Player Matchup

Bellona
Bellona
Bronze IV
Lt Frog7545
Bellona
Bronze IV
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,217 MMR
Party 1
Loki
Loki
Bronze I
Supreme_LoTIoN_-
Loki
Bronze I
Level 49
God Stats
0W - 1L
1,365 SR
Queue Stats
12W - 29L
571 MMR
Party 1
He Bo
He Bo
Silver V
X_CivilX_X
He Bo
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
855 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,455 SR
881 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,572 SR
686 MMR
Bacchus
Bacchus
Silver V
PostMcKnight
Bacchus
Silver V
Level 87
God Stats
67W - 49L
1,522 SR
Queue Stats
330W - 399L
537 MMR
Party 2
Kukulkan
Kukulkan
Silver III
lUncleFlight
Kukulkan
Silver III
Level 120
God Stats
6W - 5L
1,660 SR
Queue Stats
160W - 195L
915 MMR
Party 2
Bastet
Bastet
Silver IV
tatdaddy1329
Bastet
Silver IV
Level 155
God Stats
15W - 17L
1,533 SR
Queue Stats
201W - 243L
607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lt Frog7545
Bellona
14
0 / 12 / 4
12,243
680
8,465
24,365
15,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 2
11,849
658
3,807
19,119
6,248
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
18
6 / 6 / 2
14,850
825
13,950
18,403
6,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangHeraGilgameshHadesGanesha

VS

Bans
CharonYmirMedusaCabrakanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PostMcKnight
Bacchus
17
6 / 2 / 16
14,171
787
11,480
14,676
21,484
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
lUncleFlight
Kukulkan
18
12 / 5 / 9
15,694
872
24,825
11,367
5,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
17
7 / 1 / 14
14,851
825
16,358
10,678
4,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
25
25
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Lt Frog7545
Bellona
0
12
4
0.17
W
Bacchus
PostMcKnight
Bacchus
6
2
16
7
L
1
7
2
0.29
L
He Bo
6
6
2
1.17
W
Kukulkan
lUncleFlight
Kukulkan
12
5
9
3.3
W
Bastet
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
52,663
61,887
Taken
36,721
28,237
Mitigated
32,203
2,762
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Lt Frog7545
Bellona
8,465
3,108
0
500
24,365
15,648
0
16,206
8,159
0
42,612
W
Bacchus
PostMcKnight
Bacchus
11,480
744
325
2,233
14,676
21,484
126
5,830
8,846
32,447
0
L
3,807
144
0
0
19,119
6,248
0
11,369
7,750
0
31,021
L
He Bo
13,950
553
0
2,262
18,403
6,341
0
9,600
8,803
55,295
0
W
Kukulkan
lUncleFlight
Kukulkan
24,825
1,622
0
0
11,367
5,992
1,275
5,875
5,492
85,266
0
W
Bastet
16,358
5,424
278
4,238
10,678
4,727
1,278
3,127
7,551
0
48,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
44,716
176
Minions Killed
186
0
Camps Cleared
0
909,416
Distance Traveled
1,058,314
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,243
680
60
3
0
272,807
0
W
Bacchus
14,171
787
26
1
0
350,860
0
L
Loki
11,849
658
44
2
0
345,746
0
L
He Bo
14,850
825
72
4
0
290,863
0
W
Kukulkan
15,694
872
118
7
0
325,782
0
W
Bastet
14,851
825
42
2
0
381,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role