Player Matchup

Yu Huang
Yu Huang
Gold IV
Archon1st
Yu Huang
Gold IV
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 87L
1,690 MMR
Party 1
Sylvanus
Sylvanus
Gold I
LimpTriscuit69
Sylvanus
Gold I
Level 89
God Stats
4W - 10L
1,504 SR
Queue Stats
41W - 45L
1,647 MMR
Solo
Hou Yi
Hou Yi
Gold I
MysteriousPanda
Hou Yi
Gold I
Level 158
God Stats
4W - 2L
1,874 SR
Queue Stats
225W - 213L
1,638 MMR
Solo
Chronos
Chronos
Platinum V
Steezyyyyy
Chronos
Platinum V
Level 154
God Stats
1W - 2L
1,501 SR
Queue Stats
137W - 137L
1,634 MMR
Solo
Susano
Susano
Bronze III
Xetonia
Susano
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,574 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,576 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,578 SR
1,608 MMR
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
Ario3x
Ganesha
Gold IV
Level 129
God Stats
7W - 7L
1,534 SR
Queue Stats
261W - 262L
1,449 MMR
Party 2
Janus
Janus
Gold I
PinkFridayNuWa
Janus
Gold I
Level 142
God Stats
4W - 3L
1,719 SR
Queue Stats
651W - 667L
1,647 MMR
Solo
Izanami
Izanami
Gold II
TTVakablackgoku
Izanami
Gold II
Level 53
God Stats
0W - 3L
1,719 SR
Queue Stats
268W - 264L
1,623 MMR
Solo
Lancelot
Lancelot
Platinum III
oGKirrby
Lancelot
Platinum III
Level 147
God Stats
3W - 3L
1,418 SR
Queue Stats
297W - 290L
1,820 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Archon1st
Yu Huang
14
1 / 2 / 4
8,513
608
5,383
6,315
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
11
1 / 1 / 5
7,324
523
4,518
10,599
7,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 4
8,671
619
9,962
13,713
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Steezyyyyy
Chronos
15
4 / 1 / 1
8,861
633
8,916
11,917
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Xetonia
Susano
15
10 / 1 / 3
9,463
676
11,626
8,667
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
JormungandrKaliRavanaBakasura

VS

Bans
CharonAo KuangThorBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 1
7,538
538
7,729
16,795
10,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Ario3x
Ganesha
11
0 / 0 / 4
6,392
457
3,411
9,870
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 7 / 0
6,385
456
4,170
8,499
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 0
6,832
488
8,238
12,536
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
oGKirrby
Lancelot
12
1 / 1 / 4
7,065
505
4,764
10,260
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
6
6
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Yu Huang
Archon1st
Yu Huang
1
2
4
1.5
L
Ganesha
Ario3x
Ganesha
0
0
4
2
W
Sylvanus
1
1
5
3.5
W
4
1
4
6
L
3
7
0
0.43
W
Chronos
Steezyyyyy
Chronos
4
1
1
4.5
L
2
7
0
0.29
W
Susano
Xetonia
Susano
10
1
3
11.5
L
Lancelot
oGKirrby
Lancelot
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
28,312
51,211
Taken
57,960
23,217
Mitigated
29,331
21,739
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,729
685
0
4,462
16,795
10,200
0
8,535
8,260
0
62,887
W
Yu Huang
Archon1st
Yu Huang
5,383
754
0
625
6,315
2,384
260
2,249
3,894
72,830
0
L
Ganesha
Ario3x
Ganesha
3,411
404
0
2,382
9,870
7,920
0
3,380
6,478
21,775
0
W
Sylvanus
4,518
1,010
3,456
4,087
10,599
7,123
31
2,202
8,337
21,010
0
W
9,962
6,479
0
6,192
13,713
5,889
2,939
1,813
11,900
0
73,879
L
4,170
250
0
390
8,499
2,680
0
3,264
5,235
28,249
0
W
Chronos
Steezyyyyy
Chronos
8,916
3,195
0
3,130
11,917
4,517
679
0
11,917
73,560
0
L
8,238
4,332
0
1,885
12,536
4,192
1,068
1,573
10,954
0
49,053
W
Susano
Xetonia
Susano
11,626
4,426
0
4,249
8,667
3,304
186
987
7,582
0
69,530
L
Lancelot
oGKirrby
Lancelot
4,764
1,251
0
5,796
10,260
4,339
0
2,044
8,216
0
41,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,832
Gold Earned
34,212
486
Minions Killed
325
0
Camps Cleared
0
1,393,750
Distance Traveled
1,262,474
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,538
538
89
6
0
277,830
3
W
Yu Huang
8,513
608
134
10
0
276,264
0
L
Ganesha
6,392
457
10
1
0
273,977
4
W
Sylvanus
7,324
523
16
1
0
291,079
2
W
Hou Yi
8,671
619
116
8
0
229,227
1
L
Janus
6,385
456
69
5
0
203,130
2
W
Chronos
8,861
633
122
9
0
265,042
0
L
Izanami
6,832
488
88
6
0
228,942
7
W
Susano
9,463
676
98
7
0
332,138
1
L
Lancelot
7,065
505
69
5
0
278,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role