Player Matchup

Freya
Freya
ChickenPeople5
Freya
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
307W - 280L
1,619 Elo+
Party 2
Fenrir
Fenrir
DEITANOOBAO
Fenrir
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Surtr
Surtr
RusticRonin4624
Surtr
Level 45
God Stats
11W - 11L
1,500 SR
Queue Stats
293W - 274L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SenjuAnubis
Morgan Le Fay
Level 52
God Stats
5W - 7L
1,333 SR
Queue Stats
70W - 85L
1,378 Elo+
Solo
Geb
Geb
iamlowtiergod
Geb
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
48W - 45L
1,416 Elo+
Party 2
Team Averages
Level 54
1,422 SR
1,466 Elo+

VS

Team Averages
Level 56
1,568 SR
1,488 Elo+
Cerberus
Cerberus
H0TSlice
Cerberus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 91L
1,500 Elo+
Party 1
Ishtar
Ishtar
Jackr1pper
Ishtar
Level 39
God Stats
12W - 16L
1,547 SR
Queue Stats
63W - 88L
1,365 Elo+
Solo
Anubis
Anubis
JohnDaFish
Anubis
Level 118
God Stats
11W - 6L
1,819 SR
Queue Stats
314W - 277L
1,549 Elo+
Solo
Mercury
Mercury
OhanaSmite
Mercury
Level 49
God Stats
11W - 4L
1,824 SR
Queue Stats
68W - 47L
1,544 Elo+
Party 1
Chaac
Chaac
kellda
Chaac
Level 46
God Stats
1W - 3L
1,152 SR
Queue Stats
87W - 88L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,504
584
1,818
1,876
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
5
0 / 3 / 0
3,454
576
683
5,849
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 0
4,543
757
4,476
5,952
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SenjuAnubis
Morgan Le Fay
4
0 / 2 / 0
3,067
511
1,010
2,712
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,633
606
1,042
3,725
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
H0TSlice
Cerberus
6
0 / 0 / 1
3,763
627
1,437
4,627
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Jackr1pper
Ishtar
6
0 / 0 / 1
3,470
578
1,064
1,974
607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
JohnDaFish
Anubis
7
4 / 0 / 1
4,696
783
3,776
3,268
1,463
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
OhanaSmite
Mercury
7
2 / 0 / 2
4,666
778
2,428
4,070
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
kellda
Chaac
7
0 / 2 / 0
3,759
627
2,288
6,676
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Fenrir
0
3
0
0
W
Cerberus
H0TSlice
Cerberus
0
0
1
0.5
W
Ishtar
Jackr1pper
Ishtar
0
0
1
0.5
W
Anubis
JohnDaFish
Anubis
4
0
1
4.5
W
Mercury
OhanaSmite
Mercury
2
0
2
3
L
2
1
0
2
L
Morgan Le Fay
SenjuAnubis
Morgan Le Fay
0
2
0
0
L
0
1
0
0
W
Chaac
kellda
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,029
Damage
10,993
20,114
Taken
20,615
7,339
Mitigated
8,013
4,776
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,818
559
0
640
1,876
555
0
552
1,324
16,768
0
L
Fenrir
683
503
0
808
5,849
1,366
0
1,911
3,938
0
14,116
W
Cerberus
H0TSlice
Cerberus
1,437
0
0
1,735
4,627
2,104
0
1,813
2,592
10,017
0
W
Ishtar
Jackr1pper
Ishtar
1,064
587
0
884
1,974
607
0
791
1,149
0
13,769
W
Anubis
JohnDaFish
Anubis
3,776
567
0
1,903
3,268
1,463
0
779
2,411
28,982
0
W
Mercury
OhanaSmite
Mercury
2,428
1,580
0
960
4,070
1,132
465
138
3,892
0
18,712
L
4,476
2,141
0
2,111
5,952
2,786
0
0
5,952
237
28,512
L
Morgan Le Fay
SenjuAnubis
Morgan Le Fay
1,010
205
0
500
2,712
633
0
1,104
1,608
6,712
0
L
1,042
90
0
717
3,725
1,999
0
1,646
2,079
6,383
0
W
Chaac
kellda
Chaac
2,288
901
0
2,715
6,676
2,707
0
106
6,570
0
21,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
20,354
140
Minions Killed
174
0
Camps Cleared
0
571,717
Distance Traveled
617,166
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,504
584
39
7
0
121,438
0
L
Fenrir
3,454
576
27
5
0
111,465
0
W
Cerberus
3,763
627
25
4
0
119,784
0
W
Ishtar
3,470
578
28
5
0
121,410
0
W
Anubis
4,696
783
47
8
0
112,354
0
W
Mercury
4,666
778
43
7
0
138,506
0
L
Surtr
4,543
757
51
9
0
121,129
0
L
Morgan Le Fay
3,067
511
15
3
0
83,065
1
L
Geb
3,633
606
8
1
0
134,620
0
W
Chaac
3,759
627
31
5
0
125,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role