Player Matchup

Izanami
Izanami
Jose212 FG
Izanami
Level 84
God Stats
4W - 5L
1,867 SR
Queue Stats
128W - 145L
1,438 Elo+
Solo
Janus
Janus
MalMan09
Janus
Level 112
God Stats
7W - 2L
1,717 SR
Queue Stats
53W - 31L
1,622 Elo+
Solo
Bacchus
Bacchus
Samuru_Dee
Bacchus
Level 128
God Stats
30W - 33L
1,502 SR
Queue Stats
267W - 269L
1,453 Elo+
Solo
Da Ji
Da Ji
TheMilanDude
Da Ji
Level 95
God Stats
1W - 2L
1,486 SR
Queue Stats
46W - 68L
1,372 Elo+
Solo
Awilix
Awilix
thabarba123
Awilix
Level 109
God Stats
0W - 5L
1,290 SR
Queue Stats
68W - 56L
1,439 Elo+
Solo
Team Averages
Level 106
1,572 SR
1,465 Elo+

VS

Team Averages
Level 76
1,591 SR
1,393 Elo+
Aphrodite
Aphrodite
Blasphemous_Babe
Aphrodite
Level 140
God Stats
20W - 15L
1,606 SR
Queue Stats
74W - 84L
1,381 Elo+
Solo
Poseidon
Poseidon
EL_CHAPO_9000
Poseidon
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 50L
1,336 Elo+
Party 1
Vamana
Vamana
MeliodasNotOP
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,332 Elo+
Party 1
Awilix
Awilix
The Elite Ac3
Awilix
Level 68
God Stats
12W - 4L
1,639 SR
Queue Stats
364W - 376L
1,442 Elo+
Solo
Danzaburou
Danzaburou
ooTNNRoo
Danzaburou
Level 47
God Stats
5W - 5L
1,712 SR
Queue Stats
15W - 12L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jose212 FG
Izanami
11
1 / 1 / 0
6,358
489
2,426
5,483
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
MalMan09
Janus
13
3 / 2 / 0
7,565
582
5,600
6,812
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Samuru_Dee
Bacchus
11
1 / 1 / 1
6,047
465
5,061
8,114
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 3 / 1
5,291
407
1,520
6,669
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
14
2 / 0 / 0
7,895
607
4,397
9,202
8,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
9
0 / 0 / 2
6,109
470
2,190
5,177
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
EL_CHAPO_9000
Poseidon
12
5 / 4 / 2
7,480
575
5,230
7,273
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
6,919
532
4,718
8,967
6,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 0 / 2
7,137
549
3,536
10,283
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ooTNNRoo
Danzaburou
11
0 / 1 / 2
6,277
483
3,797
5,836
2,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
7
7
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
0
0
2
1
W
Poseidon
EL_CHAPO_9000
Poseidon
5
4
2
1.5
L
Izanami
Jose212 FG
Izanami
1
1
0
1
L
Janus
MalMan09
Janus
3
2
0
1.5
W
0
2
0
0
L
Bacchus
Samuru_Dee
Bacchus
1
1
1
1.5
W
2
0
2
3
L
0
3
1
0.17
W
Danzaburou
ooTNNRoo
Danzaburou
0
1
2
1
L
Awilix
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
19,471
36,280
Taken
37,536
21,610
Mitigated
17,498
8,108
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
2,190
204
1,956
3,272
5,177
2,424
285
1,860
3,087
19,859
0
W
Poseidon
EL_CHAPO_9000
Poseidon
5,230
470
0
500
7,273
2,431
748
3,136
3,951
44,241
0
L
Izanami
Jose212 FG
Izanami
2,426
1,654
0
1,692
5,483
2,088
0
1,168
4,275
0
52,010
L
Janus
MalMan09
Janus
5,600
404
36
1,310
6,812
2,347
902
2,895
3,583
51,367
0
W
4,718
1,948
0
1,274
8,967
6,648
0
0
8,967
0
52,318
L
Bacchus
Samuru_Dee
Bacchus
5,061
453
341
2,504
8,114
6,888
0
1,910
6,147
17,106
0
W
3,536
1,140
0
990
10,283
3,837
378
3,016
6,985
0
55,446
L
1,520
126
0
985
6,669
2,150
0
876
5,653
0
18,483
W
Danzaburou
ooTNNRoo
Danzaburou
3,797
1,115
0
430
5,836
2,158
725
1,697
3,885
0
38,472
L
Awilix
4,397
890
0
1,240
9,202
8,137
0
0
9,202
0
61,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
33,922
362
Minions Killed
327
0
Camps Cleared
0
1,121,672
Distance Traveled
1,320,010
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,109
470
28
2
0
227,874
6
W
Poseidon
7,480
575
64
5
0
248,785
0
L
Izanami
6,358
489
103
8
0
209,621
0
L
Janus
7,565
582
91
7
0
260,938
0
W
Vamana
6,919
532
82
6
0
277,356
0
L
Bacchus
6,047
465
34
3
0
235,224
2
W
Awilix
7,137
549
89
7
0
312,738
0
L
Da Ji
5,291
407
33
3
0
156,314
0
W
Danzaburou
6,277
483
64
5
0
253,257
0
L
Awilix
7,895
607
101
8
0
259,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role