Player Matchup

Achilles
Achilles
Bopsss
Achilles
Level 45
God Stats
0W - 2L
1,248 SR
Queue Stats
81W - 102L
1,334 Elo+
Party 2
Osiris
Osiris
Nexon144
Osiris
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,046 Elo+
Party 2
Ra
Ra
YasuoOTPonly
Ra
Level 16
God Stats
5W - 5L
1,455 SR
Queue Stats
20W - 28L
1,217 Elo+
Party 2
Team Averages
Level 25
1,401 SR
1,199 Elo+

VS

Team Averages
Level 109
1,589 SR
1,509 Elo+
Kukulkan
Kukulkan
I-ImNotToxic-l
Kukulkan
Level 99
God Stats
5W - 2L
1,791 SR
Queue Stats
228W - 210L
1,546 Elo+
Party 1
Set
Set
Lztrelll
Set
Level 82
God Stats
7W - 4L
1,536 SR
Queue Stats
218W - 204L
1,546 Elo+
Party 1
Nox
Nox
x-Eedot-
Nox
Level 145
God Stats
38W - 33L
1,440 SR
Queue Stats
313W - 328L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bopsss
Achilles
10
1 / 3 / 0
7,190
654
5,624
14,464
13,646
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Nexon144
Osiris
9
0 / 4 / 1
6,950
632
3,249
12,600
11,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 0
6,944
631
3,487
9,088
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 0 / 9
9,579
871
13,382
4,743
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 3
9,827
893
13,829
6,607
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 13
8,297
754
3,961
9,177
7,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bopsss
Achilles
1
3
0
0.33
W
Kukulkan
4
0
9
8.5
W
9
0
3
10.5
L
Osiris
Nexon144
Osiris
0
4
1
0.13
L
0
6
0
0
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,360
Damage
31,172
36,152
Taken
20,527
28,429
Mitigated
15,461
5,545
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bopsss
Achilles
5,624
970
0
2,823
14,464
13,646
0
6,308
7,699
0
16,655
W
Kukulkan
13,382
1,258
0
1,240
4,743
2,210
385
727
4,016
59,927
0
W
13,829
6,003
0
3,277
6,607
5,540
907
1,175
5,432
0
39,870
L
Osiris
Nexon144
Osiris
3,249
1,693
0
1,801
12,600
11,596
0
6,453
5,915
0
12,674
L
3,487
333
741
180
9,088
3,187
0
4,825
3,959
27,658
0
W
3,961
385
0
487
9,177
7,711
104
1,796
7,342
15,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,084
Gold Earned
27,703
76
Minions Killed
151
0
Camps Cleared
0
544,268
Distance Traveled
655,833
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,190
654
10
1
0
209,200
0
W
Kukulkan
9,579
871
86
8
0
232,414
5
W
Set
9,827
893
52
5
0
222,676
2
L
Osiris
6,950
632
15
1
0
172,915
0
L
Ra
6,944
631
51
5
0
162,153
0
W
Nox
8,297
754
13
1
0
200,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role