Player Matchup

Fenrir
Fenrir
Brendaliathan
Fenrir
Level 135
God Stats
0W - 2L
1,221 SR
Queue Stats
48W - 47L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
Insynr8
Heimdallr
Level 152
God Stats
13W - 16L
1,444 SR
Queue Stats
325W - 309L
1,555 Elo+
Party 3
Tyr
Tyr
antoniojc
Tyr
Level 156
God Stats
3W - 1L
1,247 SR
Queue Stats
15W - 5L
1,634 Elo+
Solo
Ares
Ares
iChadddddddddd
Ares
Level 127
God Stats
12W - 13L
1,554 SR
Queue Stats
379W - 361L
1,489 Elo+
Party 3
Ra
Ra
x509dan420
Ra
Level 137
God Stats
1W - 5L
1,243 SR
Queue Stats
132W - 138L
1,447 Elo+
Party 2
Team Averages
Level 141
1,342 SR
1,519 Elo+

VS

Team Averages
Level 113
1,498 SR
1,472 Elo+
Thanatos
Thanatos
Dazzl0
Thanatos
Level 107
God Stats
9W - 11L
1,473 SR
Queue Stats
41W - 47L
1,489 Elo+
Party 1
Sobek
Sobek
GubTiger
Sobek
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 132L
1,518 Elo+
Solo
Artemis
Artemis
NedliX
Artemis
Level 119
God Stats
20W - 18L
1,497 SR
Queue Stats
77W - 106L
1,471 Elo+
Party 1
Odin
Odin
TInola100
Odin
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 105L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
phaufff
Morgan Le Fay
Level 89
God Stats
10W - 13L
1,522 SR
Queue Stats
75W - 107L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,630
463
1,737
9,134
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Insynr8
Heimdallr
9
0 / 0 / 0
4,905
491
3,348
4,970
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 0
5,849
585
3,473
7,184
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
4,920
492
2,372
6,988
4,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 0
4,964
496
936
6,003
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dazzl0
Thanatos
11
7 / 0 / 2
6,678
668
3,973
5,780
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
GubTiger
Sobek
8
0 / 0 / 0
4,578
458
1,661
5,852
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
NedliX
Artemis
9
0 / 0 / 1
4,944
494
4,643
3,903
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
10
1 / 1 / 4
5,917
592
5,176
6,621
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
phaufff
Morgan Le Fay
12
4 / 0 / 2
6,599
660
5,132
2,942
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thanatos
Dazzl0
Thanatos
7
0
2
8
W
Sobek
GubTiger
Sobek
0
0
0
0
L
Heimdallr
Insynr8
Heimdallr
0
0
0
0
W
Artemis
NedliX
Artemis
0
0
1
0.5
W
Odin
1
1
4
3
L
1
2
0
0.5
L
0
2
0
0
W
Morgan Le Fay
phaufff
Morgan Le Fay
4
0
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,866
Damage
20,585
34,279
Taken
25,098
16,612
Mitigated
13,963
12,374
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,737
435
0
3,216
9,134
2,730
0
1,129
7,930
0
22,243
W
Thanatos
Dazzl0
Thanatos
3,973
1,368
0
5,371
5,780
2,239
0
25
5,755
0
40,166
W
Sobek
GubTiger
Sobek
1,661
0
88
2,865
5,852
4,541
0
1,138
4,637
19,905
0
L
Heimdallr
Insynr8
Heimdallr
3,348
2,446
0
3,039
4,970
2,132
0
314
4,532
0
41,496
W
Artemis
NedliX
Artemis
4,643
1,781
0
1,353
3,903
1,346
88
702
3,201
0
32,431
W
Odin
5,176
1,552
0
1,250
6,621
4,694
0
421
6,200
915
34,673
L
3,473
655
0
2,224
7,184
5,105
0
272
6,912
0
38,848
L
2,372
221
912
1,547
6,988
4,493
0
1,876
4,727
6,985
0
W
Morgan Le Fay
phaufff
Morgan Le Fay
5,132
920
0
779
2,942
1,143
0
945
1,997
43,322
0
L
936
247
165
1,271
6,003
2,152
0
2,706
3,113
36,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
28,716
251
Minions Killed
307
0
Camps Cleared
0
980,212
Distance Traveled
1,008,804
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,630
463
48
5
0
207,797
0
W
Thanatos
6,678
668
61
6
0
229,188
2
W
Sobek
4,578
458
32
3
0
193,054
0
L
Heimdallr
4,905
491
61
6
0
171,833
0
W
Artemis
4,944
494
64
6
0
188,385
0
W
Odin
5,917
592
53
5
0
189,696
1
L
Tyr
5,849
585
68
7
0
186,469
0
L
Ares
4,920
492
12
1
0
216,704
4
W
Morgan Le Fay
6,599
660
97
10
0
208,481
0
L
Ra
4,964
496
62
6
0
197,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role