Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
GigaChadRizzGod
Chang'e
Level 126
God Stats
14W - 2L
1,774 SR
Queue Stats
234W - 208L
1,528 Elo+
Party 3
Neith
Neith
Seanooo
Neith
Level 18
God Stats
2W - 2L
1,431 SR
Queue Stats
15W - 10L
1,528 Elo+
Party 3
Serqet
Serqet
TheIroXD
Serqet
Level 123
God Stats
8W - 15L
1,329 SR
Queue Stats
329W - 320L
1,458 Elo+
Solo
Ymir
Ymir
raspymarty
Ymir
Level 29
God Stats
2W - 4L
1,134 SR
Queue Stats
170W - 202L
1,390 Elo+
Party 2
Team Averages
Level 84
1,434 SR
1,481 Elo+

VS

Team Averages
Level 122
1,588 SR
1,443 Elo+
Neith
Neith
C O lB A ii lN
Neith
Level 146
God Stats
17W - 22L
1,482 SR
Queue Stats
65W - 69L
1,472 Elo+
Solo
Mercury
Mercury
HeyySiri--
Mercury
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 138L
1,421 Elo+
Solo
Discordia
Discordia
LePandaMedic
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,448 Elo+
Party 1
Khepri
Khepri
MrFrenesick
Khepri
Level 143
God Stats
3W - 2L
1,729 SR
Queue Stats
266W - 267L
1,454 Elo+
Solo
Chaac
Chaac
puƒƒerz
Chaac
Level 108
God Stats
9W - 4L
1,730 SR
Queue Stats
40W - 34L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 4 / 5
6,938
534
7,520
10,454
6,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 3 / 2
8,653
666
10,834
11,387
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Seanooo
Neith
12
0 / 1 / 3
6,369
490
4,980
9,359
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
TheIroXD
Serqet
14
5 / 2 / 4
8,237
634
7,941
10,349
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 10 / 2
5,497
423
1,067
14,361
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,800
523
6,787
9,690
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
HeyySiri--
Mercury
11
7 / 4 / 2
7,485
576
6,491
11,780
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
LePandaMedic
Discordia
11
2 / 6 / 2
6,525
502
4,697
7,170
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
10
2 / 1 / 8
6,715
517
3,823
7,768
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
puƒƒerz
Chaac
12
4 / 1 / 6
7,319
563
9,201
11,801
11,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
15
Kills
17
20
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
4
5
0.88
L
2
3
2
1
W
8
3
2
3
L
Mercury
HeyySiri--
Mercury
7
4
2
2
L
Discordia
LePandaMedic
Discordia
2
6
2
0.5
L
Khepri
2
1
8
6
W
Neith
Seanooo
Neith
0
1
3
1.5
W
Serqet
TheIroXD
Serqet
5
2
4
3.5
L
Chaac
puƒƒerz
Chaac
4
1
6
7
W
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
30,999
55,910
Taken
48,209
31,141
Mitigated
26,959
11,171
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,520
3,032
0
3,078
10,454
6,208
306
1,618
8,774
0
50,312
L
6,787
1,876
0
2,285
9,690
3,109
762
1,075
8,465
0
47,613
W
10,834
824
840
3,942
11,387
4,504
0
2,998
7,987
61,724
0
L
Mercury
HeyySiri--
Mercury
6,491
3,421
0
2,755
11,780
3,529
0
1,495
9,787
0
35,450
L
Discordia
LePandaMedic
Discordia
4,697
227
0
375
7,170
2,454
0
4,166
2,565
42,650
0
L
Khepri
3,823
671
0
1,483
7,768
6,599
0
2,866
4,512
16,093
389
W
Neith
Seanooo
Neith
4,980
2,430
0
2,561
9,359
3,426
112
1,028
8,323
0
38,987
W
Serqet
TheIroXD
Serqet
7,941
2,254
0
510
10,349
4,972
0
810
9,499
0
61,489
L
Chaac
puƒƒerz
Chaac
9,201
1,097
0
2,114
11,801
11,268
0
1,640
9,551
0
44,394
W
1,067
550
0
240
14,361
12,031
36
1,125
13,196
2,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,694
Gold Earned
34,844
315
Minions Killed
274
0
Camps Cleared
0
1,345,754
Distance Traveled
1,297,155
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,938
534
58
4
0
205,554
0
L
Neith
6,800
523
75
6
0
221,201
0
W
Chang'e
8,653
666
111
9
0
288,972
3
L
Mercury
7,485
576
57
4
0
305,799
0
L
Discordia
6,525
502
75
6
0
243,669
0
L
Khepri
6,715
517
11
1
0
256,530
0
W
Neith
6,369
490
50
4
0
251,139
0
W
Serqet
8,237
634
91
7
0
319,181
0
L
Chaac
7,319
563
56
4
0
269,956
3
W
Ymir
5,497
423
5
0
0
280,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role