Player Matchup

Danzaburou
Danzaburou
ElifnazK
Danzaburou
Level 63
God Stats
5W - 3L
1,612 SR
Queue Stats
105W - 110L
1,454 Elo+
Party 1
Artemis
Artemis
HippieHead123
Artemis
Level 121
God Stats
1W - 1L
1,277 SR
Queue Stats
134W - 137L
1,462 Elo+
Party 1
Lancelot
Lancelot
Magicwordd
Lancelot
Level 147
God Stats
0W - 3L
1,391 SR
Queue Stats
94W - 94L
1,438 Elo+
Party 1
Set
Set
Str8OuttaHarambe
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,362 Elo+
Solo
Sylvanus
Sylvanus
r-1416-mast
Sylvanus
Level 68
God Stats
0W - 2L
1,280 SR
Queue Stats
51W - 51L
1,524 Elo+
Solo
Team Averages
Level 98
1,412 SR
1,448 Elo+

VS

Team Averages
Level 55
1,546 SR
1,485 Elo+
Vamana
Vamana
Ares4166
Vamana
Level 34
God Stats
3W - 2L
1,306 SR
Queue Stats
222W - 214L
1,462 Elo+
Solo
Ra
Ra
FrosteeSnaps
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
ablaze0776
Erlang Shen
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
jackhetfield
Vulcan
Level 69
God Stats
5W - 5L
1,553 SR
Queue Stats
108W - 125L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nanaaqc
Morgan Le Fay
Level 105
God Stats
8W - 0L
1,871 SR
Queue Stats
122W - 105L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElifnazK
Danzaburou
12
2 / 3 / 3
6,213
888
4,012
8,792
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
12
3 / 3 / 1
6,381
912
8,201
9,170
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Magicwordd
Lancelot
12
3 / 3 / 5
6,294
899
5,965
8,051
6,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

1
0 / 0 / 0
1,780
254
0
0
0
Sylvanus
r-1416-mast
Sylvanus
13
0 / 2 / 6
6,265
895
1,410
9,247
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ares4166
Vamana
14
5 / 1 / 4
7,611
1,087
6,082
11,311
9,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 7
7,194
1,028
6,303
5,908
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
ablaze0776
Erlang Shen
11
0 / 2 / 6
6,384
912
2,607
6,805
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
13
1 / 1 / 6
7,026
1,004
9,455
5,536
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
nanaaqc
Morgan Le Fay
14
2 / 2 / 8
7,531
1,076
8,741
5,670
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
11
11
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ares4166
Vamana
5
1
4
7
L
Danzaburou
ElifnazK
Danzaburou
2
3
3
1.17
W
3
3
7
2.17
L
Artemis
3
3
1
1.17
L
Lancelot
Magicwordd
Lancelot
3
3
5
1.83
L
0
0
0
0
W
Erlang Shen
ablaze0776
Erlang Shen
0
2
6
1.5
W
Vulcan
1
1
6
4
W
Morgan Le Fay
nanaaqc
Morgan Le Fay
2
2
8
3
L
Sylvanus
r-1416-mast
Sylvanus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,588
Damage
33,188
35,260
Taken
35,230
22,579
Mitigated
21,256
14,418
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ares4166
Vamana
6,082
1,947
965
4,098
11,311
9,356
682
271
11,040
0
8,626
L
Danzaburou
ElifnazK
Danzaburou
4,012
842
1,197
2,086
8,792
3,847
0
6,307
2,125
0
11,835
W
6,303
377
4,567
2,015
5,908
2,198
545
533
5,375
16,422
0
L
Artemis
8,201
1,615
0
1,668
9,170
3,985
0
6,809
1,991
0
19,885
L
Lancelot
Magicwordd
Lancelot
5,965
802
0
1,819
8,051
6,371
0
4,516
3,295
0
10,215
L
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
ablaze0776
Erlang Shen
2,607
511
163
1,740
6,805
4,945
31
306
6,499
0
2,793
W
Vulcan
9,455
2,934
234
1,614
5,536
2,366
1,014
264
5,272
17,425
0
W
Morgan Le Fay
nanaaqc
Morgan Le Fay
8,741
614
0
472
5,670
2,391
1,448
36
5,634
18,190
0
L
Sylvanus
r-1416-mast
Sylvanus
1,410
228
3,679
3,969
9,247
8,376
0
6,038
2,775
4,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
35,746
62
Minions Killed
79
0
Camps Cleared
0
550,719
Distance Traveled
756,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,611
1,087
8
1
0
156,148
0
L
Danzaburou
6,213
888
20
3
0
131,264
0
W
Ra
7,194
1,028
20
3
0
148,446
0
L
Artemis
6,381
912
26
4
0
132,864
0
L
Lancelot
6,294
899
8
1
0
149,220
0
L
Set
1,780
254
0
0
0
0
0
W
Erlang Shen
6,384
912
1
0
0
147,233
0
W
Vulcan
7,026
1,004
19
3
0
155,066
0
W
Morgan Le Fay
7,531
1,076
31
4
0
149,894
0
L
Sylvanus
6,265
895
8
1
0
137,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role