Player Matchup

Raijin
Raijin
 
Raijin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
LordSeven-_-
He Bo
Level 43
God Stats
12W - 7L
1,853 SR
Queue Stats
129W - 134L
1,428 Elo+
Party 2
Discordia
Discordia
Orrin-_-
Discordia
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 113L
1,406 Elo+
Party 2
Medusa
Medusa
petotota24
Medusa
Level 11
God Stats
2W - 0L
1,660 SR
Queue Stats
10W - 11L
1,246 Elo+
Party 1
Team Averages
Level 70
1,603 SR
1,416 Elo+

VS

Team Averages
Level 75
1,457 SR
1,386 Elo+
Cu Chulainn
Cu Chulainn
AHHH STINKY
Cu Chulainn
Level 107
God Stats
3W - 1L
1,867 SR
Queue Stats
124W - 118L
1,468 Elo+
Party 4
Ymir
Ymir
Altered Prefix
Ymir
Level 109
God Stats
1W - 6L
1,220 SR
Queue Stats
30W - 36L
1,425 Elo+
Party 4
Nemesis
Nemesis
G2TSM-Echo
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,125 Elo+
Party 3
Izanami
Izanami
O King Colee
Izanami
Level 32
God Stats
4W - 6L
1,458 SR
Queue Stats
49W - 56L
1,413 Elo+
Party 4
Anubis
Anubis
rouge assasain4
Anubis
Level 9
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 0 / 4
7,234
658
9,236
7,595
4,256
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
 
Kuzenbo
10
2 / 1 / 4
5,661
515
5,926
8,565
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 2
7,517
683
1,884
5,118
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Orrin-_-
Discordia
11
7 / 1 / 2
7,180
653
8,159
5,105
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
petotota24
Medusa
11
2 / 1 / 2
6,228
566
4,861
5,642
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AHHH STINKY
Cu Chulainn
8
0 / 4 / 0
5,445
495
3,828
10,930
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 0
5,132
467
1,056
8,438
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
G2TSM-Echo
Nemesis
8
2 / 1 / 1
5,395
490
2,000
9,200
5,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
O King Colee
Izanami
9
1 / 3 / 0
5,476
498
4,638
6,358
2,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 8 / 2
4,738
431
2,770
8,811
3,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
4
6
W
Kuzenbo
 
Kuzenbo
2
1
4
4
L
Cu Chulainn
AHHH STINKY
Cu Chulainn
0
4
0
0
L
0
2
0
0
L
Nemesis
G2TSM-Echo
Nemesis
2
1
1
2.5
W
3
0
2
4
L
Izanami
O King Colee
Izanami
1
3
0
0.33
W
Discordia
Orrin-_-
Discordia
7
1
2
8
W
Medusa
petotota24
Medusa
2
1
2
3
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
14,292
32,025
Taken
43,737
14,811
Mitigated
22,678
11,004
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,236
1,454
0
3,679
7,595
4,256
396
38
7,557
53,525
316
W
Kuzenbo
 
Kuzenbo
5,926
1,663
248
2,039
8,565
5,511
246
1,626
6,939
19,620
0
L
Cu Chulainn
AHHH STINKY
Cu Chulainn
3,828
906
0
1,725
10,930
5,507
0
7,535
3,269
0
37,089
L
1,056
172
125
2,196
8,438
5,791
52
4,629
3,496
9,508
0
L
Nemesis
G2TSM-Echo
Nemesis
2,000
851
0
387
9,200
5,789
0
3,845
5,316
0
26,618
W
1,884
371
0
2,746
5,118
1,519
0
64
5,054
57,967
0
L
Izanami
O King Colee
Izanami
4,638
3,407
0
1,470
6,358
2,112
52
1,470
4,713
0
45,370
W
Discordia
Orrin-_-
Discordia
8,159
914
0
0
5,105
1,224
337
1,958
3,147
37,424
0
W
Medusa
petotota24
Medusa
4,861
1,779
0
2,292
5,642
2,301
376
140
5,502
0
43,188
L
2,770
391
0
372
8,811
3,479
0
6,638
2,054
16,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
26,186
323
Minions Killed
212
0
Camps Cleared
0
1,131,630
Distance Traveled
1,057,620
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,234
658
87
8
0
196,970
3
W
Kuzenbo
5,661
515
30
3
0
245,836
2
L
Cu Chulainn
5,445
495
52
5
0
192,715
0
L
Ymir
5,132
467
13
1
0
214,737
1
L
Nemesis
5,395
490
48
4
0
251,728
4
W
He Bo
7,517
683
91
8
0
257,973
2
L
Izanami
5,476
498
84
8
0
198,961
0
W
Discordia
7,180
653
56
5
0
237,672
0
W
Medusa
6,228
566
59
5
0
193,179
0
L
Anubis
4,738
431
15
1
0
199,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role