthulhu
brewskisalotta
Cthulhu
Level 102
God Stats
15W - 6L
1,540 SR
Queue Stats
156W - 147L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,366
728
1,421
3,743
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
Perjamon
Ix Chel
6
0 / 3 / 0
3,668
611
2,515
4,391
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Zandroid13
Kumbhakarna
6
0 / 0 / 0
3,697
616
608
5,823
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
jrh20
Ishtar
4
0 / 0 / 0
3,154
526
427
1,333
343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
markstn09
Nemesis
8
3 / 0 / 0
4,994
832
3,054
4,294
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caryatid
Fenrir
6
0 / 3 / 0
3,718
620
1,443
5,151
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 2 / 0
4,417
736
3,513
4,828
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
EliteSdog
Arachne
1
0 / 0 / 0
1,185
198
0
0
0
6
0 / 0 / 0
3,836
639
2,229
2,169
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,322
554
1,808
2,562
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Caryatid
Fenrir
0
3
0
0
L
3
2
0
1.5
L
Arachne
EliteSdog
Arachne
0
0
0
0
L
0
0
0
0
W
2
0
0
2
W
Ix Chel
Perjamon
Ix Chel
0
3
0
0
W
Kumbhakarna
Zandroid13
Kumbhakarna
0
0
0
0
L
0
0
0
0
W
Ishtar
jrh20
Ishtar
0
0
0
0
W
Nemesis
markstn09
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,025
Damage
8,993
19,584
Taken
14,710
8,208
Mitigated
4,823
4,327
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Caryatid
Fenrir
1,443
633
0
778
5,151
1,443
0
0
4,786
0
15,813
L
3,513
64
0
1,693
4,828
1,503
0
1,791
2,867
21,057
0
L
Arachne
EliteSdog
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
2,229
885
0
790
2,169
617
0
418
1,606
0
16,719
W
1,421
208
0
685
3,743
1,212
0
916
2,646
0
23,393
W
Ix Chel
Perjamon
Ix Chel
2,515
410
50
350
4,391
1,430
0
2,841
1,312
18,751
0
W
Kumbhakarna
Zandroid13
Kumbhakarna
608
35
0
1,586
5,823
2,587
0
401
5,404
10,401
0
L
1,808
125
0
250
2,562
1,260
0
530
1,963
10,807
0
W
Ishtar
jrh20
Ishtar
427
384
0
214
1,333
343
0
163
1,130
0
10,304
W
Nemesis
markstn09
Nemesis
3,054
1,173
0
1,442
4,294
2,636
0
455
3,771
0
23,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,879
Gold Earned
16,478
149
Minions Killed
122
0
Camps Cleared
0
569,589
Distance Traveled
501,029
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,718
620
33
6
0
138,691
0
L
Ah Puch
4,417
736
45
8
0
111,232
0
L
Arachne
1,185
198
0
0
0
0
0
L
Artemis
3,836
639
34
6
0
109,591
0
W
Ravana
4,366
728
38
6
0
144,042
0
W
Ix Chel
3,668
611
40
7
0
125,349
2
W
Kumbhakarna
3,697
616
8
1
0
119,658
2
L
Cthulhu
3,322
554
10
2
0
141,515
2
W
Ishtar
3,154
526
20
3
0
63,540
0
W
Nemesis
4,994
832
43
7
0
117,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role