Player Matchup

Athena
Athena
AnOperatingPanda
Athena
Level 109
God Stats
10W - 6L
1,628 SR
Queue Stats
222W - 189L
1,553 Elo+
Party 2
Nike
Nike
BinaryHickory87
Nike
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 134L
1,571 Elo+
Party 2
Tiamat
Tiamat
Blackhand590
Tiamat
Level 143
God Stats
0W - 5L
1,276 SR
Queue Stats
59W - 64L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
Nannosphere
Ratatoskr
Level 123
God Stats
4W - 3L
1,796 SR
Queue Stats
31W - 42L
1,189 Elo+
Solo
Chernobog
Chernobog
gordito99
Chernobog
Level 139
God Stats
2W - 1L
1,536 SR
Queue Stats
162W - 141L
1,581 Elo+
Party 2
Team Averages
Level 128
1,547 SR
1,476 Elo+

VS

Team Averages
Level 113
1,449 SR
1,497 Elo+
Surtr
Surtr
BigDracoAdam
Surtr
Level 64
God Stats
4W - 2L
1,518 SR
Queue Stats
5W - 5L
1,511 Elo+
Party 1
Bakasura
Bakasura
PhAnT0M000
Bakasura
Level 126
God Stats
5W - 4L
1,148 SR
Queue Stats
96W - 90L
1,473 Elo+
Party 1
Vulcan
Vulcan
RaZoR PaRaDoX
Vulcan
Level 107
God Stats
30W - 18L
1,532 SR
Queue Stats
85W - 74L
1,532 Elo+
Party 1
Freya
Freya
RaZoR VoLTiK
Freya
Level 145
God Stats
11W - 2L
1,500 SR
Queue Stats
81W - 88L
1,466 Elo+
Party 1
Bacchus
Bacchus
ThanosWasRightxD
Bacchus
Level 124
God Stats
10W - 10L
1,546 SR
Queue Stats
597W - 583L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,095
463
1,969
9,504
6,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
6,168
561
5,265
11,188
6,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tiamat
10
1 / 6 / 2
5,635
512
4,788
9,195
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Nannosphere
Ratatoskr
10
4 / 4 / 0
6,214
565
2,778
9,254
3,230
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
gordito99
Chernobog
10
0 / 2 / 1
5,696
518
2,865
7,082
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,788
617
6,324
8,328
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
PhAnT0M000
Bakasura
13
9 / 0 / 2
8,160
742
8,006
10,162
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 3
6,536
594
5,928
6,933
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 0 / 2
7,471
679
4,210
6,051
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 8
7,561
687
5,818
8,400
8,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
17
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
1
2
2
L
1
1
2
2
L
Tiamat
1
6
2
0.33
L
Ratatoskr
Nannosphere
Ratatoskr
4
4
0
1
W
Bakasura
PhAnT0M000
Bakasura
9
0
2
10
W
2
5
3
0.7
W
1
0
2
2
W
4
0
8
8
L
Chernobog
gordito99
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
30,286
46,223
Taken
39,874
23,474
Mitigated
22,573
12,893
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,969
474
206
2,197
9,504
6,602
0
3,987
5,073
11,150
0
W
6,324
3,055
0
1,787
8,328
4,428
907
421
7,907
495
41,062
L
5,265
1,263
0
3,229
11,188
6,039
0
1,085
9,497
0
44,660
L
Tiamat
4,788
451
0
1,765
9,195
4,980
0
3,932
4,750
31,003
0
L
Ratatoskr
Nannosphere
Ratatoskr
2,778
647
0
2,061
9,254
3,230
0
2,632
6,172
0
28,284
W
Bakasura
PhAnT0M000
Bakasura
8,006
5,551
0
2,798
10,162
4,231
223
1,418
8,744
0
55,994
W
5,928
759
0
250
6,933
2,827
0
2,562
4,371
38,473
0
W
4,210
1,554
0
4,305
6,051
2,776
0
303
5,748
62,031
0
W
5,818
1,034
0
2,067
8,400
8,311
0
2,316
6,084
16,753
0
L
Chernobog
gordito99
Chernobog
2,865
1,595
0
3,435
7,082
2,623
0
4,118
2,944
0
41,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
36,516
287
Minions Killed
345
0
Camps Cleared
0
1,122,603
Distance Traveled
1,257,965
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,095
463
25
2
0
230,501
0
W
Surtr
6,788
617
77
7
0
223,659
0
L
Nike
6,168
561
78
7
0
207,500
5
L
Tiamat
5,635
512
61
6
0
219,419
1
L
Ratatoskr
6,214
565
51
5
0
260,831
5
W
Bakasura
8,160
742
92
8
0
298,220
1
W
Vulcan
6,536
594
62
6
0
239,027
0
W
Freya
7,471
679
103
9
0
220,716
1
W
Bacchus
7,561
687
11
1
0
276,343
6
L
Chernobog
5,696
518
72
7
0
204,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role