Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Dopey8446
Sun Wukong
Gold IV
Level 104
God Stats
15W - 11L
1,664 SR
Queue Stats
41W - 42L
1,478 MMR
Party 2
Discordia
Discordia
Gold IV
HsTBlaze
Discordia
Gold IV
Level 107
God Stats
37W - 29L
1,611 SR
Queue Stats
41W - 42L
1,478 MMR
Party 2
Xbalanque
Xbalanque
Silver I
LovelyYamms
Xbalanque
Silver I
Level 148
God Stats
284W - 274L
1,497 SR
Queue Stats
762W - 965L
1,231 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,591 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,599 SR
1,255 MMR
Nu Wa
Nu Wa
Silver I
Atum-Seth
Nu Wa
Silver I
Level 84
God Stats
3W - 1L
1,894 SR
Queue Stats
149W - 175L
1,317 MMR
Solo
Danzaburou
Danzaburou
Silver IV
BiglipChan
Danzaburou
Silver IV
Level 99
God Stats
85W - 71L
1,547 SR
Queue Stats
429W - 561L
830 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
VibeCityChis
Kuzenbo
Gold III
Level 122
God Stats
23W - 37L
1,355 SR
Queue Stats
443W - 623L
1,619 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dopey8446
Sun Wukong
14
3 / 0 / 4
11,006
734
11,096
15,622
14,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
HsTBlaze
Discordia
14
3 / 5 / 4
11,100
740
21,992
11,440
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
LovelyYamms
Xbalanque
14
1 / 1 / 5
10,697
713
10,066
11,408
4,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetAchillesSobekMartichorasAres

VS

Bans
CharonFenrirNe ZhaHachimanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atum-Seth
Nu Wa
11
0 / 4 / 5
10,038
669
5,312
11,729
3,619
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BiglipChan
Danzaburou
14
4 / 4 / 1
11,236
749
13,308
18,162
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
VibeCityChis
Kuzenbo
13
2 / 0 / 4
10,279
685
11,178
20,306
30,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
7
Kills
6
6
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Atum-Seth
Nu Wa
0
4
5
0.63
L
Danzaburou
BiglipChan
Danzaburou
4
4
1
1.13
W
Sun Wukong
Dopey8446
Sun Wukong
3
0
4
5
W
Discordia
HsTBlaze
Discordia
3
5
4
1
W
Xbalanque
LovelyYamms
Xbalanque
1
1
5
3.5
L
Kuzenbo
VibeCityChis
Kuzenbo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
29,798
38,470
Taken
50,197
23,980
Mitigated
41,099
6,927
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Atum-Seth
Nu Wa
5,312
655
0
1,100
11,729
3,619
384
6,411
5,318
40,283
0
L
Danzaburou
BiglipChan
Danzaburou
13,308
5,036
0
3,054
18,162
7,051
1,205
8,762
9,400
0
52,259
W
Sun Wukong
Dopey8446
Sun Wukong
11,096
1,801
0
4,842
15,622
14,591
460
5,141
9,946
0
49,684
W
Discordia
HsTBlaze
Discordia
21,992
1,352
0
1,042
11,440
4,623
465
5,309
5,789
66,225
0
W
Xbalanque
LovelyYamms
Xbalanque
10,066
4,801
0
1,043
11,408
4,766
1,902
5,145
5,807
0
57,138
L
Kuzenbo
VibeCityChis
Kuzenbo
11,178
2,231
0
1,561
20,306
30,429
9
7,225
13,081
22,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
31,553
239
Minions Killed
140
0
Camps Cleared
0
824,883
Distance Traveled
716,943
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,038
669
54
4
0
170,915
3
L
Danzaburou
11,236
749
67
4
0
252,669
0
W
Sun Wukong
11,006
734
61
4
0
287,161
0
W
Discordia
11,100
740
82
5
0
265,195
1
W
Xbalanque
10,697
713
96
6
0
272,527
6
L
Kuzenbo
10,279
685
19
1
0
293,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role