Player Matchup

Odin
Odin
BohicaBolly
Odin
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 30L
1,447 Elo+
Party 3
Mercury
Mercury
Castreek
Mercury
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 26L
1,619 Elo+
Solo
Poseidon
Poseidon
PericoPapii3422
Poseidon
Level 22
God Stats
2W - 1L
1,225 SR
Queue Stats
118W - 138L
1,407 Elo+
Party 3
Sylvanus
Sylvanus
TastyFrootloop
Sylvanus
Level 24
God Stats
7W - 3L
1,822 SR
Queue Stats
38W - 31L
1,436 Elo+
Solo
Neith
Neith
Wattesito
Neith
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 180L
1,434 Elo+
Solo
Team Averages
Level 27
1,509 SR
1,469 Elo+

VS

Team Averages
Level 48
1,595 SR
1,553 Elo+
Danzaburou
Danzaburou
FUImAPotato
Danzaburou
Level 27
God Stats
10W - 15L
1,434 SR
Queue Stats
13W - 24L
1,331 Elo+
Party 1
Thanatos
Thanatos
Ryuujin233
Thanatos
Level 66
God Stats
24W - 30L
1,547 SR
Queue Stats
75W - 82L
1,461 Elo+
Party 1
Hercules
Hercules
SMGJADE
Hercules
Level 100
God Stats
12W - 6L
1,769 SR
Queue Stats
224W - 145L
1,686 Elo+
Party 2
Freya
Freya
WarlordTonzi
Freya
Level 16
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 3L
1,789 Elo+
Party 2
Yemoja
Yemoja
batpigboris13
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
8,230
748
6,611
11,535
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Castreek
Mercury
15
5 / 3 / 9
8,267
752
8,829
9,863
4,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
14
2 / 3 / 11
8,030
730
10,057
10,025
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
15
5 / 2 / 13
9,285
844
7,854
13,250
13,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Wattesito
Neith
17
7 / 0 / 11
9,713
883
13,810
8,258
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FUImAPotato
Danzaburou
13
0 / 7 / 4
7,695
700
4,612
12,681
5,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Ryuujin233
Thanatos
14
3 / 6 / 0
8,052
732
6,869
12,744
5,744
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SMGJADE
Hercules
14
4 / 4 / 1
7,918
720
13,219
15,480
15,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
7,199
654
8,850
10,981
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 4
8,127
739
3,865
10,261
8,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
24
Kills
8
8
Deaths
25
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Mercury
Castreek
Mercury
5
3
9
3.17
L
Danzaburou
FUImAPotato
Danzaburou
0
7
4
0.29
W
Poseidon
2
3
11
2.5
L
Thanatos
Ryuujin233
Thanatos
3
6
0
0.5
L
Hercules
SMGJADE
Hercules
4
4
1
1.13
W
Sylvanus
5
2
13
5.75
L
0
5
2
0.2
W
Neith
Wattesito
Neith
7
0
11
12.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,161
Damage
37,415
52,931
Taken
62,147
37,109
Mitigated
39,116
18,975
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,611
1,382
0
3,012
11,535
10,845
565
3,930
7,456
0
10,245
W
Mercury
Castreek
Mercury
8,829
3,394
0
639
9,863
4,359
233
1,019
8,828
0
19,096
L
Danzaburou
FUImAPotato
Danzaburou
4,612
1,526
0
1,677
12,681
5,105
1,273
3,269
9,307
0
29,169
W
Poseidon
10,057
1,497
0
1,927
10,025
4,115
1,084
2,498
7,439
32,428
0
L
Thanatos
Ryuujin233
Thanatos
6,869
2,440
0
2,871
12,744
5,744
791
3,328
9,285
0
18,880
L
Hercules
SMGJADE
Hercules
13,219
2,865
0
2,295
15,480
15,110
546
4,900
10,363
0
25,811
W
Sylvanus
7,854
2,236
4,598
5,276
13,250
13,169
174
3,769
9,153
16,673
0
L
8,850
2,006
0
1,355
10,981
5,075
608
2,639
8,198
20,698
0
W
Neith
Wattesito
Neith
13,810
5,633
0
3,523
8,258
4,621
2,614
804
7,340
0
50,239
L
3,865
1,327
5,201
1,698
10,261
8,082
25
3,775
6,393
12,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
38,991
192
Minions Killed
179
0
Camps Cleared
0
1,107,018
Distance Traveled
1,018,365
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,230
748
8
1
0
231,906
0
W
Mercury
8,267
752
17
2
0
256,450
0
L
Danzaburou
7,695
700
49
4
0
189,451
0
W
Poseidon
8,030
730
50
5
0
203,182
0
L
Thanatos
8,052
732
29
3
0
209,590
0
L
Hercules
7,918
720
41
4
0
211,313
0
W
Sylvanus
9,285
844
25
2
0
206,172
1
L
Freya
7,199
654
39
4
0
215,277
0
W
Neith
9,713
883
92
8
0
209,308
0
L
Yemoja
8,127
739
21
2
0
192,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role