Player Matchup

Cabrakan
Cabrakan
DiegoRamC
Cabrakan
Level 21
God Stats
1W - 1L
1,256 SR
Queue Stats
99W - 100L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
NewHarpy
Sun Wukong
Level 94
God Stats
4W - 0L
1,914 SR
Queue Stats
155W - 147L
1,508 Elo+
Solo
Ullr
Ullr
Purplebud61
Ullr
Level 105
God Stats
2W - 3L
1,498 SR
Queue Stats
82W - 93L
1,489 Elo+
Solo
Hera
Hera
Razier139
Hera
Level 28
God Stats
2W - 4L
1,735 SR
Queue Stats
164W - 164L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
Tanjioooo
Kukulkan
Level 122
God Stats
3W - 1L
1,717 SR
Queue Stats
272W - 270L
1,543 Elo+
Party 1
Team Averages
Level 74
1,624 SR
1,521 Elo+

VS

Team Averages
Level 89
1,496 SR
1,475 Elo+
Ne Zha
Ne Zha
KodiCoco
Ne Zha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
NinthCashew6
Kumbhakarna
Level 67
God Stats
2W - 2L
1,623 SR
Queue Stats
150W - 146L
1,545 Elo+
Solo
Sobek
Sobek
alfre_dcc98
Sobek
Level 85
God Stats
1W - 2L
1,355 SR
Queue Stats
54W - 50L
1,487 Elo+
Solo
Nemesis
Nemesis
catpewbsONmychin
Nemesis
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 211L
1,505 Elo+
Solo
Nox
Nox
thrumple
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DiegoRamC
Cabrakan
14
2 / 3 / 11
8,820
882
5,069
11,313
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
NewHarpy
Sun Wukong
16
5 / 1 / 14
9,217
922
11,148
11,311
8,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 12
8,819
882
10,791
10,273
4,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
16
1 / 1 / 14
8,879
888
11,596
5,649
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Tanjioooo
Kukulkan
16
9 / 1 / 11
9,550
955
14,625
3,947
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KodiCoco
Ne Zha
12
1 / 4 / 4
7,482
748
7,850
11,552
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
NinthCashew6
Kumbhakarna
11
1 / 6 / 4
6,772
677
4,094
17,523
13,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 4 / 2
7,283
728
5,721
12,683
13,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 4 / 6
7,010
701
5,775
10,220
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 4
7,772
777
9,454
8,733
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
21
Kills
6
9
Deaths
21
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DiegoRamC
Cabrakan
2
3
11
2.5
L
Ne Zha
KodiCoco
Ne Zha
1
4
4
0.75
W
Sun Wukong
NewHarpy
Sun Wukong
5
1
14
12
L
Kumbhakarna
NinthCashew6
Kumbhakarna
1
6
4
0.5
W
4
3
12
3.33
W
Hera
1
1
14
8
W
Kukulkan
Tanjioooo
Kukulkan
9
1
11
14.5
L
2
4
2
0.75
L
0
4
6
0.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
32,894
42,493
Taken
60,711
33,075
Mitigated
50,523
15,960
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DiegoRamC
Cabrakan
5,069
611
2,032
2,098
11,313
14,639
412
5,915
5,094
6,009
0
L
Ne Zha
KodiCoco
Ne Zha
7,850
1,317
871
999
11,552
12,258
0
6,146
5,406
0
15,927
W
Sun Wukong
NewHarpy
Sun Wukong
11,148
1,645
2,986
5,213
11,311
8,854
1,219
4,479
6,679
0
21,630
L
Kumbhakarna
NinthCashew6
Kumbhakarna
4,094
177
407
1,841
17,523
13,879
0
7,405
10,118
7,299
0
W
10,791
5,708
939
1,219
10,273
4,869
711
4,384
5,799
0
19,898
W
Hera
11,596
3,101
401
252
5,649
2,634
728
2,466
3,146
27,025
0
W
Kukulkan
Tanjioooo
Kukulkan
14,625
968
231
589
3,947
2,079
435
1,440
2,467
29,957
0
L
5,721
55
798
2,622
12,683
13,296
0
8,454
4,229
15,406
0
L
5,775
2,248
1,554
1,565
10,220
6,522
0
5,266
4,954
39
14,632
L
9,454
231
635
1,567
8,733
4,568
0
4,019
4,714
22,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
36,319
126
Minions Killed
94
0
Camps Cleared
0
980,895
Distance Traveled
936,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,820
882
6
1
0
191,501
0
L
Ne Zha
7,482
748
24
2
0
191,908
0
W
Sun Wukong
9,217
922
23
2
0
203,550
0
L
Kumbhakarna
6,772
677
6
1
0
183,087
0
W
Ullr
8,819
882
23
2
0
187,386
0
W
Hera
8,879
888
46
5
0
198,985
0
W
Kukulkan
9,550
955
28
3
0
199,473
0
L
Sobek
7,283
728
23
2
0
179,650
0
L
Nemesis
7,010
701
15
2
0
180,816
0
L
Nox
7,772
777
26
3
0
200,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role