Player Matchup

Fenrir
Fenrir
Hiro_reborn69
Fenrir
Level 116
God Stats
20W - 19L
1,588 SR
Queue Stats
351W - 321L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
PounDTrash52
Sun Wukong
Level 127
God Stats
52W - 29L
1,613 SR
Queue Stats
1,400W - 1,417L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
QuicknEZ
Heimdallr
Level 155
God Stats
5W - 1L
1,764 SR
Queue Stats
123W - 101L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
cHiKo-Mob_52
Zhong Kui
Level 105
God Stats
52W - 45L
1,546 SR
Queue Stats
805W - 777L
1,513 Elo+
Party 1
Geb
Geb
oX0Ne
Geb
Level 91
God Stats
3W - 0L
1,762 SR
Queue Stats
69W - 45L
1,570 Elo+
Solo
Team Averages
Level 119
1,654 SR
1,535 Elo+

VS

Team Averages
Level 85
1,501 SR
1,464 Elo+
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bvtterr
Thanatos
Level 87
God Stats
3W - 4L
1,328 SR
Queue Stats
40W - 46L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
Ceznl
Guan Yu
Level 86
God Stats
1W - 3L
1,335 SR
Queue Stats
55W - 69L
1,459 Elo+
Party 2
Anhur
Anhur
Elite1301
Anhur
Level 102
God Stats
5W - 3L
1,841 SR
Queue Stats
87W - 96L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
jacedaballer
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,892
493
4,062
10,984
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
PounDTrash52
Sun Wukong
15
4 / 1 / 1
9,824
614
12,722
14,379
15,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
QuicknEZ
Heimdallr
15
0 / 1 / 1
8,707
544
5,631
6,722
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
cHiKo-Mob_52
Zhong Kui
14
4 / 1 / 1
8,865
554
12,029
11,481
8,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Geb
oX0Ne
Geb
12
2 / 0 / 1
8,006
500
4,035
7,928
5,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 0 / 2
7,257
454
2,227
11,969
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Bvtterr
Thanatos
14
3 / 2 / 0
8,297
519
4,670
11,866
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Ceznl
Guan Yu
12
0 / 4 / 1
7,352
460
8,694
14,413
15,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
Elite1301
Anhur
14
1 / 0 / 1
8,155
510
5,457
10,460
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
jacedaballer
Kukulkan
11
0 / 5 / 0
6,603
413
5,538
7,936
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
11
Kills
4
4
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
2
1
L
Thanatos
Bvtterr
Thanatos
3
2
0
1.5
L
Guan Yu
Ceznl
Guan Yu
0
4
1
0.13
L
Anhur
Elite1301
Anhur
1
0
1
1.5
W
1
1
1
1.5
W
Sun Wukong
PounDTrash52
Sun Wukong
4
1
1
4.5
W
Heimdallr
QuicknEZ
Heimdallr
0
1
1
0.5
W
Zhong Kui
cHiKo-Mob_52
Zhong Kui
4
1
1
4.5
L
Kukulkan
jacedaballer
Kukulkan
0
5
0
0
W
Geb
oX0Ne
Geb
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,479
Damage
26,586
51,494
Taken
56,644
37,311
Mitigated
36,511
19,990
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,227
352
308
2,733
11,969
9,919
0
5,281
6,688
15,803
0
L
Thanatos
Bvtterr
Thanatos
4,670
1,062
0
7,281
11,866
4,993
0
3,784
8,082
0
64,429
L
Guan Yu
Ceznl
Guan Yu
8,694
2,089
26
1,527
14,413
15,077
0
691
13,722
0
54,775
L
Anhur
Elite1301
Anhur
5,457
2,576
0
5,870
10,460
3,770
438
1,590
8,870
0
72,544
W
4,062
636
0
3,023
10,984
4,646
0
736
10,248
0
73,118
W
Sun Wukong
PounDTrash52
Sun Wukong
12,722
2,771
0
3,980
14,379
15,791
446
558
13,821
215
87,505
W
Heimdallr
QuicknEZ
Heimdallr
5,631
3,226
0
2,791
6,722
2,945
666
126
6,596
0
77,098
W
Zhong Kui
cHiKo-Mob_52
Zhong Kui
12,029
950
0
6,347
11,481
8,321
599
5,479
6,002
75,143
0
L
Kukulkan
jacedaballer
Kukulkan
5,538
388
0
0
7,936
2,752
0
4,933
3,003
46,814
0
W
Geb
oX0Ne
Geb
4,035
422
1,604
2,245
7,928
5,608
0
866
7,062
21,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
37,664
495
Minions Killed
432
0
Camps Cleared
0
1,584,895
Distance Traveled
1,593,554
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,257
454
17
1
0
351,525
6
L
Thanatos
8,297
519
96
6
0
378,566
0
L
Guan Yu
7,352
460
96
6
0
298,920
0
L
Anhur
8,155
510
125
8
0
259,397
0
W
Fenrir
7,892
493
97
6
0
368,097
3
W
Sun Wukong
9,824
614
123
8
0
288,501
3
W
Heimdallr
8,707
544
131
8
0
300,139
2
W
Zhong Kui
8,865
554
122
8
0
283,177
0
L
Kukulkan
6,603
413
98
6
0
305,146
0
W
Geb
8,006
500
22
1
0
344,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role